private void panelPausa() { if (Input.GetKeyDown(KeyCode.Escape)) { abrirpanel = !abrirpanel; panel.SetActive(abrirpanel); if (abrirpanel) { panelespausa(true); JuegoPausado = estadoGeneralJuego.Pausa; Camera.main.orthographicSize = Mathf.Lerp(Camera.main.orthographicSize, 18, Time.deltaTime * 2.5f); Time.timeScale = 0.01f; } else { panelespausa(false); JuegoPausado = estadoGeneralJuego.Resume; Camera.main.orthographicSize = Mathf.Lerp(Camera.main.orthographicSize, 11, Time.deltaTime * 2.5f); Time.timeScale = 1f; } } }
private void Start() { JuegoPausado = estadoGeneralJuego.Resume; juegoterminado = false; }