Esempio n. 1
0
        public override void m000050(GameTime p0)
        {
            float totalMilliseconds = (float) p0.ElapsedGameTime.TotalMilliseconds;
            this.f000031 += totalMilliseconds;
            if (this.f000056)
            {
                base.m000029(this.m00003a());
            }
            switch (this.f000001)
            {
                case enum0211.f000001:
                    if (this.f00000a && base.m000192())
                    {
                        this.f000001 = this.m0002dd(enum0211.f000043);
                    }
                    break;

                case enum0211.f000043:
                    if (this.f00000a && base.m000192())
                    {
                        this.f000001 = this.m0002dd(enum0211.f000001);
                    }
                    break;
            }
            base.m000050(p0);
        }
Esempio n. 2
0
 protected void m000051(enum0211 p0)
 {
     this.f000001 = p0;
 }
Esempio n. 3
0
 protected abstract enum0211 m0002dd(enum0211 p0);