Esempio n. 1
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        private void DrawTexturePlane()
        {
            //load in the texture map
            vtkBMPReader bmpReader = vtkBMPReader.New();

            bmpReader.SetFileName(@"..\..\Data\masonry.bmp");
            vtkTexture atext = vtkTexture.New();

            atext.SetInputConnection(bmpReader.GetOutputPort());
            atext.InterpolateOn();

            //create a plane source and actor
            vtkPlaneSource plane = vtkPlaneSource.New();

            plane.SetPoint1(0, 0, 0);
            vtkPolyDataMapper planeMapper = vtkPolyDataMapper.New();

            planeMapper.SetInputConnection(plane.GetOutputPort());
            vtkActor planeActor = vtkActor.New();

            planeActor.SetMapper(planeMapper);
            planeActor.SetTexture(atext);

            vtkRenderer     renderer = vtkRenderer.New();
            vtkRenderWindow renWin   = myRenderWindowControl.RenderWindow;

            renWin.AddRenderer(renderer);
            renderer.AddActor(planeActor);
        }
Esempio n. 2
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        private void Line()
        {
            // Create a line.
            vtkLineSource lineSource = vtkLineSource.New();

            // Create two points, P0 and P1
            double[] p0 = new double[] { 1.0, 0.0, 0.0 };
            double[] p1 = new double[] { 0.0, 1.0, 0.0 };

            lineSource.SetPoint1(p0[0], p0[1], p0[2]);
            lineSource.SetPoint2(p1[0], p1[1], p1[2]);

            // Visualize
            vtkPolyDataMapper mapper = vtkPolyDataMapper.New();

            mapper.SetInputConnection(lineSource.GetOutputPort());
            vtkActor actor = vtkActor.New();

            actor.SetMapper(mapper);
            actor.GetProperty().SetLineWidth(4);
            vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow;
            vtkRenderer     renderer     = renderWindow.GetRenderers().GetFirstRenderer();

            renderer.SetBackground(0.2, 0.3, 0.4);
            renderer.AddActor(actor);
            renderer.ResetCamera();
        }
Esempio n. 3
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        private void DrawSphere(double radius)
        {
            vtkSphereSource sphereSource = vtkSphereSource.New();

            sphereSource.SetThetaResolution(8);
            sphereSource.SetPhiResolution(16);
            sphereSource.SetRadius(radius);

            vtkShrinkPolyData shrink = vtkShrinkPolyData.New();

            shrink.SetInputConnection(sphereSource.GetOutputPort());
            shrink.SetShrinkFactor(0.9);

            vtkPolyDataMapper sphereMapper = vtkPolyDataMapper.New();

            //sphereMapper.SetInputConnection(sphereSource.GetOutputPort());
            sphereMapper.SetInputConnection(shrink.GetOutputPort());

            vtkActor sphereActor = vtkActor.New();

            sphereActor.SetMapper(sphereMapper);
            sphereActor.GetProperty().SetColor(1, 0, 0);

            vtkRenderer     sphereRender = vtkRenderer.New();
            vtkRenderWindow renWin       = myRenderWindowControl.RenderWindow;

            renWin.AddRenderer(sphereRender);

            sphereRender.AddActor(sphereActor);
            sphereRender.SetBackground(0.0, 0.0, 1.0);
        }
Esempio n. 4
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        private void ReadSTL()
        {
            // Path to vtk data must be set as an environment variable
            // VTK_DATA_ROOT = "C:\VTK\vtkdata-5.8.0"
            vtkTesting   test     = vtkTesting.New();
            string       root     = test.GetDataRoot();
            string       filePath = System.IO.Path.Combine(root, @"Data\42400-IDGH.stl");
            vtkSTLReader reader   = vtkSTLReader.New();

            reader.SetFileName(filePath);
            reader.Update();
            vtkPolyDataMapper mapper = vtkPolyDataMapper.New();

            mapper.SetInputConnection(reader.GetOutputPort());

            vtkActor actor = vtkActor.New();

            actor.SetMapper(mapper);
            // get a reference to the renderwindow of our renderWindowControl1
            vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow;
            // renderer
            vtkRenderer renderer = renderWindow.GetRenderers().GetFirstRenderer();

            // set background color
            renderer.SetBackground(0.2, 0.3, 0.4);
            // add our actor to the renderer
            renderer.AddActor(actor);
        }
Esempio n. 5
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        private void Vertex()
        {
            vtkPoints points = vtkPoints.New();

            points.InsertNextPoint(0, 0, 0);

            vtkVertex vertex = vtkVertex.New();

            vertex.GetPointIds().SetId(0, 0);

            vtkCellArray vertices = vtkCellArray.New();

            vertices.InsertNextCell(vertex);

            vtkPolyData polydata = vtkPolyData.New();

            polydata.SetPoints(points);
            polydata.SetVerts(vertices);

            // Visualize
            vtkPolyDataMapper mapper = vtkPolyDataMapper.New();

            mapper.SetInputConnection(polydata.GetProducerPort());
            vtkActor actor = vtkActor.New();

            actor.SetMapper(mapper);
            actor.GetProperty().SetPointSize(10);
            vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow;
            vtkRenderer     renderer     = renderWindow.GetRenderers().GetFirstRenderer();

            renderer.SetBackground(0.2, 0.3, 0.4);
            // Add the actor to the scene
            renderer.AddActor(actor);
        }
Esempio n. 6
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        private void ReadStlFileDraw()
        {
            vtkSTLReader stlReader = vtkSTLReader.New();

            //stlReader.SetFileName(@"..\..\Data\anchor_hook.stl");
            stlReader.SetFileName(@"..\..\Data\42400-IDGH.stl");
            vtkShrinkPolyData shrink = vtkShrinkPolyData.New();

            shrink.SetInputConnection(stlReader.GetOutputPort());
            shrink.SetShrinkFactor(0.85);

            vtkPolyDataMapper stlMapper = vtkPolyDataMapper.New();

            //stlMapper.SetInputConnection(stlReader.GetOutputPort());
            stlMapper.SetInputConnection(shrink.GetOutputPort());

            vtkLODActor stlActor = vtkLODActor.New();

            stlActor.SetMapper(stlMapper);
            stlActor.GetProperty().SetColor((float)Color.Orange.R / 256, (float)Color.Orange.G / 256, (float)Color.Orange.B / 256);  //设置actor的颜色

            vtkRenderer     stlRender = vtkRenderer.New();
            vtkRenderWindow renWin    = myRenderWindowControl.RenderWindow;

            renWin.AddRenderer(stlRender);

            stlRender.AddActor(stlActor);
            stlRender.SetBackground(1.0, 1.0, 1.0);
        }
Esempio n. 7
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File: Part.cs Progetto: ovevans/STAN
        public void ExtractFeatures()
        {
            Filter = vtkDataSetSurfaceFilter.New();
            Filter.SetInput(Grid);
            Filter.Update();
            Faces = Filter.GetOutput();

            vtkFeatureEdges FeatureEdges = vtkFeatureEdges.New();

            FeatureEdges.SetInput(Filter.GetOutput());
            FeatureEdges.Update();

            FeatureEdges.BoundaryEdgesOn();
            FeatureEdges.FeatureEdgesOn();
            FeatureEdges.ManifoldEdgesOn();
            FeatureEdges.NonManifoldEdgesOn();

            // Change Edge color
            FeatureEdges.SetColoring(0);

            // Update
            FeatureEdges.Update();

            vtkPolyDataMapper EdgeMapper = vtkPolyDataMapper.New();

            EdgeMapper.SetInput(FeatureEdges.GetOutput());
            EdgeMapper.ScalarVisibilityOff();

            Edges.SetMapper(EdgeMapper);
            Edges.GetProperty().SetEdgeColor(0, 0, 0);
            Edges.GetProperty().SetColor(0.0, 0.0, 0.0);
            Edges.GetProperty().SetLineWidth((float)1.0);   // Set default edge thickness
            Edges.SetVisibility(0);
        }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVEnSightOfficeBin(String [] argv)
    {
        //Prefix Content is: ""

          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          // read data[]
          //[]
          reader = new vtkGenericEnSightReader();
          // Make sure all algorithms use the composite data pipeline[]
          cdp = new vtkCompositeDataPipeline();
          vtkGenericEnSightReader.SetDefaultExecutivePrototype((vtkExecutive)cdp);
          reader.SetCaseFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/EnSight/office_bin.case");
          reader.Update();
          // to add coverage for vtkOnePieceExtentTranslator[]
          translator = new vtkOnePieceExtentTranslator();
          vtkStreamingDemandDrivenPipeline.SetExtentTranslator(reader.GetOutputInformation(0), (vtkExtentTranslator)translator);
          outline = new vtkStructuredGridOutlineFilter();
          //    outline SetInputConnection [reader GetOutputPort][]
          outline.SetInputData((vtkDataObject)reader.GetOutput().GetBlock((uint)0));
          mapOutline = vtkPolyDataMapper.New();
          mapOutline.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort());
          outlineActor = new vtkActor();
          outlineActor.SetMapper((vtkMapper)mapOutline);
          outlineActor.GetProperty().SetColor((double)0,(double)0,(double)0);
          // Create source for streamtubes[]
          streamer = new vtkStreamPoints();
          //    streamer SetInputConnection [reader GetOutputPort][]
          streamer.SetInputData((vtkDataObject)reader.GetOutput().GetBlock((uint)0));
          streamer.SetStartPosition((double)0.1,(double)2.1,(double)0.5);
          streamer.SetMaximumPropagationTime((double)500);
          streamer.SetTimeIncrement((double)0.5);
          streamer.SetIntegrationDirectionToForward();
          cone = new vtkConeSource();
          cone.SetResolution((int)8);
          cones = new vtkGlyph3D();
          cones.SetInputConnection((vtkAlgorithmOutput)streamer.GetOutputPort());
          cones.SetSourceConnection(cone.GetOutputPort());
          cones.SetScaleFactor((double)0.9);
          cones.SetScaleModeToScaleByVector();
          mapCones = vtkPolyDataMapper.New();
          mapCones.SetInputConnection((vtkAlgorithmOutput)cones.GetOutputPort());
          //    eval mapCones SetScalarRange [[reader GetOutput] GetScalarRange][]
          mapCones.SetScalarRange((double)((vtkDataSet)reader.GetOutput().GetBlock((uint)0)).GetScalarRange()[0],
          (double)((vtkDataSet)reader.GetOutput().GetBlock((uint)0)).GetScalarRange()[1]);
          conesActor = new vtkActor();
          conesActor.SetMapper((vtkMapper)mapCones);
          ren1.AddActor((vtkProp)outlineActor);
          ren1.AddActor((vtkProp)conesActor);
          ren1.SetBackground((double)0.4,(double)0.4,(double)0.5);
          renWin.SetSize((int)300,(int)300);
          iren.Initialize();
          // interact with data[]
          vtkGenericEnSightReader.SetDefaultExecutivePrototype(null);

        //deleteAllVTKObjects();
    }
Esempio n. 9
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        private void CreateSurfaceRendering()
        {
            _contourFilter = new vtkContourFilter();
            _contourFilter.SetInput(_volumeGraphic.GetImageData());
            _contourFilter.SetValue(0, _volumeGraphic.GetRescaledLevel());

            vtkPolyDataNormals normals = new vtkPolyDataNormals();

            normals.SetInputConnection(_contourFilter.GetOutputPort());
            normals.SetFeatureAngle(60.0);

            vtkStripper stripper = new vtkStripper();

            stripper.SetInputConnection(normals.GetOutputPort());

            vtkPolyDataMapper mapper = new vtkPolyDataMapper();

            mapper.SetInputConnection(stripper.GetOutputPort());
            mapper.ScalarVisibilityOff();

            _vtkActor = new vtkActor();
            _vtkActor.SetMapper(mapper);
            _vtkActor.GetProperty().SetSpecular(.3);
            _vtkActor.GetProperty().SetSpecularPower(20);
            ApplySetting("Opacity");
            ApplySetting("Level");
        }
Esempio n. 10
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        private void Arrow()
        {
            // Create two arrows.
            vtkArrowSource arrowSource01 = vtkArrowSource.New();
            vtkArrowSource arrowSource02 = vtkArrowSource.New();

            arrowSource02.SetShaftResolution(24); // default = 6
            arrowSource02.SetTipResolution(36);   // default = 6

            // Visualize
            vtkPolyDataMapper mapper01 = vtkPolyDataMapper.New();
            vtkPolyDataMapper mapper02 = vtkPolyDataMapper.New();

            mapper01.SetInputConnection(arrowSource01.GetOutputPort());
            mapper02.SetInputConnection(arrowSource02.GetOutputPort());
            vtkActor actor01 = vtkActor.New();
            vtkActor actor02 = vtkActor.New();

            actor01.SetMapper(mapper01);
            actor02.SetMapper(mapper02);
            actor01.SetPosition(0.0, 0.25, 0.0);
            actor02.SetPosition(0.0, -0.25, 0.0);
            vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow;
            vtkRenderer     renderer     = renderWindow.GetRenderers().GetFirstRenderer();

            renderer.SetBackground(0.2, 0.3, 0.4);
            renderer.AddActor(actor01);
            renderer.AddActor(actor02);
            renderer.ResetCamera();
        }
Esempio n. 11
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        private List <vtkActor> DrawClockLines()
        {
            List <vtkActor> actors = new List <vtkActor>();

            // Create a line.
            vtkLineSource line1 = vtkLineSource.New();
            vtkLineSource line2 = vtkLineSource.New();
            vtkLineSource line3 = vtkLineSource.New();
            vtkLineSource line4 = vtkLineSource.New();

            line1.SetPoint1(0.05, 0, 0);
            line1.SetPoint2(1.05, 0, 0);
            line2.SetPoint1(0, 0.05, 0);
            line2.SetPoint2(0, 1.05, 0);
            line3.SetPoint1(-0.05, 0, 0);
            line3.SetPoint2(-1.05, 0, 0);
            line4.SetPoint1(0, -0.05, 0);
            line4.SetPoint2(0, -1.05, 0);

            vtkLineSource[] lines = { line1, line2, line3, line4 };

            foreach (vtkLineSource line in lines)
            {
                vtkPolyDataMapper mapper = vtkPolyDataMapper.New();
                mapper.SetInputConnection(line.GetOutputPort());
                vtkActor lineActor = vtkActor.New();
                lineActor.SetMapper(mapper);
                lineActor.GetProperty().SetColor(0, 0, 0);
                actors.Add(lineActor);
            }

            return(actors);
        }
Esempio n. 12
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        private void renderScene()
        {
            vtkCamera camera;

            if (toShow != null)
            {
                this.geometryPoints();

                vtkPolyData polydata = vtkPolyData.New();
                polydata.SetPoints(pontosVTK);

                vtkDelaunay2D del = vtkDelaunay2D.New();
                del.AddInput(polydata);

                vtkPolyDataMapper mapMesh = vtkPolyDataMapper.New();
                mapMesh.SetInput(del.GetOutput());

                vtkActor meshActor = vtkActor.New();
                meshActor.SetMapper(mapMesh);
                meshActor.GetProperty().SetColor(0.5d, 0.5d, 0d);

                windowVTK.AddRenderer(rendererVTK);
                rendererVTK.AddActor(meshActor);

                windowVTK.Render();
                rendererVTK.Render();

                meshActor.Render(rendererVTK, mapMesh);
                camera = rendererVTK.GetActiveCamera();
                camera.Zoom(1.0d);

                rendererVTK.ResetCamera();
            }
        }
        void RenderSlicer()
        {
            //Create all the objects for the pipeline
            vtkXMLImageDataReader reader  = vtkXMLImageDataReader.New();
            vtkImageActor         iactor  = vtkImageActor.New();
            vtkImageClip          clip    = vtkImageClip.New();
            vtkContourFilter      contour = vtkContourFilter.New();
            vtkPolyDataMapper     mapper  = vtkPolyDataMapper.New();
            vtkActor actor = vtkActor.New();
            vtkInteractorStyleImage style = vtkInteractorStyleImage.New();

            vtkRenderer renderer = renderWindowControl2.RenderWindow.GetRenderers().GetFirstRenderer();

            //Read the Image
            reader.SetFileName(m_FileName);

            //Go through the visulization pipeline
            iactor.SetInput(reader.GetOutput());
            renderer.AddActor(iactor);
            reader.Update();
            int[] extent = reader.GetOutput().GetWholeExtent();
            iactor.SetDisplayExtent(extent[0], extent[1], extent[2], extent[3],
                                    (extent[4] + extent[5]) / 2,
                                    (extent[4] + extent[5]) / 2);

            clip.SetInputConnection(reader.GetOutputPort());
            clip.SetOutputWholeExtent(extent[0], extent[1], extent[2], extent[3],
                                      (extent[4] + extent[5]) / 2,
                                      (extent[4] + extent[5]) / 2);

            contour.SetInputConnection(clip.GetOutputPort());
            contour.SetValue(0, 100);

            mapper.SetInputConnection(contour.GetOutputPort());
            mapper.SetScalarVisibility(1);

            //Go through the graphics pipeline
            actor.SetMapper(mapper);
            actor.GetProperty().SetColor(0, 1, 0);

            renderer.AddActor(actor);

            //Give a new style to the interactor
            //vtkRenderWindowInteractor iren = renderWindowControl2.RenderWindow.GetInteractor();
            //iren.SetInteractorStyle(style);


            //Update global variables
            this.trackBar1.Maximum = extent[5];
            this.trackBar1.Minimum = extent[4];
            //this.Interactor = iren;
            this.m_SliceRenderWindow = renderWindowControl2.RenderWindow;
            this.m_SliceRenderer     = renderer;
            this.m_SliceClip         = clip;
            this.m_SliceImageActor   = iactor;

            renderer.ResetCamera();
            this.m_SliceRenderer.ResetCameraClippingRange();
            this.m_SliceRenderWindow.Render();
        }
Esempio n. 14
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        public Cone(ARenderable parent)
            : base(parent)
        {
            Name = "Cone";
            cone = vtkConeSource.New();
            cone.SetAngle(10);
            cone.SetRadius(0.2);
            cone.SetHeight(0.5);
            cone.SetResolution(20);

            move = vtkTransform.New();
            move.Translate(_random.NextDouble(), _random.NextDouble(), _random.NextDouble());
            moveFilter = vtkTransformPolyDataFilter.New();
            moveFilter.SetTransform(move);

            moveFilter.SetInputConnection(cone.GetOutputPort());
            mapper = vtkPolyDataMapper.New();
            mapper.SetInputConnection(moveFilter.GetOutputPort());

            vtkActor actor = vtkActor.New();

            actor.SetMapper(mapper);

            Actors = new ObservableCollection <vtkActor>();
            Actors.Add(actor);
        }
Esempio n. 15
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        private void ShrinkPolyData()
        {
            vtkSphereSource sphereSource = vtkSphereSource.New();

            sphereSource.SetRadius(10);
            sphereSource.SetPhiResolution(12);
            sphereSource.SetThetaResolution(12);
            sphereSource.Update();

            vtkShrinkPolyData shrinkFilter = vtkShrinkPolyData.New();

            shrinkFilter.SetInputConnection(sphereSource.GetOutputPort());
            shrinkFilter.Update();

            vtkPolyDataMapper mapper = vtkPolyDataMapper.New();

            mapper.SetInputConnection(shrinkFilter.GetOutputPort());

            vtkActor actor = vtkActor.New();

            actor.SetMapper(mapper);

            // get a reference to the renderwindow of our renderWindowControl1
            vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow;
            // renderer
            vtkRenderer renderer = renderWindow.GetRenderers().GetFirstRenderer();

            // set background color
            renderer.SetBackground(.2, .3, .4);
            //Add the actors to the renderer, set the background and size
            renderer.AddActor(actor);
        }
Esempio n. 16
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        private void PlatonicSolid()
        {
            vtkPlatonicSolidSource platonicSolidSource = vtkPlatonicSolidSource.New();

            platonicSolidSource.SetSolidTypeToOctahedron();

            // Each face has a different cell scalar
            vtkLookupTable lut = vtkLookupTable.New();

            lut.SetNumberOfTableValues(8);
            lut.SetTableRange(0.0, 7.0);
            lut.Build();
            lut.SetTableValue(0, 0, 0, 0, 1);
            lut.SetTableValue(1, 0, 0, 1, 1);
            lut.SetTableValue(2, 0, 1, 0, 1);
            lut.SetTableValue(3, 0, 1, 1, 1);
            lut.SetTableValue(4, 1, 0, 0, 1);
            lut.SetTableValue(5, 1, 0, 1, 1);
            lut.SetTableValue(6, 1, 1, 0, 1);
            lut.SetTableValue(7, 1, 1, 1, 1);

            // Visualize
            vtkPolyDataMapper mapper = vtkPolyDataMapper.New();

            mapper.SetInputConnection(platonicSolidSource.GetOutputPort());
            mapper.SetLookupTable(lut);
            mapper.SetScalarRange(0, 7);

            vtkActor actor = vtkActor.New();

            actor.SetMapper(mapper);


            RenderAddActor(actor);
        }
Esempio n. 17
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        private void Sphere()
        {
            // Create a sphere.
            vtkSphereSource sphereSource = vtkSphereSource.New();

            sphereSource.SetRadius(0.5);
            // a more smoother sphere
            //sphereSource.SetPhiResolution(36);
            //sphereSource.SetThetaResolution(36);

            //not a complete sphere, only a spherical shell
            //sphereSource.SetEndPhi(120);
            //sphereSource.SetEndTheta(90);

            // Visualize
            vtkPolyDataMapper mapper = vtkPolyDataMapper.New();

            mapper.SetInputConnection(sphereSource.GetOutputPort());
            vtkActor actor = vtkActor.New();

            actor.SetMapper(mapper);
            vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow;
            vtkRenderer     renderer     = renderWindow.GetRenderers().GetFirstRenderer();

            renderer.SetBackground(0.3, 0.2, 0.1);
            renderer.AddActor(actor);
        }
Esempio n. 18
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        public Sphere(ARenderable parent)
            : base(parent)
        {
            Name   = "Sphere";
            sphere = vtkSphereSource.New();
            sphere.SetThetaResolution(8);
            sphere.SetPhiResolution(16);

            shrink = vtkShrinkPolyData.New();
            shrink.SetInputConnection(sphere.GetOutputPort());
            shrink.SetShrinkFactor(0.9);

            move = vtkTransform.New();
            move.Translate(_random.NextDouble(), _random.NextDouble(), _random.NextDouble());
            moveFilter = vtkTransformPolyDataFilter.New();
            moveFilter.SetTransform(move);

            moveFilter.SetInputConnection(shrink.GetOutputPort());

            mapper = vtkPolyDataMapper.New();
            mapper.SetInputConnection(moveFilter.GetOutputPort());

            Actors = new ObservableCollection <vtkActor>();
            // The actor links the data pipeline to the rendering subsystem
            vtkActor actor = vtkActor.New();

            actor.SetMapper(mapper);
            actor.GetProperty().SetColor(1, 0, 0);
            Actors.Add(actor);
        }
Esempio n. 19
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        private void SimplePointsReader()
        {
            // Path to vtk data must be set as an environment variable
            // VTK_DATA_ROOT = "C:\VTK\vtkdata-5.8.0"
            vtkTesting test     = vtkTesting.New();
            string     root     = test.GetDataRoot();
            string     filePath = System.IO.Path.Combine(root, @"Data\points.txt");

            vtkSimplePointsReader reader = vtkSimplePointsReader.New();

            reader.SetFileName(filePath);
            reader.Update();
            // Visualize
            vtkPolyDataMapper mapper = vtkPolyDataMapper.New();

            mapper.SetInputConnection(reader.GetOutputPort());
            vtkActor actor = vtkActor.New();

            actor.SetMapper(mapper);
            actor.GetProperty().SetPointSize(4);
            vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow;
            vtkRenderer     renderer     = renderWindow.GetRenderers().GetFirstRenderer();

            renderer.SetBackground(0.2, 0.3, 0.4);
            renderer.AddActor(actor);
            //renderer.ResetCamera();
        }
        // Draw poly data: earth demo
        private void earthToolStripMenuItem_Click(object sender, EventArgs e)
        {
            vtkEarthSource    source = new vtkEarthSource();
            vtkPolyDataMapper map    = vtkPolyDataMapper.New();
            vtkPolyData       poly   = new vtkPolyData();
            vtkActor          actor  = new vtkActor();

            vtkPoints    pts   = new vtkPoints();
            vtkCellArray strip = new vtkCellArray();

            // 定义三个点
            pts.InsertNextPoint(0, 0, 0);
            pts.InsertNextPoint(1, 0, 0);
            pts.InsertNextPoint(1, 1, 0);

            // 定义一个单元
            strip.InsertCellPoint(3);
            strip.InsertNextCell(0);
            strip.InsertNextCell(1);
            strip.InsertNextCell(2);
            // 定义vtkPolyData为点集
            poly.SetPoints(pts);
            poly.SetVerts(strip);// 用SetVerts函数定义点, Verts即Vertices(顶点,Vertex的复数)
            // 定义mapper
            map.SetInput(poly);
            map.SetInput(source.GetOutput());
            actor.SetMapper(map);
            m_Renderer.SetBackground(.5, .5, 1);
            imgPropList.Add(actor);
            m_Renderer.AddActor(actor);
            //Rerender the screen
            m_RenderWindow.Render();
            m_Renderer.Render();
        }
Esempio n. 21
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        private void RenderRaw()
        {
            // Read the file
            vtkParticleReader reader = vtkParticleReader.New();

            reader.SetFileName(m_FileName);
            reader.SetDataByteOrderToBigEndian();
            reader.Update();
            //MessageBox.Show("NumberOfPieces: " + reader.GetOutput().GetNumberOfPieces());

            // Visualize
            vtkPolyDataMapper mapper = vtkPolyDataMapper.New();

            mapper.SetInputConnection(reader.GetOutputPort());
            mapper.SetScalarRange(4, 9);
            mapper.SetPiece(1);

            vtkActor actor = vtkActor.New();

            actor.SetMapper(mapper);
            actor.GetProperty().SetPointSize(4);
            actor.GetProperty().SetColor(1, 0, 0);
            // add our actor to the renderer
            m_Renderer.AddActor(actor);
        }
Esempio n. 22
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 public override bool Read(string fileName, IMonitor mon = null)
 {
     try
     {
         unitList.Clear();
         vtkSTLReader      reader = vtkSTLReader.New();
         vtkPolyDataMapper mapper = vtkPolyDataMapper.New();
         reader.SetFileName(fileName);
         mapper.SetInputConnection(reader.GetOutputPort());
         StlUnit unit = new StlUnit("Stl." + Path.GetFileNameWithoutExtension(fileName));
         unit.Actor.SetMapper(mapper);
         unitList.Add(unit);
         reader.Dispose();
         mapper.Dispose();
         return(true);
     }
     catch (Exception e)
     {
         if (mon != null)
         {
             mon.ErrorLine(e.Message);
         }
         return(false);
     }
 }
        private void vtkPolyDataConnectivityFilter_LargestRegion()
        {
            // Small sphere
            vtkSphereSource sphereSource1 = vtkSphereSource.New();

            sphereSource1.Update();

            // Large sphere
            vtkSphereSource sphereSource2 = vtkSphereSource.New();

            sphereSource2.SetRadius(10);
            sphereSource2.SetCenter(25, 0, 0);
            sphereSource2.SetThetaResolution(10);
            sphereSource2.SetPhiResolution(10);
            sphereSource2.Update();

            vtkAppendPolyData appendFilter = vtkAppendPolyData.New();

            appendFilter.AddInputConnection(sphereSource1.GetOutputPort());
            appendFilter.AddInputConnection(sphereSource2.GetOutputPort());
            appendFilter.Update();

            vtkPolyDataConnectivityFilter connectivityFilter = vtkPolyDataConnectivityFilter.New();

            connectivityFilter.SetInputConnection(appendFilter.GetOutputPort());
            connectivityFilter.SetExtractionModeToLargestRegion();
            connectivityFilter.Update();

            // Create a mapper and actor for original data
            vtkPolyDataMapper originalMapper = vtkPolyDataMapper.New();

            originalMapper.SetInputConnection(appendFilter.GetOutputPort());
            originalMapper.Update();

            vtkActor originalActor = vtkActor.New();

            originalActor.SetMapper(originalMapper);

            // Create a mapper and actor for extracted data
            vtkPolyDataMapper extractedMapper = vtkPolyDataMapper.New();

            extractedMapper.SetInputConnection(connectivityFilter.GetOutputPort());
            extractedMapper.Update();

            vtkActor extractedActor = vtkActor.New();

            extractedActor.GetProperty().SetColor(1, 0, 0);
            extractedActor.SetMapper(extractedMapper);
            // get a reference to the renderwindow of our renderWindowControl1
            vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow;
            // renderer
            vtkRenderer renderer = renderWindow.GetRenderers().GetFirstRenderer();

            // set background color
            renderer.SetBackground(0.2, 0.3, 0.4);
            // add our actor to the renderer
            renderer.AddActor(originalActor);
            renderer.AddActor(extractedActor);
        }
Esempio n. 24
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        public IVtkPreprocess SetMapper()
        {
            polyDataMapper = vtkPolyDataMapper.New();
            polyDataMapper.SetInputConnection(reader.GetOutputPort());
            polyDataMapper.Update();

            return(this);
        }
Esempio n. 25
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        private void ImplicitBoolean()
        {
            vtkSphere sphere1 = vtkSphere.New();

            sphere1.SetCenter(.9, 0, 0);
            vtkSphere sphere2 = vtkSphere.New();

            sphere2.SetCenter(-.9, 0, 0);

            vtkImplicitBoolean implicitBoolean = vtkImplicitBoolean.New();

            implicitBoolean.AddFunction(sphere1);
            implicitBoolean.AddFunction(sphere2);
            implicitBoolean.SetOperationTypeToUnion();
            //implicitBoolean.SetOperationTypeToIntersection();

            // Sample the function
            vtkSampleFunction sample = vtkSampleFunction.New();

            sample.SetSampleDimensions(50, 50, 50);
            sample.SetImplicitFunction(implicitBoolean);
            double value = 3.0;
            double xmin = -value, xmax = value,
                   ymin = -value, ymax = value,
                   zmin = -value, zmax = value;

            sample.SetModelBounds(xmin, xmax, ymin, ymax, zmin, zmax);

            // Create the 0 isosurface
            vtkContourFilter contours       = vtkContourFilter.New();

#if VTK_MAJOR_VERSION_5
            contours.SetInputConnection(sample.GetOutputPort());
#else
            contours.SetInputData(sample);
#endif
            contours.GenerateValues(1, 1, 1);

            // Map the contours to graphical primitives
            vtkPolyDataMapper contourMapper = vtkPolyDataMapper.New();
#if VTK_MAJOR_VERSION_5
            contourMapper.SetInputConnection(contours.GetOutputPort());
#else
            contourMapper.SetInputData(contours);
#endif
            contourMapper.ScalarVisibilityOff();

            // Create an actor for the contours
            vtkActor contourActor           = vtkActor.New();
            contourActor.SetMapper(contourMapper);
            // get a reference to the renderwindow of our renderWindowControl1
            vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow;
            // renderer
            vtkRenderer renderer = renderWindow.GetRenderers().GetFirstRenderer();
            // set background color
            renderer.SetBackground(.2, .3, .4);
            renderer.AddActor(contourActor);
        }
Esempio n. 26
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        static private void init()
        {
            vtkSTLReader rdr = vtkSTLReader.New();

            rdr.SetFileName("BODY-EXTRUDEUR-WADE.stl");



            // Créer une géométrie sphérique

            /*vtkSphereSource sphere = vtkSphereSource.New();
             * sphere.SetRadius(1.0);
             * sphere.SetThetaResolution(18);
             * sphere.SetPhiResolution(18);*/

            // Transforme la géométrie en primitives graphiques (OpenGL dans notre cas)
            vtkPolyDataMapper map = vtkPolyDataMapper.New();

            map.SetInput(rdr.GetOutput());

            // L'acteur représente l'entitée géométrique.
            // Il permet de définir sa position, son orientation, sa couleur, etc.
            vtkActor aSphere = new vtkActor();

            aSphere.SetMapper(map);
            aSphere.GetProperty().SetColor(0.8, 0.8, 0.8); // color blue

            // Nous créons un renderer qui va faire le rendu de notre entitée.
            vtkRenderer ren1 = vtkRenderer.New();

            ren1.AddActor(aSphere);
            ren1.SetBackground(1, 1, 1); // background color white

            // Nous créons une fenêtre de rendu
            vtkRenderWindow renWin = vtkRenderWindow.New();

            renWin.AddRenderer(ren1);
            renWin.SetSize(300, 300);

            // Nous créons un interactor qui permet de bouger la caméra.
            vtkRenderWindowInteractor iren = new vtkRenderWindowInteractor();

            iren.SetRenderWindow(renWin);

            // Nous lançons le rendu et l'interaction
            renWin.Render();
            iren.Start();


            ////// CLEANUP ///////
            rdr.Dispose();
            map.Dispose();
            aSphere.Dispose();
            ren1.Dispose();
            renWin.Dispose();
            iren.Dispose();
        }
Esempio n. 27
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        public void AddCylinderEdgeToActors(byte[] bgColor, ref vtkActorCollection actors)
        {
            vtkProperty pp = vtkProperty.New();

            pp.SetOpacity(0.7);
            pp.SetColor(bgColor[0], bgColor[1], bgColor[2]);
            pp.SetLineWidth(5);
            pp.SetLighting(false);

            vtkRegularPolygonSource circle = vtkRegularPolygonSource.New();

            circle.GeneratePolygonOn();
            circle.SetNumberOfSides(50);
            circle.SetRadius(radius);
            circle.SetCenter(0, 0, 0);

            vtkPolyDataMapper mappper = vtkPolyDataMapper.New();

            mappper.SetInputConnection(circle.GetOutputPort());

            vtkActor actor = vtkActor.New();

            actor.SetProperty(pp);
            actor.SetMapper(mappper);
            actors.AddItem(actor);

            actor.SetProperty(pp);
            actors.AddItem(actor);


            vtkLineSource ls = vtkLineSource.New();

            ls.SetPoint1(0, 0, 0);
            ls.SetPoint2(0, 0, height);
            vtkTubeFilter tf = vtkTubeFilter.New();

            tf.SetInputConnection(ls.GetOutputPort());
            tf.SetRadius(radius);
            tf.SetNumberOfSides(100);
            tf.CappingOff();

            vtkPolyDataMapper dm = vtkPolyDataMapper.New();

            dm.SetInputConnection(tf.GetOutputPort());

            vtkActor a2 = vtkActor.New();

            a2.SetMapper(dm);

            a2.SetProperty(pp);

            pp.SetOpacity(0.5);
            actor.SetProperty(pp);

            actors.AddItem(a2);
        }
Esempio n. 28
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        public ArrowPackage2(double[] startPoint, double[] endPoint, vtkRenderer renderer)
        {
            this._topRenderer = renderer;

            //Create an arrow.
            _arrowSource = vtkArrowSource.New();
            _arrowSource.SetShaftRadius(0.02);
            _arrowSource.SetTipRadius(0.04);

            _arrowSource.SetShaftRadius(0.05);
            _arrowSource.SetTipRadius(0.1);

            //_arrowSource.SetShaftRadius(2);
            //_arrowSource.SetTipRadius(4);

            //_arrowSource.SetTipLength(10);
            _arrowSource.SetShaftResolution(100);
            _arrowSource.SetTipResolution(100);

            //Create a mapper and actor for the arrow
            _mapper     = vtkPolyDataMapper.New();
            _arrowActor = vtkActor.New();

            // Generate a random start and end point
            // Compute a basis
            UpdatePosition(endPoint, startPoint);

            // Create spheres for start and end point
            //vtkSphereSource sphereStartSource = new vtkSphereSource();
            //sphereStartSource.SetCenter(VTKUtil.ConvertIntPtr(startPoint));
            //vtkPolyDataMapper sphereStartMapper = vtkPolyDataMapper.New();
            //sphereStartMapper.SetInputConnection(sphereStartSource.GetOutputPort());
            //vtkActor sphereStart = new vtkActor();
            //sphereStart.SetMapper(sphereStartMapper);
            //sphereStart.GetProperty().SetColor(1.0, 1.0, .3);

            //vtkSphereSource sphereEndSource = new vtkSphereSource();
            //sphereEndSource.SetCenter(VTKUtil.ConvertIntPtr(endPoint));
            //vtkPolyDataMapper sphereEndMapper = vtkPolyDataMapper.New();
            //sphereEndMapper.SetInputConnection(sphereEndSource.GetOutputPort());
            //vtkActor sphereEnd = new vtkActor();
            //sphereEnd.SetMapper(sphereEndMapper);
            //sphereEnd.GetProperty().SetColor(1.0, .3, .3);

            //_arrowSource.Update();
            //_mapper.SetInput(_arrowSource.GetOutput());
            //_arrowActor.SetMapper(_mapper);

            _arrowActor.GetProperty().SetOpacity(0.2);
            _arrowActor.GetProperty().SetColor(0, 1, 0);

            _topRenderer.AddActor(_arrowActor);
            //rendererPackage.AddActor(sphereStart);
            //rendererPackage.AddActor(sphereEnd);
        }
Esempio n. 29
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        public XmlPolyDataPackage(string vtpFile, vtkRenderer renderer)
        {
            //Console.WriteLine(string.Format("VTP文件 = {0}", vtpFile));

            if (File.Exists(vtpFile))
            {
                if (vtpFile.EndsWith(".vtp"))
                {
                    //Console.WriteLine(string.Format("VTP文件 = {0}已存在", vtpFile));
                    reader = vtkXMLPolyDataReader.New();
                    reader.SetFileName(vtpFile);
                    reader.Update();

                    PolyData = reader.GetOutput();
                }
                else if (vtpFile.EndsWith(".stl"))
                {
                    PolyData = VTKUtil.ReadSTLPolyData(vtpFile);
                }

                vtkCamera camera = vtkCamera.New();

                var sortPolydata = new vtkDepthSortPolyData();
                sortPolydata.SetInput(PolyData);
                sortPolydata.SetCamera(camera);
                sortPolydata.SetDirectionToFrontToBack();
                sortPolydata.SetVector(1, 1, 1);
                sortPolydata.SetSortScalars(1);
                sortPolydata.Update();

                _polyDataMapper = vtkPolyDataMapper.New();
                _polyDataMapper.ScalarVisibilityOff();
                _polyDataMapper.SetInput(sortPolydata.GetOutput());
                _polyDataMapper.Update();

                actor = vtkActor.New();
                actor.SetMapper(_polyDataMapper);
                actor.GetProperty().SetColor(1, 1, 1);

                //marchingCubeActor.GetProperty().BackfaceCullingOn();
                //marchingCubeActor.GetProperty().FrontfaceCullingOn();
                //marchingCubeActor.GetProperty().BackfaceCullingOff();

                // now, tell the renderer our actors
                renderer.AddActor(actor);

                this.renderer = renderer;
            }
            else
            {
                throw new Exception(string.Format("VTP文件 = {0}不存在。", vtpFile));
            }

            //正面观();
        }
Esempio n. 30
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        private void DrawTriangle()
        {
            //创建点数据
            vtkPoints points = vtkPoints.New();

            points.InsertNextPoint(1.0, 0.0, 0.0);
            points.InsertNextPoint(0.0, 1.0, 0.0);
            points.InsertNextPoint(0.0, 0.0, 0.0);

            //每两个坐标之间分别创建一条线
            //SetId()的第一个参数是线段的端点ID,第二参数是连接的的点的ID
            vtkLine line0 = vtkLine.New();

            line0.GetPointIds().SetId(0, 0);
            line0.GetPointIds().SetId(1, 1);

            vtkLine line1 = vtkLine.New();

            line1.GetPointIds().SetId(0, 1);
            line1.GetPointIds().SetId(1, 2);

            vtkLine line2 = vtkLine.New();

            line2.GetPointIds().SetId(0, 2);
            line2.GetPointIds().SetId(1, 0);

            //创建单元数组,用于存储以上创建的线段
            vtkCellArray lines = vtkCellArray.New();

            lines.InsertNextCell(line0);
            lines.InsertNextCell(line1);
            lines.InsertNextCell(line2);

            //将点和线加入数据集中,前者定义数据集的几何结构,后者定义拓扑结构
            //创建vtkPolyData类型的数据,是一种数据集
            vtkPolyData polyData = vtkPolyData.New();

            //将创建的点数据加入vtkPolyData数据里
            polyData.SetPoints(points); //点数据定义了polydata数据集的几何结构。
            polyData.SetLines(lines);   //定义拓扑结构

            //显示数据
            vtkPolyDataMapper mapper = vtkPolyDataMapper.New();

            mapper.SetInputData(polyData);
            vtkActor actor = vtkActor.New();

            actor.SetMapper(mapper);
            actor.GetProperty().SetColor(1.0, 0.0, 0.0);
            vtkRenderWindow renWin   = myRenderWindowControl.RenderWindow;
            vtkRenderer     renderer = renWin.GetRenderers().GetFirstRenderer();

            renderer.SetBackground(1.0, 1.0, 1.0);
            renderer.AddActor(actor);
        }
Esempio n. 31
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        private void ExtractEdges()
        {
            vtkSphereSource sphereSource = vtkSphereSource.New();

            sphereSource.Update();

            Debug.WriteLine("Sphere" + Environment.NewLine + "----------");
            Debug.WriteLine("There are " + sphereSource.GetOutput().GetNumberOfCells() + " cells.");
            Debug.WriteLine("There are " + sphereSource.GetOutput().GetNumberOfPoints() + " points.");

            vtkExtractEdges extractEdges = vtkExtractEdges.New();

#if VTK_MAJOR_VERSION_5
            extractEdges.SetInputConnection(sphereSource.GetOutputPort());
#else
            extractEdges.SetInputData(sphereSource);
#endif
            extractEdges.Update();

            vtkCellArray lines  = extractEdges.GetOutput().GetLines();
            vtkPoints    points = extractEdges.GetOutput().GetPoints();

            Debug.WriteLine(Environment.NewLine + "Edges" + Environment.NewLine + "----------");
            Debug.WriteLine("There are " + lines.GetNumberOfCells() + " cells.");
            Debug.WriteLine("There are " + points.GetNumberOfPoints() + " points.");

            // Traverse all of the edges
            for (int i = 0; i < extractEdges.GetOutput().GetNumberOfCells(); i++)
            {
                //Debug.WriteLine("Type: " + extractEdges.GetOutput().GetCell(i).GetClassName() );
                vtkLine line = vtkLine.SafeDownCast(extractEdges.GetOutput().GetCell(i));
                Debug.WriteLine("Line " + i + " : " + line);
            }

            // Visualize the edges

            // Create a mapper and actor
            vtkPolyDataMapper mapper = vtkPolyDataMapper.New();
#if VTK_MAJOR_VERSION_5
            mapper.SetInputConnection(extractEdges.GetOutputPort());
#else
            mapper.SetInputData(extractEdges);
#endif
            vtkActor actor = vtkActor.New();
            actor.SetMapper(mapper);
            // get a reference to the renderwindow of our renderWindowControl1
            vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow;
            // renderer
            vtkRenderer renderer = renderWindow.GetRenderers().GetFirstRenderer();
            // set background color
            renderer.SetBackground(1, 1, 1);
            // add our actor to the renderer
            renderer.AddActor(actor);
        }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVTestExtrudePiece(String [] argv)
    {
        //Prefix Content is: ""

          disk = new vtkDiskSource();
          disk.SetRadialResolution((int)2);
          disk.SetCircumferentialResolution((int)9);
          clean = new vtkCleanPolyData();
          clean.SetInputConnection((vtkAlgorithmOutput)disk.GetOutputPort());
          clean.SetTolerance((double)0.01);
          piece = new vtkExtractPolyDataPiece();
          piece.SetInputConnection((vtkAlgorithmOutput)clean.GetOutputPort());
          extrude = new vtkPLinearExtrusionFilter();
          extrude.SetInputConnection((vtkAlgorithmOutput)piece.GetOutputPort());
          extrude.PieceInvariantOn();
          // Create the RenderWindow, Renderer and both Actors[]
          //[]
          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          mapper = vtkPolyDataMapper.New();
          mapper.SetInputConnection((vtkAlgorithmOutput)extrude.GetOutputPort());
          mapper.SetNumberOfPieces((int)2);
          mapper.SetPiece((int)1);
          bf = new vtkProperty();
          bf.SetColor((double)1,(double)0,(double)0);
          actor = new vtkActor();
          actor.SetMapper((vtkMapper)mapper);
          actor.GetProperty().SetColor((double)1,(double)1,(double)0.8);
          actor.SetBackfaceProperty((vtkProperty)bf);
          // Add the actors to the renderer, set the background and size[]
          //[]
          ren1.AddActor((vtkProp)actor);
          ren1.SetBackground((double)0.1,(double)0.2,(double)0.4);
          renWin.SetSize((int)300,(int)300);
          // render the image[]
          //[]
          cam1 = ren1.GetActiveCamera();
          cam1.Azimuth((double)20);
          cam1.Elevation((double)40);
          ren1.ResetCamera();
          cam1.Zoom((double)1.2);
          iren.Initialize();
          // prevent the tk window from showing up then start the event loop[]

        //deleteAllVTKObjects();
    }
Esempio n. 33
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    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVRectOutline(String [] argv)
    {
        //Prefix Content is: ""

          // create pipeline[]
          //[]
          reader = new vtkDataSetReader();
          reader.SetFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/RectGrid2.vtk");
          reader.Update();
          // here to force exact extent[]
          elev = new vtkElevationFilter();
          elev.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          outline = new vtkRectilinearGridOutlineFilter();
          outline.SetInput((vtkDataObject)elev.GetRectilinearGridOutput());
          outlineMapper = vtkPolyDataMapper.New();
          outlineMapper.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort());
          outlineMapper.SetNumberOfPieces((int)2);
          outlineMapper.SetPiece((int)1);
          outlineActor = new vtkActor();
          outlineActor.SetMapper((vtkMapper)outlineMapper);
          outlineActor.GetProperty().SetColor((double) 0.0000, 0.0000, 0.0000 );
          // Graphics stuff[]
          // Create the RenderWindow, Renderer and both Actors[]
          //[]
          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          // Add the actors to the renderer, set the background and size[]
          //[]
          ren1.AddActor((vtkProp)outlineActor);
          ren1.SetBackground((double)1,(double)1,(double)1);
          renWin.SetSize((int)400,(int)400);
          cam1 = ren1.GetActiveCamera();
          cam1.SetClippingRange((double)3.76213,(double)10.712);
          cam1.SetFocalPoint((double)-0.0842503,(double)-0.136905,(double)0.610234);
          cam1.SetPosition((double)2.53813,(double)2.2678,(double)-5.22172);
          cam1.SetViewUp((double)-0.241047,(double)0.930635,(double)0.275343);
          iren.Initialize();
          // render the image[]
          //[]
          // prevent the tk window from showing up then start the event loop[]

        //deleteAllVTKObjects();
    }
Esempio n. 34
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    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVTestExtractVOI(String [] argv)
    {
        //Prefix Content is: ""

          // to mark the origin[]
          sphere = new vtkSphereSource();
          sphere.SetRadius((double)2.0);
          sphereMapper = vtkPolyDataMapper.New();
          sphereMapper.SetInputConnection((vtkAlgorithmOutput)sphere.GetOutputPort());
          sphereMapper.ImmediateModeRenderingOn();
          sphereActor = new vtkActor();
          sphereActor.SetMapper((vtkMapper)sphereMapper);
          rt = new vtkRTAnalyticSource();
          rt.SetWholeExtent((int)-50,(int)50,(int)-50,(int)50,(int)0,(int)0);
          voi = new vtkExtractVOI();
          voi.SetInputConnection((vtkAlgorithmOutput)rt.GetOutputPort());
          voi.SetVOI((int)-11,(int)39,(int)5,(int)45,(int)0,(int)0);
          voi.SetSampleRate((int)5,(int)5,(int)1);
          // Get rid ambiguous triagulation issues.[]
          surf = new vtkDataSetSurfaceFilter();
          surf.SetInputConnection((vtkAlgorithmOutput)voi.GetOutputPort());
          tris = new vtkTriangleFilter();
          tris.SetInputConnection((vtkAlgorithmOutput)surf.GetOutputPort());
          mapper = vtkPolyDataMapper.New();
          mapper.SetInputConnection((vtkAlgorithmOutput)tris.GetOutputPort());
          mapper.ImmediateModeRenderingOn();
          mapper.SetScalarRange((double)130,(double)280);
          actor = new vtkActor();
          actor.SetMapper((vtkMapper)mapper);
          ren = vtkRenderer.New();
          ren.AddActor((vtkProp)actor);
          ren.AddActor((vtkProp)sphereActor);
          ren.ResetCamera();
          camera = ren.GetActiveCamera();
          //$camera SetPosition 68.1939 -23.4323 12.6465[]
          //$camera SetViewUp 0.46563 0.882375 0.0678508  []
          //$camera SetFocalPoint 3.65707 11.4552 1.83509 []
          //$camera SetClippingRange 59.2626 101.825 []
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          iren.Initialize();

        //deleteAllVTKObjects();
    }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVTestUnstructuredPieces(String [] argv)
    {
        //Prefix Content is: ""

          math = new vtkMath();
          vtkMath.RandomSeed((int)22);
          pf = new vtkParallelFactory();
          vtkParallelFactory.RegisterFactory((vtkObjectFactory)pf);
          pl3d = new vtkMultiBlockPLOT3DReader();
          pl3d.SetXYZFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combxyz.bin");
          pl3d.SetQFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combq.bin");
          pl3d.SetScalarFunctionNumber((int)100);
          dst = new vtkDataSetTriangleFilter();
          dst.SetInputData((vtkDataSet)pl3d.GetOutput().GetBlock(0));
          extract = new vtkExtractUnstructuredGridPiece();
          extract.SetInputConnection((vtkAlgorithmOutput)dst.GetOutputPort());
          cf = new vtkContourFilter();
          cf.SetInputConnection((vtkAlgorithmOutput)extract.GetOutputPort());
          cf.SetValue((int)0,(double)0.24);
          pdn = new vtkPolyDataNormals();
          pdn.SetInputConnection((vtkAlgorithmOutput)cf.GetOutputPort());
          ps = new vtkPieceScalars();
          ps.SetInputConnection((vtkAlgorithmOutput)pdn.GetOutputPort());
          mapper = vtkPolyDataMapper.New();
          mapper.SetInputConnection((vtkAlgorithmOutput)ps.GetOutputPort());
          mapper.SetNumberOfPieces((int)3);
          actor = new vtkActor();
          actor.SetMapper((vtkMapper)mapper);
          ren = vtkRenderer.New();
          ren.AddActor((vtkProp)actor);
          ren.ResetCamera();
          camera = ren.GetActiveCamera();
          //$camera SetPosition 68.1939 -23.4323 12.6465[]
          //$camera SetViewUp 0.46563 0.882375 0.0678508  []
          //$camera SetFocalPoint 3.65707 11.4552 1.83509 []
          //$camera SetClippingRange 59.2626 101.825 []
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          iren.Initialize();

        //deleteAllVTKObjects();
    }
Esempio n. 36
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        ///<summary>Entry Point</summary>
        static void Main(string[] args)
        {
            // Create a simple sphere. A pipeline is created.
            sphere = vtkSphereSource.New();
            sphere.SetThetaResolution(8);
            sphere.SetPhiResolution(16);

            shrink = vtkShrinkPolyData.New();
            shrink.SetInputConnection(sphere.GetOutputPort());
            shrink.SetShrinkFactor(0.9);

            mapper = vtkPolyDataMapper.New();
            mapper.SetInputConnection(shrink.GetOutputPort());

            // The actor links the data pipeline to the rendering subsystem
            actor = vtkActor.New();
            actor.SetMapper(mapper);
            actor.GetProperty().SetColor(1, 0, 0);

            // Create components of the rendering subsystem
            //
            ren1 = vtkRenderer.New();
            renWin = vtkRenderWindow.New();
            renWin.AddRenderer(ren1);
            iren = vtkRenderWindowInteractor.New();
            iren.SetRenderWindow(renWin);

            // Add the actors to the renderer, set the window size
            //
            ren1.AddViewProp(actor);
            renWin.SetSize(250, 250);
            renWin.Render();
            camera = ren1.GetActiveCamera();
            camera.Zoom(1.5);

            // render the image and start the event loop
            //
            renWin.Render();

            iren.Initialize();
            iren.Start();

            deleteAllVTKObjects();
        }
Esempio n. 37
0
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVTestSpherePuzzle(String [] argv)
    {
        //Prefix Content is: ""

          // prevent the tk window from showing up then start the event loop[]
          renWin = vtkRenderWindow.New();
          // create a rendering window and renderer[]
          ren1 = vtkRenderer.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          renWin.SetSize((int)400,(int)400);
          puzzle = new vtkSpherePuzzle();
          mapper = vtkPolyDataMapper.New();
          mapper.SetInputConnection((vtkAlgorithmOutput)puzzle.GetOutputPort());
          actor = new vtkActor();
          actor.SetMapper((vtkMapper)mapper);
          arrows = new vtkSpherePuzzleArrows();
          mapper2 = vtkPolyDataMapper.New();
          mapper2.SetInputConnection((vtkAlgorithmOutput)arrows.GetOutputPort());
          actor2 = new vtkActor();
          actor2.SetMapper((vtkMapper)mapper2);
          // Add the actors to the renderer, set the background and size[]
          //[]
          ren1.AddActor((vtkProp)actor);
          ren1.AddActor((vtkProp)actor2);
          ren1.SetBackground((double)0.1,(double)0.2,(double)0.4);
          LastVal = -1;
          //method moved
          //method moved
          renWin.Render();
          cam = ren1.GetActiveCamera();
          cam.Elevation((double)-40);
          puzzle.MoveHorizontal((int)0,(int)100,(int)0);
          puzzle.MoveHorizontal((int)1,(int)100,(int)1);
          puzzle.MoveHorizontal((int)2,(int)100,(int)0);
          puzzle.MoveVertical((int)2,(int)100,(int)0);
          puzzle.MoveVertical((int)1,(int)100,(int)0);
          renWin.Render();

        //deleteAllVTKObjects();
    }
Esempio n. 38
0
        public void AddText(String Text, c3DWorld CurrentWorld, double scale)
        {
            if (TextActor == null)
            {
                TextActor = vtkFollower.New();
                TextMapper = vtkPolyDataMapper.New();
                TextVTK = vtkVectorText.New();

                TextVTK.SetText(Text);
                TextMapper.SetInputConnection(TextVTK.GetOutputPort());
                TextActor.SetMapper(TextMapper);

                //TextActor.SetPosition(this.GetActor().GetCenter()[0]-1, this.GetActor().GetCenter()[1]-1, this.GetActor().GetCenter()[2]-2);
                TextActor.SetPosition(Position.X , Position.Y , Position.Z - 1);
                TextActor.SetPickable(0);
                CurrentWorld.ren1.AddActor(TextActor);
                TextActor.SetCamera(CurrentWorld.ren1.GetActiveCamera());
            }
            else
            {
                TextVTK.SetText(Text);
            }
            TextActor.SetScale(scale);
        }
Esempio n. 39
0
		private void CreateSurfaceRendering()
		{
			_contourFilter = new vtkContourFilter();
			_contourFilter.SetInput(_volumeGraphic.GetImageData());
			_contourFilter.SetValue(0, _volumeGraphic.GetRescaledLevel());

			vtkPolyDataNormals normals = new vtkPolyDataNormals();
			normals.SetInputConnection(_contourFilter.GetOutputPort());
			normals.SetFeatureAngle(60.0);

			vtkStripper stripper = new vtkStripper();
			stripper.SetInputConnection(normals.GetOutputPort());

			vtkPolyDataMapper mapper = new vtkPolyDataMapper();
			mapper.SetInputConnection(stripper.GetOutputPort());
			mapper.ScalarVisibilityOff();

			_vtkActor = new vtkActor();
			_vtkActor.SetMapper(mapper);
			_vtkActor.GetProperty().SetSpecular(.3);
			_vtkActor.GetProperty().SetSpecularPower(20);
			ApplySetting("Opacity");
			ApplySetting("Level");
		}
Esempio n. 40
0
        static void Main(string[] args)
        {
            // create a sphere source, mapper, and actor
            vtkSphereSource sphere = new vtkSphereSource();
            vtkPolyDataMapper sphereMapper = new vtkPolyDataMapper();
            sphereMapper.SetInputConnection(sphere.GetOutputPort());
            vtkPolyDataMapper.GlobalImmediateModeRenderingOn();
            vtkLODActor sphereActor = new vtkLODActor();
            sphereActor.SetMapper(sphereMapper);

            // create the spikes by glyphing the sphere with a cone.  Create the
            // mapper and actor for the glyphs.
            vtkConeSource cone = new vtkConeSource();
            vtkGlyph3D glyph = new vtkGlyph3D();
            glyph.SetInputConnection(sphere.GetOutputPort());
            glyph.SetSource(cone.GetOutput());
            glyph.SetVectorModeToUseNormal();
            glyph.SetScaleModeToScaleByVector();
            glyph.SetScaleFactor(0.25);
            vtkPolyDataMapper spikeMapper = new vtkPolyDataMapper();
            spikeMapper.SetInputConnection(glyph.GetOutputPort());
            vtkLODActor spikeActor = new vtkLODActor();
            spikeActor.SetMapper(spikeMapper);

            // Create a text mapper and actor to display the results of picking.
            vtkTextMapper textMapper = new vtkTextMapper();
            vtkTextProperty tprop = textMapper.GetTextProperty();
            tprop.SetFontFamilyToArial();
            tprop.SetFontSize(10);
            tprop.BoldOn();
            tprop.ShadowOn();
            tprop.SetColor(1, 0, 0);
            vtkActor2D textActor = new vtkActor2D();
            textActor.VisibilityOff();
            textActor.SetMapper(textMapper);

            // Create a cell picker.
            vtkCellPicker picker = new vtkCellPicker();

            PickData pd = new PickData();
            pd.textActor = textActor;
            pd.textMapper = textMapper;
            vtkDotNetCallback cb = new vtkDotNetCallback(pd.annotatePickCallback);
            // Now at the end of the pick event call the above function.
            picker.AddObserver((uint) EventIds.EndPickEvent, cb);

            // Create the Renderer, RenderWindow, etc. and set the Picker.
            vtkRenderer ren = new vtkRenderer();
            vtkRenderWindow renWin = new vtkRenderWindow();
            renWin.AddRenderer(ren);
            vtkRenderWindowInteractor iren = new vtkRenderWindowInteractor();
            iren.SetRenderWindow(renWin);
            iren.SetPicker(picker);

            // Add the actors to the renderer, set the background and size
            ren.AddActor2D(textActor);
            ren.AddActor(sphereActor);
            ren.AddActor(spikeActor);
            ren.SetBackground(1, 1, 1);
            renWin.SetSize(300, 300);

            // Get the camera and zoom in closer to the image.
            ren.ResetCamera();
            vtkCamera cam1 = ren.GetActiveCamera();
            cam1.Zoom(1.4);

            iren.Initialize();
            // Initially pick the cell at this location.
            picker.Pick(85, 126, 0, ren);
            renWin.Render();

            iren.Start();

            vtkWin32OpenGLRenderWindow win32win =
                vtkWin32OpenGLRenderWindow.SafeDownCast(renWin);
            if (null != win32win) win32win.Clean();
        }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVofficeStreamPoints(String [] argv)
    {
        //Prefix Content is: ""

          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          // read data[]
          //[]
          reader = new vtkStructuredGridReader();
          reader.SetFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/office.binary.vtk");
          reader.Update();
          //force a read to occur[]
          // to add coverage for vtkOnePieceExtentTranslator[]
          translator = new vtkOnePieceExtentTranslator();
          vtkStreamingDemandDrivenPipeline.SetExtentTranslator(reader.GetOutputInformation(0), (vtkExtentTranslator)translator);
          length = reader.GetOutput().GetLength();
          maxVelocity = reader.GetOutput().GetPointData().GetVectors().GetMaxNorm();
          maxTime = 35.0*length/maxVelocity;
          table1 = new vtkStructuredGridGeometryFilter();
          table1.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          table1.SetExtent((int)11,(int)15,(int)7,(int)9,(int)8,(int)8);
          mapTable1 = vtkPolyDataMapper.New();
          mapTable1.SetInputConnection((vtkAlgorithmOutput)table1.GetOutputPort());
          mapTable1.ScalarVisibilityOff();
          table1Actor = new vtkActor();
          table1Actor.SetMapper((vtkMapper)mapTable1);
          table1Actor.GetProperty().SetColor((double).59,(double).427,(double).392);
          table2 = new vtkStructuredGridGeometryFilter();
          table2.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          table2.SetExtent((int)11,(int)15,(int)10,(int)12,(int)8,(int)8);
          mapTable2 = vtkPolyDataMapper.New();
          mapTable2.SetInputConnection((vtkAlgorithmOutput)table2.GetOutputPort());
          mapTable2.ScalarVisibilityOff();
          table2Actor = new vtkActor();
          table2Actor.SetMapper((vtkMapper)mapTable2);
          table2Actor.GetProperty().SetColor((double).59,(double).427,(double).392);
          FilingCabinet1 = new vtkStructuredGridGeometryFilter();
          FilingCabinet1.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          FilingCabinet1.SetExtent((int)15,(int)15,(int)7,(int)9,(int)0,(int)8);
          mapFilingCabinet1 = vtkPolyDataMapper.New();
          mapFilingCabinet1.SetInputConnection((vtkAlgorithmOutput)FilingCabinet1.GetOutputPort());
          mapFilingCabinet1.ScalarVisibilityOff();
          FilingCabinet1Actor = new vtkActor();
          FilingCabinet1Actor.SetMapper((vtkMapper)mapFilingCabinet1);
          FilingCabinet1Actor.GetProperty().SetColor((double).8,(double).8,(double).6);
          FilingCabinet2 = new vtkStructuredGridGeometryFilter();
          FilingCabinet2.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          FilingCabinet2.SetExtent((int)15,(int)15,(int)10,(int)12,(int)0,(int)8);
          mapFilingCabinet2 = vtkPolyDataMapper.New();
          mapFilingCabinet2.SetInputConnection((vtkAlgorithmOutput)FilingCabinet2.GetOutputPort());
          mapFilingCabinet2.ScalarVisibilityOff();
          FilingCabinet2Actor = new vtkActor();
          FilingCabinet2Actor.SetMapper((vtkMapper)mapFilingCabinet2);
          FilingCabinet2Actor.GetProperty().SetColor((double).8,(double).8,(double).6);
          bookshelf1Top = new vtkStructuredGridGeometryFilter();
          bookshelf1Top.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          bookshelf1Top.SetExtent((int)13,(int)13,(int)0,(int)4,(int)0,(int)11);
          mapBookshelf1Top = vtkPolyDataMapper.New();
          mapBookshelf1Top.SetInputConnection((vtkAlgorithmOutput)bookshelf1Top.GetOutputPort());
          mapBookshelf1Top.ScalarVisibilityOff();
          bookshelf1TopActor = new vtkActor();
          bookshelf1TopActor.SetMapper((vtkMapper)mapBookshelf1Top);
          bookshelf1TopActor.GetProperty().SetColor((double).8,(double).8,(double).6);
          bookshelf1Bottom = new vtkStructuredGridGeometryFilter();
          bookshelf1Bottom.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          bookshelf1Bottom.SetExtent((int)20,(int)20,(int)0,(int)4,(int)0,(int)11);
          mapBookshelf1Bottom = vtkPolyDataMapper.New();
          mapBookshelf1Bottom.SetInputConnection((vtkAlgorithmOutput)bookshelf1Bottom.GetOutputPort());
          mapBookshelf1Bottom.ScalarVisibilityOff();
          bookshelf1BottomActor = new vtkActor();
          bookshelf1BottomActor.SetMapper((vtkMapper)mapBookshelf1Bottom);
          bookshelf1BottomActor.GetProperty().SetColor((double).8,(double).8,(double).6);
          bookshelf1Front = new vtkStructuredGridGeometryFilter();
          bookshelf1Front.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          bookshelf1Front.SetExtent((int)13,(int)20,(int)0,(int)0,(int)0,(int)11);
          mapBookshelf1Front = vtkPolyDataMapper.New();
          mapBookshelf1Front.SetInputConnection((vtkAlgorithmOutput)bookshelf1Front.GetOutputPort());
          mapBookshelf1Front.ScalarVisibilityOff();
          bookshelf1FrontActor = new vtkActor();
          bookshelf1FrontActor.SetMapper((vtkMapper)mapBookshelf1Front);
          bookshelf1FrontActor.GetProperty().SetColor((double).8,(double).8,(double).6);
          bookshelf1Back = new vtkStructuredGridGeometryFilter();
          bookshelf1Back.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          bookshelf1Back.SetExtent((int)13,(int)20,(int)4,(int)4,(int)0,(int)11);
          mapBookshelf1Back = vtkPolyDataMapper.New();
          mapBookshelf1Back.SetInputConnection((vtkAlgorithmOutput)bookshelf1Back.GetOutputPort());
          mapBookshelf1Back.ScalarVisibilityOff();
          bookshelf1BackActor = new vtkActor();
          bookshelf1BackActor.SetMapper((vtkMapper)mapBookshelf1Back);
          bookshelf1BackActor.GetProperty().SetColor((double).8,(double).8,(double).6);
          bookshelf1LHS = new vtkStructuredGridGeometryFilter();
          bookshelf1LHS.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          bookshelf1LHS.SetExtent((int)13,(int)20,(int)0,(int)4,(int)0,(int)0);
          mapBookshelf1LHS = vtkPolyDataMapper.New();
          mapBookshelf1LHS.SetInputConnection((vtkAlgorithmOutput)bookshelf1LHS.GetOutputPort());
          mapBookshelf1LHS.ScalarVisibilityOff();
          bookshelf1LHSActor = new vtkActor();
          bookshelf1LHSActor.SetMapper((vtkMapper)mapBookshelf1LHS);
          bookshelf1LHSActor.GetProperty().SetColor((double).8,(double).8,(double).6);
          bookshelf1RHS = new vtkStructuredGridGeometryFilter();
          bookshelf1RHS.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          bookshelf1RHS.SetExtent((int)13,(int)20,(int)0,(int)4,(int)11,(int)11);
          mapBookshelf1RHS = vtkPolyDataMapper.New();
          mapBookshelf1RHS.SetInputConnection((vtkAlgorithmOutput)bookshelf1RHS.GetOutputPort());
          mapBookshelf1RHS.ScalarVisibilityOff();
          bookshelf1RHSActor = new vtkActor();
          bookshelf1RHSActor.SetMapper((vtkMapper)mapBookshelf1RHS);
          bookshelf1RHSActor.GetProperty().SetColor((double).8,(double).8,(double).6);
          bookshelf2Top = new vtkStructuredGridGeometryFilter();
          bookshelf2Top.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          bookshelf2Top.SetExtent((int)13,(int)13,(int)15,(int)19,(int)0,(int)11);
          mapBookshelf2Top = vtkPolyDataMapper.New();
          mapBookshelf2Top.SetInputConnection((vtkAlgorithmOutput)bookshelf2Top.GetOutputPort());
          mapBookshelf2Top.ScalarVisibilityOff();
          bookshelf2TopActor = new vtkActor();
          bookshelf2TopActor.SetMapper((vtkMapper)mapBookshelf2Top);
          bookshelf2TopActor.GetProperty().SetColor((double).8,(double).8,(double).6);
          bookshelf2Bottom = new vtkStructuredGridGeometryFilter();
          bookshelf2Bottom.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          bookshelf2Bottom.SetExtent((int)20,(int)20,(int)15,(int)19,(int)0,(int)11);
          mapBookshelf2Bottom = vtkPolyDataMapper.New();
          mapBookshelf2Bottom.SetInputConnection((vtkAlgorithmOutput)bookshelf2Bottom.GetOutputPort());
          mapBookshelf2Bottom.ScalarVisibilityOff();
          bookshelf2BottomActor = new vtkActor();
          bookshelf2BottomActor.SetMapper((vtkMapper)mapBookshelf2Bottom);
          bookshelf2BottomActor.GetProperty().SetColor((double).8,(double).8,(double).6);
          bookshelf2Front = new vtkStructuredGridGeometryFilter();
          bookshelf2Front.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          bookshelf2Front.SetExtent((int)13,(int)20,(int)15,(int)15,(int)0,(int)11);
          mapBookshelf2Front = vtkPolyDataMapper.New();
          mapBookshelf2Front.SetInputConnection((vtkAlgorithmOutput)bookshelf2Front.GetOutputPort());
          mapBookshelf2Front.ScalarVisibilityOff();
          bookshelf2FrontActor = new vtkActor();
          bookshelf2FrontActor.SetMapper((vtkMapper)mapBookshelf2Front);
          bookshelf2FrontActor.GetProperty().SetColor((double).8,(double).8,(double).6);
          bookshelf2Back = new vtkStructuredGridGeometryFilter();
          bookshelf2Back.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          bookshelf2Back.SetExtent((int)13,(int)20,(int)19,(int)19,(int)0,(int)11);
          mapBookshelf2Back = vtkPolyDataMapper.New();
          mapBookshelf2Back.SetInputConnection((vtkAlgorithmOutput)bookshelf2Back.GetOutputPort());
          mapBookshelf2Back.ScalarVisibilityOff();
          bookshelf2BackActor = new vtkActor();
          bookshelf2BackActor.SetMapper((vtkMapper)mapBookshelf2Back);
          bookshelf2BackActor.GetProperty().SetColor((double).8,(double).8,(double).6);
          bookshelf2LHS = new vtkStructuredGridGeometryFilter();
          bookshelf2LHS.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          bookshelf2LHS.SetExtent((int)13,(int)20,(int)15,(int)19,(int)0,(int)0);
          mapBookshelf2LHS = vtkPolyDataMapper.New();
          mapBookshelf2LHS.SetInputConnection((vtkAlgorithmOutput)bookshelf2LHS.GetOutputPort());
          mapBookshelf2LHS.ScalarVisibilityOff();
          bookshelf2LHSActor = new vtkActor();
          bookshelf2LHSActor.SetMapper((vtkMapper)mapBookshelf2LHS);
          bookshelf2LHSActor.GetProperty().SetColor((double).8,(double).8,(double).6);
          bookshelf2RHS = new vtkStructuredGridGeometryFilter();
          bookshelf2RHS.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          bookshelf2RHS.SetExtent((int)13,(int)20,(int)15,(int)19,(int)11,(int)11);
          mapBookshelf2RHS = vtkPolyDataMapper.New();
          mapBookshelf2RHS.SetInputConnection((vtkAlgorithmOutput)bookshelf2RHS.GetOutputPort());
          mapBookshelf2RHS.ScalarVisibilityOff();
          bookshelf2RHSActor = new vtkActor();
          bookshelf2RHSActor.SetMapper((vtkMapper)mapBookshelf2RHS);
          bookshelf2RHSActor.GetProperty().SetColor((double).8,(double).8,(double).6);
          window = new vtkStructuredGridGeometryFilter();
          window.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          window.SetExtent((int)20,(int)20,(int)6,(int)13,(int)10,(int)13);
          mapWindow = vtkPolyDataMapper.New();
          mapWindow.SetInputConnection((vtkAlgorithmOutput)window.GetOutputPort());
          mapWindow.ScalarVisibilityOff();
          windowActor = new vtkActor();
          windowActor.SetMapper((vtkMapper)mapWindow);
          windowActor.GetProperty().SetColor((double).3,(double).3,(double).5);
          outlet = new vtkStructuredGridGeometryFilter();
          outlet.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          outlet.SetExtent((int)0,(int)0,(int)9,(int)10,(int)14,(int)16);
          mapOutlet = vtkPolyDataMapper.New();
          mapOutlet.SetInputConnection((vtkAlgorithmOutput)outlet.GetOutputPort());
          mapOutlet.ScalarVisibilityOff();
          outletActor = new vtkActor();
          outletActor.SetMapper((vtkMapper)mapOutlet);
          outletActor.GetProperty().SetColor((double)0,(double)0,(double)0);
          inlet = new vtkStructuredGridGeometryFilter();
          inlet.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          inlet.SetExtent((int)0,(int)0,(int)9,(int)10,(int)0,(int)6);
          mapInlet = vtkPolyDataMapper.New();
          mapInlet.SetInputConnection((vtkAlgorithmOutput)inlet.GetOutputPort());
          mapInlet.ScalarVisibilityOff();
          inletActor = new vtkActor();
          inletActor.SetMapper((vtkMapper)mapInlet);
          inletActor.GetProperty().SetColor((double)0,(double)0,(double)0);
          outline = new vtkStructuredGridOutlineFilter();
          outline.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          mapOutline = vtkPolyDataMapper.New();
          mapOutline.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort());
          outlineActor = new vtkActor();
          outlineActor.SetMapper((vtkMapper)mapOutline);
          outlineActor.GetProperty().SetColor((double)0,(double)0,(double)0);
          // Create source for streamtubes[]
          streamer = new vtkStreamPoints();
          streamer.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          streamer.SetStartPosition((double)0.1,(double)2.1,(double)0.5);
          streamer.SetMaximumPropagationTime((double)500);
          streamer.SetTimeIncrement((double)0.5);
          streamer.SetIntegrationDirectionToForward();
          cone = new vtkConeSource();
          cone.SetResolution((int)8);
          cones = new vtkGlyph3D();
          cones.SetInputConnection((vtkAlgorithmOutput)streamer.GetOutputPort());
          cones.SetSourceConnection(cone.GetOutputPort());
          cones.SetScaleFactor((double)0.5);
          cones.SetScaleModeToScaleByVector();
          mapCones = vtkPolyDataMapper.New();
          mapCones.SetInputConnection((vtkAlgorithmOutput)cones.GetOutputPort());
          mapCones.SetScalarRange((double)((vtkDataSet)reader.GetOutput()).GetScalarRange()[0],(double)((vtkDataSet)reader.GetOutput()).GetScalarRange()[1]);
          conesActor = new vtkActor();
          conesActor.SetMapper((vtkMapper)mapCones);
          ren1.AddActor((vtkProp)table1Actor);
          ren1.AddActor((vtkProp)table2Actor);
          ren1.AddActor((vtkProp)FilingCabinet1Actor);
          ren1.AddActor((vtkProp)FilingCabinet2Actor);
          ren1.AddActor((vtkProp)bookshelf1TopActor);
          ren1.AddActor((vtkProp)bookshelf1BottomActor);
          ren1.AddActor((vtkProp)bookshelf1FrontActor);
          ren1.AddActor((vtkProp)bookshelf1BackActor);
          ren1.AddActor((vtkProp)bookshelf1LHSActor);
          ren1.AddActor((vtkProp)bookshelf1RHSActor);
          ren1.AddActor((vtkProp)bookshelf2TopActor);
          ren1.AddActor((vtkProp)bookshelf2BottomActor);
          ren1.AddActor((vtkProp)bookshelf2FrontActor);
          ren1.AddActor((vtkProp)bookshelf2BackActor);
          ren1.AddActor((vtkProp)bookshelf2LHSActor);
          ren1.AddActor((vtkProp)bookshelf2RHSActor);
          ren1.AddActor((vtkProp)windowActor);
          ren1.AddActor((vtkProp)outletActor);
          ren1.AddActor((vtkProp)inletActor);
          ren1.AddActor((vtkProp)outlineActor);
          ren1.AddActor((vtkProp)conesActor);
          ren1.SetBackground((double)0.4,(double)0.4,(double)0.5);
          aCamera = new vtkCamera();
          aCamera.SetClippingRange((double)0.7724,(double)39);
          aCamera.SetFocalPoint((double)1.14798,(double)3.08416,(double)2.47187);
          aCamera.SetPosition((double)-2.64683,(double)-3.55525,(double)3.55848);
          aCamera.SetViewUp((double)0.0511273,(double)0.132773,(double)0.989827);
          aCamera.SetViewAngle((double)15.5033);
          ren1.SetActiveCamera((vtkCamera)aCamera);
          renWin.SetSize((int)500,(int)300);
          iren.Initialize();
          // interact with data[]

        //deleteAllVTKObjects();
    }
 ///<summary> A Set Method for Static Variables </summary>
 public static void SetmapBookshelf2Top(vtkPolyDataMapper toSet)
 {
     mapBookshelf2Top = toSet;
 }
 ///<summary> A Set Method for Static Variables </summary>
 public static void SetmapBookshelf1RHS(vtkPolyDataMapper toSet)
 {
     mapBookshelf1RHS = toSet;
 }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVfieldToUGrid(String [] argv)
    {
        //Prefix Content is: ""

          // Read a field representing unstructured grid and display it (similar to blow.tcl)[]
          // create a reader and write out field daya[]
          reader = new vtkUnstructuredGridReader();
          reader.SetFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/blow.vtk");
          reader.SetScalarsName((string)"thickness9");
          reader.SetVectorsName((string)"displacement9");
          ds2do = new vtkDataSetToDataObjectFilter();
          ds2do.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          // we must be able to write here[]
          try
          {
         channel = new StreamWriter("UGridField.vtk");
          tryCatchError = "NOERROR";
          }
          catch(Exception)
          {tryCatchError = "ERROR";}

          if (tryCatchError.Equals("NOERROR"))
          {
          channel.Close();
          write = new vtkDataObjectWriter();
          write.SetInputConnection((vtkAlgorithmOutput)ds2do.GetOutputPort());
          write.SetFileName((string)"UGridField.vtk");
          write.Write();
          // Read the field and convert to unstructured grid.[]
          dor = new vtkDataObjectReader();
          dor.SetFileName((string)"UGridField.vtk");
          do2ds = new vtkDataObjectToDataSetFilter();
          do2ds.SetInputConnection((vtkAlgorithmOutput)dor.GetOutputPort());
          do2ds.SetDataSetTypeToUnstructuredGrid();
          do2ds.SetPointComponent((int)0,(string)"Points",(int)0);
          do2ds.SetPointComponent((int)1,(string)"Points",(int)1);
          do2ds.SetPointComponent((int)2,(string)"Points",(int)2);
          do2ds.SetCellTypeComponent((string)"CellTypes",(int)0);
          do2ds.SetCellConnectivityComponent((string)"Cells",(int)0);
          fd2ad = new vtkFieldDataToAttributeDataFilter();
          fd2ad.SetInput((vtkDataObject)do2ds.GetUnstructuredGridOutput());
          fd2ad.SetInputFieldToDataObjectField();
          fd2ad.SetOutputAttributeDataToPointData();
          fd2ad.SetVectorComponent((int)0,(string)"displacement9",(int)0);
          fd2ad.SetVectorComponent((int)1,(string)"displacement9",(int)1);
          fd2ad.SetVectorComponent((int)2,(string)"displacement9",(int)2);
          fd2ad.SetScalarComponent((int)0,(string)"thickness9",(int)0);
          // Now start visualizing[]
          warp = new vtkWarpVector();
          warp.SetInput((vtkDataObject)fd2ad.GetUnstructuredGridOutput());
          // extract mold from mesh using connectivity[]
          connect = new vtkConnectivityFilter();
          connect.SetInputConnection((vtkAlgorithmOutput)warp.GetOutputPort());
          connect.SetExtractionModeToSpecifiedRegions();
          connect.AddSpecifiedRegion((int)0);
          connect.AddSpecifiedRegion((int)1);
          moldMapper = new vtkDataSetMapper();
          moldMapper.SetInputConnection((vtkAlgorithmOutput)connect.GetOutputPort());
          moldMapper.ScalarVisibilityOff();
          moldActor = new vtkActor();
          moldActor.SetMapper((vtkMapper)moldMapper);
          moldActor.GetProperty().SetColor((double).2,(double).2,(double).2);
          moldActor.GetProperty().SetRepresentationToWireframe();
          // extract parison from mesh using connectivity[]
          connect2 = new vtkConnectivityFilter();
          connect2.SetInputConnection((vtkAlgorithmOutput)warp.GetOutputPort());
          connect2.SetExtractionModeToSpecifiedRegions();
          connect2.AddSpecifiedRegion((int)2);
          parison = new vtkGeometryFilter();
          parison.SetInputConnection((vtkAlgorithmOutput)connect2.GetOutputPort());
          normals2 = new vtkPolyDataNormals();
          normals2.SetInputConnection((vtkAlgorithmOutput)parison.GetOutputPort());
          normals2.SetFeatureAngle((double)60);
          lut = new vtkLookupTable();
          lut.SetHueRange((double)0.0,(double)0.66667);
          parisonMapper = vtkPolyDataMapper.New();
          parisonMapper.SetInputConnection((vtkAlgorithmOutput)normals2.GetOutputPort());
          parisonMapper.SetLookupTable((vtkScalarsToColors)lut);
          parisonMapper.SetScalarRange((double)0.12,(double)1.0);
          parisonActor = new vtkActor();
          parisonActor.SetMapper((vtkMapper)parisonMapper);
          cf = new vtkContourFilter();
          cf.SetInputConnection((vtkAlgorithmOutput)connect2.GetOutputPort());
          cf.SetValue((int)0,(double).5);
          contourMapper = vtkPolyDataMapper.New();
          contourMapper.SetInputConnection((vtkAlgorithmOutput)cf.GetOutputPort());
          contours = new vtkActor();
          contours.SetMapper((vtkMapper)contourMapper);
          // Create graphics stuff[]
          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          // Add the actors to the renderer, set the background and size[]
          ren1.AddActor((vtkProp)moldActor);
          ren1.AddActor((vtkProp)parisonActor);
          ren1.AddActor((vtkProp)contours);
          ren1.ResetCamera();
          ren1.GetActiveCamera().Azimuth((double)60);
          ren1.GetActiveCamera().Roll((double)-90);
          ren1.GetActiveCamera().Dolly((double)2);
          ren1.ResetCameraClippingRange();
          ren1.SetBackground((double)1,(double)1,(double)1);
          renWin.SetSize((int)375,(int)200);
          iren.Initialize();
        }

          // prevent the tk window from showing up then start the event loop[]

        //deleteAllVTKObjects();
    }
Esempio n. 45
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 ///<summary> A Set Method for Static Variables </summary>
 public static void SetsphereMapper(vtkPolyDataMapper toSet)
 {
     sphereMapper = toSet;
 }
 ///<summary> A Set Method for Static Variables </summary>
 public static void SetmapBookshelf2Bottom(vtkPolyDataMapper toSet)
 {
     mapBookshelf2Bottom = toSet;
 }
Esempio n. 47
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 ///<summary> A Set Method for Static Variables </summary>
 public static void SetoutlineMapper(vtkPolyDataMapper toSet)
 {
     outlineMapper = toSet;
 }
 ///<summary> A Set Method for Static Variables </summary>
 public static void SetmapOutline(vtkPolyDataMapper toSet)
 {
     mapOutline = toSet;
 }
 ///<summary> A Set Method for Static Variables </summary>
 public static void SetmapTable2(vtkPolyDataMapper toSet)
 {
     mapTable2 = toSet;
 }
 ///<summary> A Set Method for Static Variables </summary>
 public static void SetmapOutlet(vtkPolyDataMapper toSet)
 {
     mapOutlet = toSet;
 }
 ///<summary> A Set Method for Static Variables </summary>
 public static void SetmapFilingCabinet2(vtkPolyDataMapper toSet)
 {
     mapFilingCabinet2 = toSet;
 }
 ///<summary> A Set Method for Static Variables </summary>
 public static void SetmapCones(vtkPolyDataMapper toSet)
 {
     mapCones = toSet;
 }
 ///<summary> A Set Method for Static Variables </summary>
 public static void SetcontourMapper(vtkPolyDataMapper toSet)
 {
     contourMapper = toSet;
 }
Esempio n. 54
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 ///<summary> A Set Method for Static Variables </summary>
 public static void Setplane1Map(vtkPolyDataMapper toSet)
 {
     plane1Map = toSet;
 }
 ///<summary> A Set Method for Static Variables </summary>
 public static void SetparisonMapper(vtkPolyDataMapper toSet)
 {
     parisonMapper = toSet;
 }
Esempio n. 56
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    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVpolyConn(String [] argv)
    {
        //Prefix Content is: ""

          // Create the RenderWindow, Renderer and both Actors[]
          //[]
          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          // read data[]
          //[]
          pl3d = new vtkMultiBlockPLOT3DReader();
          pl3d.SetXYZFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combxyz.bin");
          pl3d.SetQFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combq.bin");
          pl3d.SetScalarFunctionNumber((int)100);
          pl3d.SetVectorFunctionNumber((int)202);
          pl3d.Update();
          // planes to connect[]
          plane1 = new vtkStructuredGridGeometryFilter();
          plane1.SetInputData((vtkDataSet)pl3d.GetOutput().GetBlock(0));
          plane1.SetExtent((int)20,(int)20,(int)0,(int)100,(int)0,(int)100);
          conn = new vtkPolyDataConnectivityFilter();
          conn.SetInputConnection((vtkAlgorithmOutput)plane1.GetOutputPort());
          conn.ScalarConnectivityOn();
          conn.SetScalarRange((double)0.19,(double)0.25);
          plane1Map = vtkPolyDataMapper.New();
          plane1Map.SetInputConnection((vtkAlgorithmOutput)conn.GetOutputPort());
          plane1Map.SetScalarRange((double)((vtkDataSet)pl3d.GetOutput().GetBlock(0)).GetScalarRange()[0],
          (double)((vtkDataSet)pl3d.GetOutput().GetBlock(0)).GetScalarRange()[1]);
          plane1Actor = new vtkActor();
          plane1Actor.SetMapper((vtkMapper)plane1Map);
          plane1Actor.GetProperty().SetOpacity((double)0.999);
          // outline[]
          outline = new vtkStructuredGridOutlineFilter();
          outline.SetInputData((vtkDataSet)pl3d.GetOutput().GetBlock(0));
          outlineMapper = vtkPolyDataMapper.New();
          outlineMapper.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort());
          outlineActor = new vtkActor();
          outlineActor.SetMapper((vtkMapper)outlineMapper);
          outlineProp = outlineActor.GetProperty();
          outlineProp.SetColor((double)0,(double)0,(double)0);
          // Add the actors to the renderer, set the background and size[]
          //[]
          ren1.AddActor((vtkProp)outlineActor);
          ren1.AddActor((vtkProp)plane1Actor);
          ren1.SetBackground((double)1,(double)1,(double)1);
          renWin.SetSize((int)300,(int)300);
          cam1 = new vtkCamera();
          cam1.SetClippingRange((double)14.29,(double)63.53);
          cam1.SetFocalPoint((double)8.58522,(double)1.58266,(double)30.6486);
          cam1.SetPosition((double)37.6808,(double)-20.1298,(double)35.4016);
          cam1.SetViewAngle((double)30);
          cam1.SetViewUp((double)-0.0566235,(double)0.140504,(double)0.98846);
          ren1.SetActiveCamera((vtkCamera)cam1);
          iren.Initialize();
          // render the image[]
          //[]
          // prevent the tk window from showing up then start the event loop[]

        //deleteAllVTKObjects();
    }
Esempio n. 57
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 ///<summary> A Set Method for Static Variables </summary>
 public static void Setmapper(vtkPolyDataMapper toSet)
 {
     mapper = toSet;
 }
 ///<summary> A Set Method for Static Variables </summary>
 public static void SetmapBookshelf2Back(vtkPolyDataMapper toSet)
 {
     mapBookshelf2Back = toSet;
 }
 ///<summary> A Set Method for Static Variables </summary>
 public static void SetmapWindow(vtkPolyDataMapper toSet)
 {
     mapWindow = toSet;
 }
 ///<summary> A Set Method for Static Variables </summary>
 public static void SetmapBookshelf2Front(vtkPolyDataMapper toSet)
 {
     mapBookshelf2Front = toSet;
 }