public void receiveCC(currentHPChangeObj hpcObj) { if (hpcObj.hpChangeType == 1) { hpc1(); } if (hpcObj.hpChangeType == 2) { hpc2(); } }
// Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.Q)) { CCObject derp = new CCObject(ccIntGrow, gameObject, 3.4f); ccMan.receiveCC(derp); ccIntGrow++; } if (Input.GetKeyDown(KeyCode.W)) { BuffObject derp = new BuffObject(1, gameObject, 5, 5f); buffMan.receiveCC(derp); } if (Input.GetKeyDown(KeyCode.E)) { currentHPChangeObj derp = new currentHPChangeObj(1, gameObject, 35); hpMan.receiveCC(derp); } if (Input.GetKeyDown(KeyCode.R)) { baseStatChangeObject derp = new baseStatChangeObject(1, gameObject, 20); baseMan.receiveCC(derp); } }