Esempio n. 1
0
 void clearAndClip(vkvg.Context ctx)
 {
     ctx.ClipPreserve();
     ctx.Operator = vkvg.Operator.Clear;
     ctx.Fill();
     ctx.Operator = vkvg.Operator.Over;
 }
Esempio n. 2
0
        void vkvgDraw()
        {
            using (vkvg.Context ctx = new vkvg.Context(vkvgSurf)) {
                ctx.Operator = vkvg.Operator.Clear;
                ctx.Paint();
                ctx.Operator = vkvg.Operator.Over;

                ctx.LineWidth = 1;
                ctx.SetSource(0.1, 0.1, 0.1, 0.3);
                ctx.Rectangle(5.5, 5.5, 400, 250);
                ctx.FillPreserve();
                ctx.Flush();
                ctx.SetSource(0.8, 0.8, 0.8);
                ctx.Stroke();

                ctx.FontFace = "mono";
                ctx.FontSize = 10;
                int x = 16;
                int y = 40, dy = 16;
                ctx.MoveTo(x, y);
                ctx.ShowText(string.Format($"fps:     {fps,5} "));
                ctx.MoveTo(x + 200, y - 0.5);
                ctx.Rectangle(x + 200, y - 8.5, 0.1 * fps, 10);
                ctx.SetSource(0.1, 0.9, 0.1);
                ctx.Fill();
                ctx.SetSource(0.8, 0.8, 0.8);
                y += dy;
                ctx.MoveTo(x, y);
                ctx.ShowText(string.Format($"Exposure:{matrices.exposure,5} "));
                y += dy;
                ctx.MoveTo(x, y);
                ctx.ShowText(string.Format($"Gamma:   {matrices.gamma,5} "));
                if (results == null)
                {
                    return;
                }

                y += dy * 2;
                ctx.MoveTo(x, y);
                ctx.ShowText("Pipeline Statistics");
                ctx.MoveTo(x - 2, 2.5 + y);
                ctx.LineTo(x + 160, 2.5 + y);
                ctx.Stroke();
                y += 4;
                x += 20;

                for (int i = 0; i < statPool.RequestedStats.Length; i++)
                {
                    y += dy;
                    ctx.MoveTo(x, y);
                    ctx.ShowText(string.Format($"{statPool.RequestedStats[i].ToString(),-30} :{results[i],12:0,0} "));
                }

                y += dy;
                ctx.MoveTo(x, y);
                ctx.ShowText(string.Format($"{"Elapsed microsecond",-20} :{timestampQPool.ElapsedMiliseconds:0.0000} "));
            }
        }
Esempio n. 3
0
        void recurseDraw(vkvg.Context ctx, int step)
        {
            step++;

            ctx.SetSource(1.0, 0.0, 0.0);
            ctx.FontFace = "droid";
            ctx.FontSize = 10;

            ctx.Save();

            ctx.Translate(20, 20);
            ctx.Rectangle(step, step, 600, 600);
            ctx.ClipPreserve();
            ctx.SetSource(1f / step, 1f / step, 1f / step);
            ctx.FillPreserve();
            ctx.SetSource(0, 0, 0);
            ctx.Stroke();

            if (step < 5)
            {
                recurseDraw(ctx, step);
            }

            ctx.Restore();

            ctx.Rectangle(step + 50, step + 1, 100, 12);
            ctx.Operator = vkvg.Operator.Clear;
            ctx.Fill();
            ctx.Operator = vkvg.Operator.Over;
            ctx.SetSource(1.0, 0.0, 0.0);
            ctx.MoveTo(step + 30, step + 12);
            ctx.ShowText($"fps: {fps}");


            ctx.Operator = vkvg.Operator.Clear;
            ctx.Rectangle(step, step, 20, 20);
            ctx.Fill();
            ctx.Operator = vkvg.Operator.Over;

            ctx.SetSource(1f / step, 0f, 0f);
            ctx.Rectangle(step + 2, step + 2, 16, 16);
            ctx.Fill();
        }
Esempio n. 4
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        //void vkvgDrawSVG () {
        //	using (vkvg.Surface svgSurf = new vkvg.Surface (vkvgDev, 300, 300)) {
        //		using (vkvg.Context ctx = new vkvg.Context (svgSurf)) {
        //			IntPtr nsvg = IntPtr.Zero;

        //			using (Stream nsvgStream = Crow.Interface.StaticGetStreamFromPath ("../../../samples/data/tiger.svg")) {
        //				using (StreamReader sr = new StreamReader (nsvgStream)) {
        //					nsvg = vkvgDev.LoadSvgFragment (sr.ReadToEnd ());
        //				}
        //			}


        //			ctx.SetSource (0.8f, 0.8f, 0.8f);
        //			ctx.Paint ();

        //			ctx.Scale (0.2f, 0.2f);
        //			ctx.RenderSvg (nsvg, null);

        //			vkvgDev.DestroySvg (nsvg);
        //		}

        //		//svgSurf.WriteToPng ("/mnt/data/test.png");

        //		using (vkvg.Context ctx = new vkvg.Context (vkvgSurf)) {
        //			ctx.SetSourceSurface (svgSurf, 0, 0);
        //			ctx.Paint ();
        //		}
        //	}
        //}
        #region fps print
        void vkvgDraw1()
        {
            using (vkvg.Context ctx = new vkvg.Context(vkvgSurf)) {
                //ctx.SetSource (1.0, 0.1, 0.1, 0.2);
                //ctx.Paint ();

                //ctx.Rectangle (50, 50, 200, 200);
                //ctx.Rectangle (50, 50, 250, 250);
                //clearAndClip (ctx);
                ////ctx.Rectangle (60, 60, 200, 200);
                ////clearAndClip (ctx);

                //ctx.LineWidth = 1;
                //ctx.SetSource (1.0, 0.1, 0.1, 0.2);
                //ctx.Rectangle (5.5, 5.5, 400, 250);
                //ctx.FillPreserve ();
                //ctx.Flush ();
                ctx.SetSource(0.8, 0.8, 0.8);
                //ctx.Stroke ();

                ctx.FontFace = "mono";
                ctx.FontSize = 8;
                int x = 10;
                int y = 10, dy = 14;
                for (int j = 0; j < 10; j++)
                {
                    for (int i = 0; i < 50; i++)
                    {
                        ctx.Save();
                        string           text = string.Format($"fps: {fps,5}");
                        vkvg.TextExtents te   = ctx.TextExtents(text);
                        vkvg.FontExtents fe   = ctx.FontExtents;

                        ctx.Rectangle(x, y, te.XAdvance + 1.0f, fe.Height);
                        clearAndClip(ctx);
                        ctx.SetSource(0.1, 0.2, 0.8);
                        ctx.Fill();
                        ctx.SetSource(0.8, 0.8, 0.8);
                        ctx.MoveTo(x, (float)y + fe.Ascent);
                        ctx.ShowText(text);
                        y += dy;
                        ctx.Restore();
                    }
                    ctx.Flush();
                    x += 100;
                    y  = 10;
                }
            }
        }
Esempio n. 5
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        public override void Update()
        {
            if (paused)
            {
                return;
            }
            using (vkvg.Context ctx = new vkvg.Context(vkvgSurf))
            {
                ctx.Clear();

                for (int i = 0; i < iterations; i++)
                {
                    float x = 0.8f * (float)(rnd.NextDouble() * Width);
                    float y = 0.8f * (float)(rnd.NextDouble() * Height);
                    float w = 0.2f * (float)(rnd.NextDouble() * Width);
                    float h = 0.2f * (float)(rnd.NextDouble() * Height);
                    randomize_color(ctx);
                    ctx.Rectangle(x, y, w, h);
                    ctx.Fill();
                }
            }
        }
Esempio n. 6
0
        public override void Update()
        {
            using (vkvg.Context ctx = new vkvg.Context(vkvgSurf))
            {
                ctx.Clear();

                for (int i = 0; i < iterations; i++)
                {
                    float x = (float)(rnd.NextDouble() * Width);
                    float y = (float)(rnd.NextDouble() * Height);
                    float r = 0.2f * (float)(rnd.NextDouble() * Width) + 1.0f;

                    randomize_color(ctx);
                    ctx.Arc(x, y, r, 0, 2.0f * Math.PI);
                    ctx.Fill();

                    if (i % 50 == 0)
                    {
                        ctx.Flush();
                    }
                }
            }
        }
Esempio n. 7
0
        void vkvgDraw()
        {
            using (vkvg.Context ctx = new vkvg.Context(vkvgSurf)) {
                ctx.Operator = vkvg.Operator.Clear;
                ctx.Paint();
                ctx.Operator = vkvg.Operator.Over;

                ctx.LineWidth = 1;
                ctx.SetSource(0.1, 0.1, 0.1, 0.8);
                ctx.Rectangle(5.5, 5.5, 320, 300);
                ctx.FillPreserve();
                ctx.Flush();
                ctx.SetSource(0.8, 0.8, 0.8);
                ctx.Stroke();

                ctx.FontFace = "mono";
                ctx.FontSize = 8;
                int x = 16;
                int y = 40, dy = 16;
                ctx.MoveTo(x, y);
                ctx.ShowText(string.Format($"fps:     {fps,5} "));
                ctx.MoveTo(x + 200, y - 0.5);
                ctx.Rectangle(x + 200, y - 8.5, 0.1 * fps, 10);
                ctx.SetSource(0.1, 0.9, 0.1);
                ctx.Fill();
                ctx.SetSource(0.8, 0.8, 0.8);
                y += dy;
                ctx.MoveTo(x, y);
                ctx.ShowText(string.Format($"Exposure:{pbrPipeline.matrices.exposure,5} "));
                y += dy;
                ctx.MoveTo(x, y);
                ctx.ShowText(string.Format($"Gamma:   {pbrPipeline.matrices.gamma,5} "));
                y += dy;
                ctx.MoveTo(x, y);
                ctx.ShowText(string.Format($"Light pos:   {lightPos.ToString()} "));

#if PIPELINE_STATS
                if (results == null)
                {
                    return;
                }

                y += dy * 2;
                ctx.MoveTo(x, y);
                ctx.ShowText("Pipeline Statistics");
                ctx.MoveTo(x - 2, 4.5 + y);
                ctx.LineTo(x + 160, 4.5 + y);
                ctx.Stroke();
                y += 4;
                x += 20;

                for (int i = 0; i < statPool.RequestedStats.Length; i++)
                {
                    y += dy;
                    ctx.MoveTo(x, y);
                    ctx.ShowText(string.Format($"{statPool.RequestedStats[i].ToString(),-30} :{results[i],12:0,0} "));
                }

                /*y += dy;
                 * ctx.MoveTo (x, y);
                 * ctx.ShowText (string.Format ($"{"Elapsed microsecond",-20} :{timestampQPool.ElapsedMiliseconds:0.0000} "));*/
#endif
                y += dy;
                ctx.MoveTo(x, y);
                ctx.ShowText(string.Format($"{"Debug draw (numpad 0->6)",-30} : {currentDebugView.ToString ()} "));
                y += dy;
                ctx.MoveTo(x, y);
                ctx.ShowText(string.Format($"{"Debug Prefil Face: (f)",-30} : {pbrPipeline.envCube.debugFace.ToString ()} "));
                y += dy;
                ctx.MoveTo(x, y);
                ctx.ShowText(string.Format($"{"Debug Prefil Mip: (m)",-30} : {pbrPipeline.envCube.debugMip.ToString ()} "));
            }
        }