void Awake()
 {
     cLoop = this;
 }
Esempio n. 2
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 // Start is called before the first frame update
 void Start()
 {
     cLoop     = Camera.main.GetComponent <combatLoop>();
     barGamer  = this.GetComponent <Animator>();
     closeHash = Animator.StringToHash("closeBarr");
 }
Esempio n. 3
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 // Start is called before the first frame update
 void Start()
 {
     cLoop    = Camera.main.GetComponent <combatLoop>();
     anim     = this.GetComponent <Animator>();
     animHash = Animator.StringToHash("showcritz");
 }