public Response(long requestId, global::Improbable.Gdk.PlayerLifecycle.CreatePlayerResponse payload)
 {
     RequestId      = requestId;
     Payload        = payload;
     FailureMessage = null;
 }
Esempio n. 2
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 public void SendCreatePlayerResponse(long requestId, global::Improbable.Gdk.PlayerLifecycle.CreatePlayerResponse response)
 {
     commandSystem.SendResponse(new global::Improbable.Gdk.PlayerLifecycle.PlayerCreator.CreatePlayer.Response(requestId, response));
 }