void Start() { cameraSize = Library.Instance.GetCameraScale(); loadingObjects[(int)loader._backGroundPlane].transform.localScale = new Vector3(cameraSize.x*10, cameraSize.y*10, 1); if(speedCountTimer == 0) speedCountTimer = 2; sceneToLoad = "NiamNiam"; Application.backgroundLoadingPriority = ThreadPriority.Low; TotalManager.Instance.FinishedLoading( loadingObjects[(int)loader._root] ); _loadingProcess = loadingProcess._one; loading = true; sceneLoaded = 0; AssetLoad.Instance.StartLoading(true); }
public void FinishLoader() { fadingMenu = true; loading = false; sceneToLoad = ""; sceneLoaded = 2; _loadingProcess = loadingProcess._null; UpdateInfoLoader(); _loadingProcess = loadingProcess._stop; loadingObjects[(int)loader._uiroot].SetActive(true); PageSelector.Instance.AdaptPageSelectorToScreen(cameraSize); TotalManager.Instance.PageSelectorEnabled(false); }
public void IncrementOnce() { _loadingProcess++; if((int)_loadingProcess > 3) _loadingProcess = loadingProcess._null; UpdateInfoLoader(); timer = 0; }