/// <summary>
        /// tp01_ButtonStateChange - ButtonStateChange event handler
        /// </summary>
        /// <param name="device">GenericBase</param>
        /// <param name="args">ButtonEventArgs</param>
        void tp01_ButtonStateChange(GenericBase device, ButtonEventArgs args)
        {
            try
            {
                eButtonName  btnName  = args.Button.Name;
                uint         btnNum   = args.Button.Number;
                eButtonState btnState = args.Button.State;

                if (btnState == eButtonState.Pressed)
                {
                    buttonPanelUtility.ExecuteButtonAction(btnName);

                    if (btnNum > 4)
                    {
                        buttonPanelUtility.SetButtonFb(btnNum, true);
                    }
                    else if (btnNum == 1 || btnNum == 4)
                    {
                        buttonPanelUtility.ToggleFeedback(btnNum);
                    }
                    else if (btnNum == 2)
                    {
                        buttonPanelUtility.DecrementVolumeBar(655);
                    }
                    else if (btnNum == 3)
                    {
                        buttonPanelUtility.IncrementVolumeBar(655);
                    }
                }
            }
            catch (Exception e)
            {
                Debug.Log(">>> Error in tp01_ButtonStateChange: " + e.Message, Debug.ErrorLevel.Error, true);
            }
        }
Esempio n. 2
0
 /// <summary>
 /// uses the button name as the key to execute the
 /// method value associated with it in the _buttonMap dictionary
 /// if the key is not found, print to ErrorLog
 /// </summary>
 /// <param name="btnName">button name</param>
 public void ExecuteButtonAction(eButtonName btnName)
 {
     if (_buttonMap.ContainsKey(btnName))
     {
         var exeBtnDel = _buttonMap[btnName];
         if (exeBtnDel != null)
         {
             exeBtnDel.Invoke();
         }
     }
     else
     {
         Debug.Log(">>> Error : " + btnName + " does not exist in dictionary.", Debug.ErrorLevel.Warning, true);
         throw new KeyNotFoundException("Error: " + btnName + " does not exist in dictionary");
     }
 }
Esempio n. 3
0
 /// <summary>
 /// Assigns button presses to actions
 /// </summary>
 public void AssignButton(eButtonName btnName, Action action)
 {
     _buttonMap.Add(btnName, action);
 }