Esempio n. 1
0
 public void receiveCC(currentHPChangeObj hpcObj)
 {
     if (hpcObj.hpChangeType == 1)
     {
         hpc1();
     }
     if (hpcObj.hpChangeType == 2)
     {
         hpc2();
     }
 }
Esempio n. 2
0
 // Update is called once per frame
 void Update()
 {
     if (Input.GetKeyDown(KeyCode.Q))
     {
         CCObject derp = new CCObject(ccIntGrow, gameObject, 3.4f);
         ccMan.receiveCC(derp);
         ccIntGrow++;
     }
     if (Input.GetKeyDown(KeyCode.W))
     {
         BuffObject derp = new BuffObject(1, gameObject, 5, 5f);
         buffMan.receiveCC(derp);
     }
     if (Input.GetKeyDown(KeyCode.E))
     {
         currentHPChangeObj derp = new currentHPChangeObj(1, gameObject, 35);
         hpMan.receiveCC(derp);
     }
     if (Input.GetKeyDown(KeyCode.R))
     {
         baseStatChangeObject derp = new baseStatChangeObject(1, gameObject, 20);
         baseMan.receiveCC(derp);
     }
 }