Esempio n. 1
0
    public static void InitializeAccessory(GameObject selectedObject)
    {
        GameObject hairObject = selectedObject;

        hairObject.layer = 10;

        if (hairObject != null)
        {
            AIChara.CmpAccessory accComponent = hairObject.GetComponent <AIChara.CmpAccessory>();
            if (accComponent == null)
            {
                accComponent = hairObject.AddComponent <AIChara.CmpAccessory>();
            }

            FindAssist findAssist = new FindAssist();
            findAssist.Initialize(accComponent.transform);
            accComponent.trfMove01 = findAssist.GetTransformFromName("N_move");
            accComponent.trfMove02 = findAssist.GetTransformFromName("N_move2");

            Renderer[] renderers = hairObject.GetComponentsInChildren <Renderer>();
            accComponent.rendCheckVisible = new Renderer[renderers.Length];
            accComponent.rendNormal       = new Renderer[renderers.Length];
            for (int i = 0; i < renderers.Length; i++)
            {
                renderers[i].gameObject.layer    = 10;
                accComponent.useColor01          = true;
                accComponent.rendCheckVisible[i] = renderers[i];
                accComponent.rendNormal[i]       = renderers[i];
            }
        }
    }
Esempio n. 2
0
        public CmpAccessory GetExtraAccessoryComponent(int parts)
        {
            if (this.cmpExtraAccessory == null)
            {
                return((CmpAccessory)null);
            }
            if (parts >= this.cmpExtraAccessory.Length)
            {
                return((CmpAccessory)null);
            }
            CmpAccessory cmpAccessory = this.cmpExtraAccessory[parts];

            return(Object.op_Equality((Object)null, (Object)cmpAccessory) ? (CmpAccessory)null : cmpAccessory);
        }