public void SendParamsToDB() { bool userExist = false; GameObject db = GameObject.Find("DB"); main main = db.GetComponent <main>(); userExist = main.ChechIfUserExist(username.text.ToString()); if (userExist == true) { userCreated.text = "User allready exists"; } else { main.CreateUser(name.text.ToString(), username.text.ToString(), password.text.ToString()); userCreated.text = "User created successfully"; } }