Esempio n. 1
0
    private bool EventListener(vrEvent iEvent)
    {
        vrInteractionEvent evt = vrInteractionEvent.Cast(iEvent);
        if (evt == null)
        {
            return false;
        }

        vrInteraction evtInteraction = evt.GetInteraction();

        if (m_Interaction != null && evtInteraction != null && evt != null &&
            evtInteraction.GetId() == m_Interaction.GetId())
        {
            var eventType = evt.GetEventType();

            if (eventType == (int)VRInteractionEventEnum.VRInteractionEvent_Activated)
            {
                Activate();
            }
            else if (eventType == (int)VRInteractionEventEnum.VRInteractionEvent_Deactivated)
            {
                Deactivate();
            }
        }

        return true;
    }
Esempio n. 2
0
    private bool EventListener(vrEvent iEvent)
    {
        vrInteractionEvent evt = vrInteractionEvent.Cast(iEvent);

        if (evt == null)
        {
            return(false);
        }

        vrInteraction evtInteraction = evt.GetInteraction();

        if (m_Interaction != null && evtInteraction != null && evt != null &&
            evtInteraction.GetId() == m_Interaction.GetId())
        {
            var eventType = evt.GetEventType();

            if (eventType == (int)VRInteractionEventEnum.VRInteractionEvent_Activated)
            {
                Activate();
            }
            else if (eventType == (int)VRInteractionEventEnum.VRInteractionEvent_Deactivated)
            {
                Deactivate();
            }
        }

        return(true);
    }
Esempio n. 3
0
    private bool EventListener(vrEvent iEvent)
    {
        // Catch interaction events
        vrInteractionEvent interactionEvt = vrInteractionEvent.Cast(iEvent);

        if (interactionEvt != null)
        {
            vrInteraction interaction = interactionEvt.GetInteraction();

            bool needLabelRefresh = false;

            // Identify interaction
            // If existing in the Menu, update the menu
            if (interactionEvt.GetEventType() == (int)VRInteractionEventEnum.VRInteractionEvent_Activated)
            {
                vrWidgetToggleButton interactionButton;

                if (m_Buttons.TryGetValue(interaction.GetName(), out interactionButton))
                {
                    interactionButton.SetChecked(true);
                }

                needLabelRefresh = true;
            }
            else if (interactionEvt.GetEventType() == (int)VRInteractionEventEnum.VRInteractionEvent_Deactivated)
            {
                vrWidgetToggleButton interactionButton;

                if (m_Buttons.TryGetValue(interaction.GetName(), out interactionButton))
                {
                    interactionButton.SetChecked(false);
                }

                needLabelRefresh = true;
            }

            // Refresh interaction menu label if activated or deactivated
            if (needLabelRefresh)
            {
                if (interaction.TagsContain("ContinuousNavigation"))
                {
                    _RefreshNavigationMenuName();
                }
                else if (interaction.TagsContain("ContinuousManipulation"))
                {
                    _RefreshManipulationMenuName();
                }
                else if (interaction.TagsContain("VirtualHand"))
                {
                    _RefreshVirtualHandMenuName();
                }
            }
        }

        return(true);
    }
Esempio n. 4
0
    private bool EventListener(vrEvent iEvent)
    {
        // Catch interaction events
        vrInteractionEvent interactionEvt = vrInteractionEvent.Cast(iEvent);
        if (interactionEvt != null)
        {
            vrInteraction interaction = interactionEvt.GetInteraction();

            bool needLabelRefresh = false;

            // Identify interaction
            // If existing in the Menu, update the menu
            if (interactionEvt.GetEventType() == (int)VRInteractionEventEnum.VRInteractionEvent_Activated)
            {
                vrWidgetToggleButton interactionButton;

                if (m_Buttons.TryGetValue(interaction.GetName(), out interactionButton))
                {
                    interactionButton.SetChecked(true);
                }

                needLabelRefresh = true;
            }
            else if (interactionEvt.GetEventType() == (int)VRInteractionEventEnum.VRInteractionEvent_Deactivated)
            {
                vrWidgetToggleButton interactionButton;

                if (m_Buttons.TryGetValue(interaction.GetName(), out interactionButton))
                {
                    interactionButton.SetChecked(false);
                }

                needLabelRefresh = true;
            }

            // Refresh interaction menu label if activated or deactivated
            if (needLabelRefresh)
            {
                if (interaction.TagsContain("ContinuousNavigation"))
                {
                    _RefreshNavigationMenuName();
                }
                else if (interaction.TagsContain("ContinuousManipulation"))
                {
                    _RefreshManipulationMenuName();
                }
                else if (interaction.TagsContain("VirtualHand"))
                {
                    _RefreshVirtualHandMenuName();
                }
            }
        }

        return true;
    }
    private bool OnMVRNodeDestroy(vrEvent iBaseEvt)
    {
        vrObjectEvent e = vrObjectEvent.Cast(iBaseEvt);

        if (e != null)
        {
            if (e.ComesFrom(m_PhysicsConstraint))
            {
                if (e.eventType == (int)VRObjectEventEnum.VRObjectEvent_Destroy)
                {
                    // Killed in MiddleVR so delete it in C#.
                    m_PhysicsConstraint.Dispose();
                }
            }
        }

        return(true);
    }
    private bool OnMVRNodeDestroy(vrEvent iBaseEvt)
    {
        vrObjectEvent e = vrObjectEvent.Cast(iBaseEvt);

        if (e != null)
        {
            if (e.ComesFrom(m_RigidBody))
            {
                if (e.eventType == (int)VRObjectEventEnum.VRObjectEvent_Destroy)
                {
                    // The physics rigid body was killed in MiddleVR so
                    // stop to use it in C#.
                    m_RigidBody = null;

                    // And even stop to use this component.
                    enabled = false;
                }
            }
        }

        return(true);
    }
Esempio n. 7
0
    private bool EventListener(vrEvent iEvent)
    {
        // Catch interaction events
        vrInteractionEvent interactionEvt = vrInteractionEvent.Cast(iEvent);

        if (interactionEvt != null)
        {
            vrInteraction interaction = interactionEvt.GetInteraction();

            bool needLabelRefresh = false;

            // Identify interaction
            // If existing in the Menu, update the menu
            if (interactionEvt.GetEventType() == (int)VRInteractionEventEnum.VRInteractionEvent_Activated)
            {
                vrWidgetToggleButton interactionButton;

                if (m_Buttons.TryGetValue(interaction.GetName(), out interactionButton))
                {
                    interactionButton.SetChecked(true);
                }

                needLabelRefresh = true;
            }
            else if (interactionEvt.GetEventType() == (int)VRInteractionEventEnum.VRInteractionEvent_Deactivated)
            {
                vrWidgetToggleButton interactionButton;

                if (m_Buttons.TryGetValue(interaction.GetName(), out interactionButton))
                {
                    interactionButton.SetChecked(false);
                }

                needLabelRefresh = true;
            }
        }
        return(true);
    }
Esempio n. 8
0
    private bool _OnNodeEvent(vrEvent iEvent)
    {
        if (!m_IsNodeGrabbed)
        {
            vrObjectEvent objectEvent = vrObjectEvent.Cast(iEvent);
            if (objectEvent != null && objectEvent.GetEventType() == (int)VRObjectEventEnum.VRObjectEvent_Destroy)
            {
                MVRNodesMapper nodesMapper = MVRNodesMapper.Instance;

                if (nodesMapper != null && m_SyncDirection != MVRNodesMapper.ENodesSyncDirection.NoSynchronization)
                {
                    nodesMapper.RemoveMapping(gameObject, false);
                }

                SetSyncDirection(MVRNodesMapper.ENodesSyncDirection.NoSynchronization);
                m_Node = null;

                // Destroys the object later this frame, before rendering
                UnityEngine.Object.Destroy(gameObject);
            }
        }
        return(true);
    }
    private bool OnMVRNodeDestroy(vrEvent iBaseEvt)
    {
        vrObjectEvent e = vrObjectEvent.Cast(iBaseEvt);
        if (e != null)
        {
            if (e.ComesFrom(m_PhysicsConstraint))
            {
                if (e.eventType == (int)VRObjectEventEnum.VRObjectEvent_Destroy)
                {
                    // Killed in MiddleVR so delete it in C#.
                    m_PhysicsConstraint.Dispose();
                }
            }
        }

        return true;
    }
    private bool OnMVRNodeDestroy(vrEvent iBaseEvt)
    {
        vrObjectEvent e = vrObjectEvent.Cast(iBaseEvt);
        if (e != null)
        {
            if (e.ComesFrom(m_RigidBody))
            {
                if (e.eventType == (int)VRObjectEventEnum.VRObjectEvent_Destroy)
                {
                    // The physics rigid body was killed in MiddleVR so
                    // stop to use it in C#.
                    m_RigidBody = null;

                    // And even stop to use this component.
                    enabled = false;
                }
            }
        }

        return true;
    }