Esempio n. 1
0
    void shoot()
    {
        RaycastHit hit;

        if (Physics.Raycast(backcamera.transform.position, backcamera.transform.forward, out hit, range))
        {
            enemy e = hit.transform.GetComponent <enemy>();
            if (e != null)
            {
                controllone("attack");
                e.setdamge(damge);
            }
        }
    }