Esempio n. 1
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 public ushort WriteMoveList(TextBuffer tb, uint plyCount, moveT oldCurrentMove, bool printMoveNum, bool inComment) {
   ushort ret = ScidPINVOKE.Game_WriteMoveList(swigCPtr, TextBuffer.getCPtr(tb), plyCount, moveT.getCPtr(oldCurrentMove), printMoveNum, inComment);
   return ret;
 }
Esempio n. 2
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 public void InitMove(moveT m) {
   ScidPINVOKE.Game_InitMove(swigCPtr, moveT.getCPtr(m));
 }
Esempio n. 3
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 public void SetMoveData(moveT m, SWIGTYPE_p_simpleMoveT sm) {
   ScidPINVOKE.Game_SetMoveData(swigCPtr, moveT.getCPtr(m), SWIGTYPE_p_simpleMoveT.getCPtr(sm));
 }
Esempio n. 4
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 internal static global::System.Runtime.InteropServices.HandleRef getCPtr(moveT obj) {
   return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr;
 }