Esempio n. 1
0
 void OnTriggerEnter2D(Collider2D other)
 {
     if (other.tag == "Player")
     {
         Destroy(this.gameObject);
         sPlayer player = other.GetComponent <sPlayer>();
         if (player == null)
         {
             Player player1 = other.GetComponent <Player>();
             player1.Damage();
         }
         player.Damage();
     }
 }
Esempio n. 2
0
 void OnTriggerEnter2D(Collider2D other)
 {
     if (other.tag == "Player")
     {
         Player player = other.GetComponent <Player>();
         if (player != null)
         {
             player.TShotUp();
         }
         sPlayer player1 = other.GetComponent <sPlayer>();
         if (player1 != null)
         {
             player1.TShotUp();
         }
         Destroy(this.gameObject);
     }
 }