Esempio n. 1
0
        private void SendPacketRaw(ServerPacket packet)
        {
            Socket socket = SocketManager.GetSocket();

            if (packet.Header.Sequence == 0)
            {
                socket = SocketManager.GetSocket(0);
            }

            byte[] payload = packet.GetPayload();

            if (packetLog.IsDebugEnabled)
            {
                System.Net.IPEndPoint listenerEndpoint = (System.Net.IPEndPoint)socket.LocalEndPoint;
                StringBuilder         sb = new StringBuilder();
                sb.AppendLine(String.Format("[{5}] Sending Packet (Len: {0}) [{1}:{2}=>{3}:{4}]", payload.Length, listenerEndpoint.Address, listenerEndpoint.Port, session.EndPoint.Address, session.EndPoint.Port, session.Id));
                sb.AppendLine(payload.BuildPacketString());
                packetLog.Debug(sb.ToString());
            }
            socket.SendTo(payload, session.EndPoint);
        }
Esempio n. 2
0
        private void SendPacketRaw(ServerPacket packet)
        {
            Socket socket = SocketManager.GetMainSocket();

            byte[] payload = packet.GetPayload();

#if NETDIAG
            payload = NetworkSyntheticTesting.SyntheticCorruption_S2C(payload);
#endif

            if (packetLog.IsDebugEnabled)
            {
                var listenerEndpoint = (System.Net.IPEndPoint)socket.LocalEndPoint;
                var sb = new StringBuilder();
                sb.AppendLine(String.Format("[{5}] Sending Packet (Len: {0}) [{1}:{2}=>{3}:{4}]", payload.Length, listenerEndpoint.Address, listenerEndpoint.Port, session.EndPoint.Address, session.EndPoint.Port, session.Network.ClientId));
                sb.AppendLine(payload.BuildPacketString());
                packetLog.Debug(sb.ToString());
            }

            try
            {
                socket.SendTo(payload, session.EndPoint);
            }
            catch (SocketException ex)
            {
                // Unhandled Exception: System.Net.Sockets.SocketException: A message sent on a datagram socket was larger than the internal message buffer or some other network limit, or the buffer used to receive a datagram into was smaller than the datagram itself
                // at System.Net.Sockets.Socket.UpdateStatusAfterSocketErrorAndThrowException(SocketError error, String callerName)
                // at System.Net.Sockets.Socket.SendTo(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags, EndPoint remoteEP)

                var listenerEndpoint = (System.Net.IPEndPoint)socket.LocalEndPoint;
                var sb = new StringBuilder();
                sb.AppendLine(ex.ToString());
                sb.AppendLine(String.Format("[{5}] Sending Packet (Len: {0}) [{1}:{2}=>{3}:{4}]", payload.Length, listenerEndpoint.Address, listenerEndpoint.Port, session.EndPoint.Address, session.EndPoint.Port, session.Network.ClientId));
                log.Error(sb.ToString());

                session.State = Enum.SessionState.NetworkTimeout; // This will force WorldManager to drop the session
            }
        }