private void Awake()
 {
     destroyJudge    = scripts.GetComponent <DestroyJudge>();
     turnController1 = turnController1Obj.GetComponent <gTurnController1>();
     turnController2 = turnController2Obj.GetComponent <gTurnController2>();
     photonView      = GetComponent <PhotonView>();
     gPieceList      = scripts.GetComponent <gPieceList>();
     if (PhotonNetwork.CurrentRoom.CustomProperties["Stage"] is string ID)
     {
         colliderSize = gPieceList.WorldPieceJudgeColliderSize(ID);
         Debug.Log("colliderSize:" + colliderSize);
     }
 }
 public void ColliderSizeSet(string ID)
 {
     colliderSize = gPieceList.WorldPieceJudgeColliderSize(ID);
 }