Esempio n. 1
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 public StartScreen()
 {
     InitializeComponent();
     mp3Player = new MP3Player();
     mp3Path = null;
     sp = new SoundPlayer(Resources.Initial_song);
     sp.PlayLooping();
 }
Esempio n. 2
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        public Settings(MP3Player mp3,string mp3Path,SoundPlayer sb,Font font,int timerGame,Boolean isPlaying)
        {
            InitializeComponent();
            mp3Player = mp3;
            path = mp3Path;
            initialPlayer = sb;
            SetMusicFile(mp3Path);
            defaultFont = font;
            playing = isPlaying;
            if (isPlaying == false) cbMusicOnOff.Checked = false;

            setTimer(timerGame);

            // By the default set the volume to 0
            uint CurrVol = 0;
            // At this point, CurrVol gets assigned the volume
            waveOutGetVolume(IntPtr.Zero, out CurrVol);
            // Calculate the volume
            ushort CalcVol = (ushort)(CurrVol & 0x0000ffff);
            // Get the volume on a scale of 1 to 10 (to fit the trackbar)
            tbarVolume.Value = CalcVol / (ushort.MaxValue / 10);
        }
Esempio n. 3
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        private void myButton3_Click(object sender, EventArgs e)
        {
            //Settings
            Settings settings = new Settings(mp3Player,mp3Path,sp,font,TIMER_GAME,isPlaying);
            DialogResult settingsResult = settings.ShowDialog();
            if (settingsResult == System.Windows.Forms.DialogResult.Cancel)
            {
                isPlaying = settings.playing;
                TIMER_GAME = settings.timer;
                mp3Player = settings.mp3Player;
                mp3Path = settings.path;

            }
        }