private void panelPausa()
    {
        if (Input.GetKeyDown(KeyCode.Escape))
        {
            abrirpanel = !abrirpanel;
            panel.SetActive(abrirpanel);


            if (abrirpanel)
            {
                panelespausa(true);
                JuegoPausado = estadoGeneralJuego.Pausa;
                Camera.main.orthographicSize = Mathf.Lerp(Camera.main.orthographicSize, 18, Time.deltaTime * 2.5f);
                Time.timeScale = 0.01f;
            }
            else
            {
                panelespausa(false);
                JuegoPausado = estadoGeneralJuego.Resume;
                Camera.main.orthographicSize = Mathf.Lerp(Camera.main.orthographicSize, 11, Time.deltaTime * 2.5f);
                Time.timeScale = 1f;
            }
        }
    }
 private void Start()
 {
     JuegoPausado   = estadoGeneralJuego.Resume;
     juegoterminado = false;
 }