public ushort WriteMoveList(TextBuffer tb, uint plyCount, moveT oldCurrentMove, bool printMoveNum, bool inComment) { ushort ret = ScidPINVOKE.Game_WriteMoveList(swigCPtr, TextBuffer.getCPtr(tb), plyCount, moveT.getCPtr(oldCurrentMove), printMoveNum, inComment); return ret; }
public void InitMove(moveT m) { ScidPINVOKE.Game_InitMove(swigCPtr, moveT.getCPtr(m)); }
public void SetMoveData(moveT m, SWIGTYPE_p_simpleMoveT sm) { ScidPINVOKE.Game_SetMoveData(swigCPtr, moveT.getCPtr(m), SWIGTYPE_p_simpleMoveT.getCPtr(sm)); }
internal static global::System.Runtime.InteropServices.HandleRef getCPtr(moveT obj) { return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr; }