Esempio n. 1
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    /// <summary>
    /// Loads data.
    /// </summary>
    /// <param name="success">Callback triggers on successful data load.</param>
    /// <param name="error">Callback triggers on error.</param>
    public static Coroutine LoadData(SuccessHandler success, ErrorHandler error)
    {
        drWWW www = new drWWW(drAPI.loadData);

        www.OnSuccess += delegate {
            Hashtable result = www.result as Hashtable;

            if (result["data"] == null) {
                drDebug.LogWarning("No data exists in the data store to load");
           		return;
            }

            if (data == null) {
                data = new Dictionary<string, object>();
            }

            StoreReturnData(result["data"] as Hashtable);

            drDebug.Log("Loaded data");
        }; www.OnSuccess += success;

        www.OnError += delegate (string errorMessage) {
            drDebug.LogError("Error loading data: " + errorMessage);
        }; www.OnError += error;

        return www.Fetch();
    }
    /// <summary>
    /// Fetches the names of the available leaderboards, saving them in the drLeaderboards.available array.
    /// </summary>
    /// <param name="success">Callback triggers on successful data save.</param>
    /// <param name="error">Callback triggers on error.</param>
    public static Coroutine FetchAvailableLeaderboards(dimeRocker.SuccessHandler success, dimeRocker.ErrorHandler error)
    {
        drWWW www = new drWWW(drAPI.leaderboardList);

        www.OnSuccess += delegate {
            ArrayList result = www.result as ArrayList;

            if (result.Count == 0) {
                availableLeaderboards = new string[0];
                drDebug.LogWarning("No leaderboards have been set up");
           		return;
            }

            availableLeaderboards = new string[result.Count];

            for (int i = 0; i < result.Count; i++) {
                availableLeaderboards[i] = result[i].ToString();
            }

            drDebug.Log("Fetched leaderboards available");
        }; www.OnSuccess += success;

        www.OnError += delegate (string errorMessage) {
            drDebug.LogError("Error listing available leaderboards: " + errorMessage);
        }; www.OnError += error;

        return www.Fetch();
    }
Esempio n. 3
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    /// <summary>
    /// Awards an achievement.
    /// </summary>
    /// <param name="achievementName">The name of the achievement to award.</param>
    /// <param name="success">Callback triggers on successful award.</param>
    /// <param name="error">Callback triggers on error.</param>
    public static Coroutine AwardAchievement(string achievementName, SuccessHandler success, ErrorHandler error)
    {
        drWWW www = new drWWW(drAPI.awardAchievement);
        www.AddField("name", achievementName);

        www.OnSuccess += delegate {
            if (!(bool)www.result) { // This should never occur, but the check is here just in case
                drDebug.LogWarning("Did not award achievement \"" + achievementName + "\"");
                return;
            }

            if (!_awardedAchievements.Contains(achievementName)) {
                _awardedAchievements.Add(achievementName);
            }

            drClient.RefreshCanvasComponent(drClient.CanvasComponent.Achievements);
            drDebug.Log("Awarded achievement " + achievementName);
        }; www.OnSuccess += success;

        www.OnError += delegate (string errorMessage) {
            drDebug.LogError("Error awarding achievement \"" + achievementName + "\": " + errorMessage);
        }; www.OnError += error;

        return www.Fetch();
    }
 /// <summary>
 /// Constructs a new API struct.
 /// </summary>
 /// <param name="version">The version number.</param>
 /// <param name="path">The path.</param>
 /// <param name="method">The request type.</param>
 /// <param name="sign">Does the call require a sha1 signature</param> 
 /// <param name="sendToken">Does the call require a request token</param>
 public API(int version, string path, drWWW.Method method, bool sign, bool sendToken)
 {
     this.version 		= version;
     this.path    		= path;
     this.method  		= method;
     this.sign 	   		= sign;
     this.sendToken		= sendToken;
 }
    /// <summary>
    /// Fetches tokens.
    /// </summary>
    public static Coroutine FetchTokens()
    {
        drWWW www = new drWWW(drAPI.tokenGenerate);
        www.AddField("amount", 25);

        www.OnSuccess += delegate {
            ArrayList result = www.result as ArrayList;

            foreach (string token in result) {
                tokens.Enqueue(token);
            }

            drDebug.Log("Fetched tokens");
        };

        www.OnError += delegate (string errorMessage) {
            drDebug.LogError("Error fetching tokens: " + errorMessage);
        };

        return www.Fetch();
    }
Esempio n. 6
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    /// <summary>
    /// Submits a score to the leaderboard.
    /// </summary>
    /// <param name="score">The player's score.</param>
    /// <param name="success">Callback triggers on successful score submission.</param>
    /// <param name="error">Callback triggers on error.</param>
    public static Coroutine SubmitScore(int score, SuccessHandler success, ErrorHandler error)
    {
        drWWW www = new drWWW(drAPI.submitScore);
        www.AddField("score", score);

        www.OnSuccess += delegate {
            if (!(bool)www.result) {
                drDebug.LogWarning("Score not recorded; it did not beat the user's current high score");
                return;
            }

            drClient.RefreshCanvasComponent(drClient.CanvasComponent.Leaderboard);
            drClient.RefreshCanvasComponent(drClient.CanvasComponent.ActivityFeed);
            drDebug.Log("Submitted new score");
        }; www.OnSuccess += success;

        www.OnError += delegate (string errorMessage) {
            drDebug.LogError("Error submitting score: " + errorMessage);
        }; www.OnError += error;

        return www.Fetch();
    }
    /// <summary>
    /// Creates a WWW object prepopulated with fields common to all calls.
    /// </summary>
    /// <param name="api">The call's API.</param>
    /// <param name="name">The name of the counter.</param>
    /// <param name="userIds">The user IDs.</param>
    /// <returns>The WWW object.</returns>
    static drWWW GetWWW(drAPI.API api, string name, int[] userIds)
    {
        drWWW www = new drWWW(api);
        www.AddField("name", name);

        if (userIds != null && userIds.Length > 0) {
            string userIdsJson = JSON.JsonEncode(userIds);
            www.AddField("uids", userIdsJson);
        }

        return www;
    }
Esempio n. 8
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    /// <summary>
    /// Removes an item from the inventory. A common use for this is consumable items (health packs, powerups, etc.) that get used up.
    /// </summary>
    /// <param name="itemName">The name of the item.</param>
    /// <param name="quantity">The quantity of the item to remove.</param>
    /// <param name="success">Callback triggers on successful remove.</param>
    /// <param name="error">Callback triggers on error.</param>
    public static Coroutine RemoveItem(string itemName, int quantity, SuccessHandler success, ErrorHandler error)
    {
        drWWW www = new drWWW(drAPI.removeItem);
        www.AddField("name",     itemName);
        www.AddField("quantity", quantity);

        www.OnSuccess += delegate {
            if (!(bool)www.result) {
                drDebug.LogWarning("Item " + itemName + " not removed from inventory");
         			return;
            }

            Item itemToRemove = GetItem(itemName);

            if (itemToRemove == null) {
                drDebug.LogWarning("Item " + itemName + " is not contained in your inventory");
                return;
            }

            itemToRemove.quantity -= quantity;

            if (itemToRemove.quantity < 0) {
                drDebug.LogWarning("Item " + itemName + " has a quantity less than " + quantity);
            }

            // Remove the item entirely if its quantity is zero
            if (itemToRemove.quantity <= 0) {
                _inventory.Remove(itemToRemove);
            }

            drClient.RefreshCanvasComponent(drClient.CanvasComponent.Inventory);
            drDebug.Log("Item " + itemName + " removed from inventory");
        }; www.OnSuccess += success;

        www.OnError += delegate (string errorMessage) {
            drDebug.LogError("Error removing item: " + errorMessage);
        }; www.OnError += error;

        return www.Fetch();
    }
Esempio n. 9
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    /// <summary>
    /// FeFetches the user's awarded achievements.
    /// </summary>
    /// <param name="success">Callback triggers on successful fetch.</param>
    /// <param name="error">Callback triggers on error.</param>
    public static Coroutine FetchAchievements(SuccessHandler success, ErrorHandler error)
    {
        drWWW www = new drWWW(drAPI.fetchAchievements);

        www.OnSuccess += delegate {
            Hashtable result = www.result as Hashtable;
            Hashtable achievements = result["achievements"] as Hashtable;
            ArrayList awarded = achievements["awarded"] as ArrayList;
            ArrayList unawarded = achievements["unawarded"] as ArrayList;

            _awardedAchievements = new List<string>();

            foreach (Hashtable achievement in awarded) {
                _awardedAchievements.Add(achievement["name"] as string);
            }

            drDebug.Log("Fetched " + awarded.Count + " awarded achievements of " + (awarded.Count + unawarded.Count) + " total");
        }; www.OnSuccess += success;

        www.OnError += delegate (string errorMessage) {
            drDebug.LogError("Error fetching achievements: " + errorMessage);
        }; www.OnError += error;

        return www.Fetch();
    }
Esempio n. 10
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    /// <summary>
    /// Saves data with the specified key.
    /// </summary
    /// <param name="key">The key to save the data by.</param>
    /// <param name="data">The data to save.</param>
    /// <param name="success">Callback triggers on successful data save.</param>
    /// <param name="error">Callback triggers on error.</param>
    public static Coroutine SaveDataByKey(string key, object data, SuccessHandler success, ErrorHandler error)
    {
        Hashtable dataTable = new Hashtable();
        dataTable.Add("key",   key);
        dataTable.Add("value", data);
        string json = JSON.JsonEncode(dataTable);

        drWWW www = new drWWW(drAPI.saveDataByKey);
        www.AddField("data", json);

        www.OnSuccess += delegate {
            if (!(bool)www.result) {
                drDebug.LogWarning("No data saved with key " + key);
                return;
            }

            Hashtable toSave = new Hashtable();
            toSave.Add(key, data);

            StoreReturnData(toSave);

            drDebug.Log("Saved data with key " + key);
        }; www.OnSuccess += success;

        www.OnError += delegate (string errorMessage) {
            drDebug.LogError("Error saving data: " + errorMessage);
        }; www.OnError += error;

        return www.Fetch();
    }
Esempio n. 11
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    /// <summary>
    /// Submits an item to the activity feed.
    /// </summary>
    /// <param name="message">The text to display (140 character maximum).</param>
    /// <param name="success">Callback triggers on successful activity feed submission.</param>
    /// <param name="error">Callback triggers on error.</param>
    public static Coroutine SubmitActivity(string message, SuccessHandler success, ErrorHandler error)
    {
        if (message == null || message == "") {
            drDebug.LogWarning("Message not submitted to activity feed: a null or empty message was supplied");
            return null;
        } else if (message.Length > 140) {
            drDebug.LogWarning("Message not submitted to activity feed: amessage have to be less than or equal to 140 characters");
            return null;
        }

        drWWW www = new drWWW(drAPI.addCustomActivity);
        www.AddField("message", message);

        www.OnSuccess += delegate {
            if (!(bool)www.result) { // This should never occur, but the check is here just in case
                drDebug.LogWarning("Message not submitted to activity feed");
         			return;
            }

            drClient.RefreshCanvasComponent(drClient.CanvasComponent.ActivityFeed);
            drDebug.Log("Message submitted to activity feed");
        }; www.OnSuccess += success;

        www.OnError += delegate (string errorMessage) {
            drDebug.LogError("Error submitting to activity feed: " + errorMessage);
        }; www.OnError += error;

        return www.Fetch();
    }
    /// <summary>
    /// Creates a WWW object prepopulated with fields common to all calls.
    /// </summary>
    /// <param name="api">The call's API.</param>
    /// <param name="ns">The namespace of the data.</param>
    /// <param name="userId">The user's ID.</param>
    /// <returns>The WWW object.</returns>
    static drWWW GetWWW(drAPI.API api, string ns, int? userId)
    {
        drWWW www = new drWWW(api);
        www.AddField("namespace", ns);

        if (userId.HasValue) {
            www.AddField("uid", userId.Value);
        }

        return www;
    }
Esempio n. 13
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 /// <summary>
 /// Constructs a new API struct.
 /// </summary>
 /// <param name="version">The version number.</param>
 /// <param name="path">The path.</param>
 /// <param name="method">The request type.</param>
 public API(int version, string path, drWWW.Method method)
 {
     this.version = version;
     this.path    = path;
     this.method  = method;
 }
Esempio n. 14
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    /// <summary>
    /// Fetches the server time.
    /// </summary>
    /// <param name="success">Callback triggers on successful session fetch.</param>
    /// <param name="error">Callback triggers on error.</param>
    public static Coroutine FetchSession(SuccessHandler success, ErrorHandler error)
    {
        drWWW www = new drWWW(drAPI.fetchSession);

        www.OnSuccess += delegate {
            Hashtable result = www.result as Hashtable;
            drClient.sessionId = result["_token"].ToString();
            drDebug.Log("Fetched session " + drClient.sessionId);
        }; www.OnSuccess += success;

        www.OnError += delegate (string errorMessage) {
            drDebug.LogError("Error fetching session: " + errorMessage);
        }; www.OnError += error;

        return www.Fetch();
    }
Esempio n. 15
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    /// <summary>
    /// Saves data.
    /// </summary
    /// <param name="data">The data to save.</param>
    /// <param name="success">Callback triggers on successful data save.</param>
    /// <param name="error">Callback triggers on error.</param>
    public static Coroutine SaveData(Hashtable data, SuccessHandler success, ErrorHandler error)
    {
        string json = JSON.JsonEncode(data);

        drWWW www = new drWWW(drAPI.saveData);
        www.AddField("data", json);

        www.OnSuccess += delegate {
            if (!(bool)www.result) {
                drDebug.LogWarning("No data saved");
                return;
            }

            StoreReturnData(data);

            drDebug.Log("Data saved");
        }; www.OnSuccess += success;

        www.OnError += delegate (string errorMessage) {
            drDebug.LogError("Error saving data: " + errorMessage);
        }; www.OnError += error;

        return www.Fetch();
    }
Esempio n. 16
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    /// <summary>
    /// Fetches the items in the inventory.
    /// </summary>
    /// <param name="success">Callback triggers on successful fetch.</param>
    /// <param name="error">Callback triggers on error.</param>
    public static Coroutine FetchItems(SuccessHandler success, ErrorHandler error)
    {
        drWWW www = new drWWW(drAPI.fetchItems);

        www.OnSuccess += delegate {
            Hashtable result = www.result as Hashtable;
            _inventory = new List<Item>();

            foreach (Hashtable item in result["items"] as ArrayList) {
                _inventory.Add(new Item(item));
            }

            drDebug.Log("Fetched " + inventory.Length + " inventory items");
        }; www.OnSuccess += success;

        www.OnError += delegate (string errorMessage) {
            drDebug.LogError("Error fetching items: " + errorMessage);
        }; www.OnError += error;

        return www.Fetch();
    }
Esempio n. 17
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    /// <summary>
    /// Fetches the server time.
    /// </summary>
    /// <param name="success">Callback triggers on successful time fetch.</param>
    /// <param name="error">Callback triggers on error.</param>
    public static Coroutine FetchServerTime(SuccessHandler success, ErrorHandler error)
    {
        drWWW www = new drWWW(drAPI.fetchServerTime);

        www.OnSuccess += delegate {
            serverTimeAtLastFetch = drUtil.ConvertFromUnixTimestamp((double)www.result);
            timeFetched = System.DateTime.Now;
            drDebug.Log("Fetched time from server");
        }; www.OnSuccess += success;

        www.OnError += delegate (string errorMessage) {
            drDebug.LogError("Error fetching server time: " + errorMessage);
        }; www.OnError += error;

        return www.Fetch();
    }
    /// <summary>
    /// Submits a score to the leaderboard.
    /// </summary>
    /// <param name="leaderboardName">The leaderboard to post the score to.</param>
    /// <param name="score">The user's score.</param>
    /// <param name="values">Arbitrary values to attach to the score (maximum three).</param>
    /// <param name="success">Callback triggers on successful data save.</param>
    /// <param name="error">Callback triggers on error.</param>
    public static Coroutine PostScore(string leaderboardName, int score, string[] values, dimeRocker.SuccessHandler success, dimeRocker.ErrorHandler error)
    {
        drWWW www = new drWWW(drAPI.leaderboardPostScore);
        www.AddField("name", leaderboardName);
        www.AddField("score", score);

        if (values != null) {
            for (int i = 0; i < Mathf.Max(values.Length, 3); i++) {
                // Skip empty or null values
                if (values[i] == null || values[i] == "") {
                    continue;
                }

                www.AddField("v" + (i + 1), values[i]);
            }
        }

        www.OnSuccess += delegate {
            int rank = 0;
            int.TryParse(www.result.ToString(), out rank);

            if (rank == 0) {
                drDebug.LogWarning("User did not rank");
           		return;
            }

            drDebug.Log("Score posted to leaderboard " + leaderboardName + " with rank " + rank);
        }; www.OnSuccess += success;

        www.OnError += delegate (string errorMessage) {
            drDebug.LogError("Error posting score to leaderboard " + leaderboardName + ": " + errorMessage);
        }; www.OnError += error;

        return www.Fetch();
    }
    /// <summary>
    /// Fetches the leaderboard scores.
    /// </summary>
    /// <param name="leaderboardName">The name of the leaderboard.</param>
    /// <param name="offset">The entry to start from. A negative number will return from the end instead. Default is 0.</param>
    /// <param name="length">The number of entries to return. Default is 10.</param>
    /// <param name="success">Callback triggers on successful data save.</param>
    /// <param name="error">Callback triggers on error.</param>
    static Coroutine FetchLeaderboardEntries(string leaderboardName, int? offset, int? length, dimeRocker.SuccessHandler success, dimeRocker.ErrorHandler error)
    {
        drWWW www = new drWWW(drAPI.leaderboardGet);
        www.AddField("name", leaderboardName);

        if (offset.HasValue) {
            www.AddField("offset", offset.Value);
        }

        if (length.HasValue) {
            www.AddField("length", length.Value);
        }

        www.OnSuccess += delegate {
            ArrayList result = www.result as ArrayList;
            List<Entry> entries = new List<Entry>();

            foreach (Hashtable entryData in result) {
                Entry entry = new Entry(entryData);
                entries.Add(entry);
            }

            Leaderboard lb = GetLeaderboard(leaderboardName);

            if (lb == null) {
                lb = new Leaderboard(leaderboardName);
                fetchedLeaderboards.Add(lb);
            }

            lb.AddEntries(offset.HasValue ? offset.Value + 1 : 1, entries.ToArray());
            drDebug.Log("Scores fetched from leaderboard " + leaderboardName);
        }; www.OnSuccess += success;

        www.OnError += delegate (string errorMessage) {
            drDebug.LogError("Error fetching scores from leaderboard " + leaderboardName + ": " + errorMessage);
        }; www.OnError += error;

        return www.Fetch();
    }
 /// <summary>
 /// Creates a WWW object prepopulated with fields common to all calls.
 /// </summary>
 /// <param name="api">The call's API.</param>
 /// <param name="name">The name of the wallet.</param>
 /// <returns>The WWW object.</returns>
 static drWWW GetWWW(drAPI.API api, string name)
 {
     drWWW www = new drWWW(api);
     www.AddField("name", name);
     return www;
 }
Esempio n. 21
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    /// <summary>
    /// Loads data with the specified key.
    /// </summary>
    /// <param name="key">The key to load the data by.</param>
    /// <param name="success">Callback triggers on successful data load.</param>
    /// <param name="error">Callback triggers on error.</param>
    public static Coroutine LoadDataByKey(string key, SuccessHandler success, ErrorHandler error)
    {
        drWWW www = new drWWW(drAPI.loadDataByKey);
        www.AddField("key", key);

        www.OnSuccess += delegate {
            Hashtable result = www.result as Hashtable;

            if (result["data"] == null) {
                drDebug.LogWarning("No data with key " + key + " exists in the data store to load");
           		return;
            }

            StoreReturnData(result["data"] as Hashtable);

            drDebug.Log("Loaded data with key " + key);
        }; www.OnSuccess += success;

        www.OnError += delegate (string errorMessage) {
            drDebug.LogError("Error loading data with key " + key + ": " + errorMessage);
        }; www.OnError += error;

        return www.Fetch();
    }