Esempio n. 1
0
 void Awake()
 {
     muzzle = GetComponent <muzzle_generic>();
 }
Esempio n. 2
0
 void Awake()
 {
     muzzle          = GetComponent <muzzle_generic>();
     playerTransform = GameObject.FindGameObjectWithTag("Player").transform;
     myTransform     = transform;
 }
 void Awake()
 {
     muzzle      = GetComponent <muzzle_generic>();
     myTransform = transform;
 }
 void Awake()
 {
     muzzle = GetComponent<muzzle_generic>();
 }
 void Awake()
 {
     muzzle = GetComponent<muzzle_generic>();
     playerTransform = GameObject.FindGameObjectWithTag("Player").transform;
     myTransform = transform;
 }
 void Awake()
 {
     muzzle = GetComponent<muzzle_generic>();
     myTransform = transform;
 }