public virtual void resolve(float x, float y, int chainLength, com.brashmonkey.spriter.objects.SpriterAbstractObject
			 effector)
        {
            float xx = effector.getX() + (float)System.Math.Cos(SpriterCalculator.DegreeToRadian(effector
                .getAngle())) * SpriterCalculator.BONE_LENGTH * effector
                .getScaleX();
            float yy = effector.getY() + (float)System.Math.Sin(SpriterCalculator.DegreeToRadian(effector
                .getAngle())) * SpriterCalculator.BONE_LENGTH * effector
                .getScaleX();
            effector.setAngle(com.brashmonkey.spriter.SpriterCalculator.angleBetween(effector
                .getX(), effector.getY(), x, y));
            if (this.player.getFlipX() == -1)
            {
                effector.setAngle(effector.getAngle() + 180f);
            }
            com.brashmonkey.spriter.objects.SpriterBone parent = null;
            if (effector.hasParent())
            {
                parent = player.getRuntimeBones()[effector.getParentId()];
                effector.copyValuesTo(temp);
                com.brashmonkey.spriter.SpriterCalculator.reTranslateRelative(parent, temp);
                if (effector is com.brashmonkey.spriter.objects.SpriterBone)
                {
                    temp.copyValuesTo(player.lastFrame.getBones()[effector.getId()]);
                }
                else
                {
                    temp.copyValuesTo(player.lastFrame.getObjects()[effector.getId()]);
                }
            }
            for (int i = 0; i < chainLength && parent != null; i++)
            {
                if (com.brashmonkey.spriter.SpriterCalculator.distanceBetween(xx, yy, x, y) <= 1)
                {
                    return;
                }
                parent.setAngle(parent.getAngle() + com.brashmonkey.spriter.SpriterCalculator.angleDifference
                    (com.brashmonkey.spriter.SpriterCalculator.angleBetween(parent.getX(), parent.getY
                    (), x, y), com.brashmonkey.spriter.SpriterCalculator.angleBetween(parent.getX(),
                    parent.getY(), xx, yy)));
                this.player.updateRecursively(parent);
                if (parent.hasParent())
                {
                    parent = player.getRuntimeBones()[parent.getParent().getId()];
                }
                else
                {
                    parent = null;
                }
                xx = effector.getX() + (float)System.Math.Cos(SpriterCalculator.DegreeToRadian(effector.getAngle
                    ())) * SpriterCalculator.BONE_LENGTH * effector.getScaleX
                    ();
                yy = effector.getY() + (float)System.Math.Sin(SpriterCalculator.DegreeToRadian(effector.getAngle
                    ())) * SpriterCalculator.BONE_LENGTH * effector.getScaleX
                    ();
            }
        }
        /// <summary>Sets the values of this instance to the given one.</summary>
        /// <remarks>Sets the values of this instance to the given one.</remarks>
        /// <param name="object">which has to be manipulated.</param>
        public virtual void copyValuesTo(com.brashmonkey.spriter.objects.SpriterAbstractObject
			 @object)
        {
            @object.setAngle(angle);
            @object.setScaleX(scaleX);
            @object.setScaleY(scaleY);
            @object.setX(x);
            @object.setY(y);
            @object.setId(id);
            @object.setParentId(parentId);
            @object.setParent(parent);
            @object.setTimeline(timeline);
            @object.setSpin(spin);
            @object.setName(name);
        }
        private void interpolateAbstractObject(com.brashmonkey.spriter.objects.SpriterAbstractObject
			 target, com.brashmonkey.spriter.objects.SpriterAbstractObject obj1, com.brashmonkey.spriter.objects.SpriterAbstractObject
			 obj2, float startTime, float endTime, float frame)
        {
            if (obj2 == null)
            {
                return;
            }
            target.setX(this.interpolate(obj1.getX(), obj2.getX(), startTime, endTime, frame)
                );
            target.setY(this.interpolate(obj1.getY(), obj2.getY(), startTime, endTime, frame)
                );
            target.setScaleX(this.interpolate(obj1.getScaleX(), obj2.getScaleX(), startTime,
                endTime, frame));
            target.setScaleY(this.interpolate(obj1.getScaleY(), obj2.getScaleY(), startTime,
                endTime, frame));
            target.setAngle(this.interpolateAngle(obj1.getAngle(), obj2.getAngle(), startTime
                , endTime, frame));
        }
Esempio n. 4
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        private void modObject(com.brashmonkey.spriter.objects.SpriterAbstractObject @object
			)
        {
            @object.setAngle(@object.getAngle() + this.angle);
            @object.setScaleX(@object.getScaleX() * this.scaleX);
            @object.setScaleY(@object.getScaleY() * this.scaleY);
            @object.setX(@object.getX() + this.x);
            @object.setY(@object.getY() + this.y);
        }
        public static void reTranslateRelative(com.brashmonkey.spriter.objects.SpriterAbstractObject
			 parent, float x, float y, com.brashmonkey.spriter.objects.SpriterAbstractObject
			 target)
        {
            target.setAngle(target.getAngle() - parent.getAngle());
            target.setScaleX(target.getScaleX() / parent.getScaleX());
            target.setScaleY(target.getScaleY() / parent.getScaleY());
            float xx = x - parent.getX();
            float yy = y - parent.getY();
            double angle = DegreeToRadian(parent.getAngle());
            float cos = (float)System.Math.Cos(angle);
            float sin = (float)System.Math.Sin(angle);
            float newX = yy * sin + xx * cos;
            float newY = yy * cos - xx * sin;
            target.setX(newX / parent.getScaleX());
            target.setY(newY / parent.getScaleY());
        }
        private void tweenBone(com.brashmonkey.spriter.objects.SpriterBone currentBone, com.brashmonkey.spriter.objects.SpriterBone
			 nextBone, int i, long startTime, long endTime)
        {
            currentBone.copyValuesTo(this.tempBones[i]);
            this.tempBones[i].setTimeline((nextBone != null) ? currentBone.getTimeline() : -1
                );
            com.brashmonkey.spriter.objects.SpriterAbstractObject parent = (this.tempBones[i]
                .hasParent()) ? this.tempBones[this.tempBones[i].getParentId()] : this.tempParent;
            if (nextBone != null)
            {
                if (parent != this.tempParent)
                {
                    if (!currentBone.getParent().equals(nextBone.getParent()))
                    {
                        nextBone = (com.brashmonkey.spriter.objects.SpriterBone)this.getTimelineObject(currentBone
                            , this.tempBones2);
                        com.brashmonkey.spriter.SpriterCalculator.reTranslateRelative(parent, nextBone);
                        nextBone.setAngle(nextBone.getAngle() * this.flippedX * this.flippedY);
                    }
                }
                else
                {
                    if (nextBone.hasParent())
                    {
                        nextBone = (com.brashmonkey.spriter.objects.SpriterBone)this.getTimelineObject(currentBone
                            , this.tempBones2);
                        com.brashmonkey.spriter.SpriterCalculator.reTranslateRelative(parent, nextBone);
                        nextBone.setAngle(nextBone.getAngle() * this.flippedX * this.flippedY);
                    }
                }
                if (this.tempBones[i].tween)
                {
                    this.interpolateAbstractObject(this.tempBones[i], currentBone, nextBone, startTime
                        , endTime);
                }
            }
            this.moddedBones[currentBone.getId()].modSpriterBone(this.tempBones[i]);
            if (this.transitionFixed)
            {
                this.tempBones[i].copyValuesTo(this.lastFrame.getBones()[i]);
            }
            else
            {
                this.tempBones[i].copyValuesTo(this.lastTempFrame.getBones()[i]);
            }
            if (!this.tempBones[i].hasParent() || !this.moddedBones[currentBone.getId()].isActive
                ())
            {
                this.tempBones[i].setX(this.tempBones[i].getX() + this.pivotX);
                this.tempBones[i].setY(this.tempBones[i].getY() + this.pivotY);
            }
            this.translateRelative(this.tempBones[i], parent);
        }
        private void translateRelative(com.brashmonkey.spriter.objects.SpriterAbstractObject
			 @object, com.brashmonkey.spriter.objects.SpriterAbstractObject parent)
        {
            @object.setAngle(@object.getAngle() * this.flippedX * this.flippedY + parent.getAngle()
                );
            @object.setScaleX(@object.getScaleX() * parent.getScaleX());
            @object.setScaleY(@object.getScaleY() * parent.getScaleY());
            com.brashmonkey.spriter.SpriterCalculator.translateRelative(parent, @object);
        }
        private void tweenObject(com.brashmonkey.spriter.objects.SpriterObject currentObject
			, com.brashmonkey.spriter.objects.SpriterObject nextObject, int i, long startTime
			, long endTime)
        {
            com.brashmonkey.spriter.draw.DrawInstruction dI = this.instructions[i];
            currentObject.copyValuesTo(this.tempObjects[i]);
            com.brashmonkey.spriter.objects.SpriterAbstractObject parent = null;
            if (!currentObject.isTransientObject())
            {
                this.tempObjects[i].setTimeline((nextObject != null) ? currentObject.getTimeline(
                    ) : -1);
                parent = (currentObject.hasParent()) ? this.tempBones[currentObject.getParentId()
                    ] : this.tempParent;
                if (nextObject != null)
                {
                    if (parent != this.tempParent)
                    {
                        if (!currentObject.getParent().equals(nextObject.getParent()))
                        {
                            nextObject = (com.brashmonkey.spriter.objects.SpriterObject)this.getTimelineObject
                                (currentObject, this.tempObjects2);
                            com.brashmonkey.spriter.SpriterCalculator.reTranslateRelative(parent, nextObject);
                            nextObject.setAngle(nextObject.getAngle() * this.flippedX * this.flippedY);
                        }
                    }
                    else
                    {
                        if (nextObject.hasParent())
                        {
                            nextObject = (com.brashmonkey.spriter.objects.SpriterObject)this.getTimelineObject
                                (currentObject, this.tempObjects2);
                            com.brashmonkey.spriter.SpriterCalculator.reTranslateRelative(parent, nextObject);
                            nextObject.setAngle(nextObject.getAngle() * this.flippedX * this.flippedY);
                        }
                    }
                    if (this.tempObjects[i].tween)
                    {
                        this.interpolateSpriterObject(this.tempObjects[i], currentObject, nextObject, startTime
                            , endTime);
                    }
                }
                this.moddedObjects[currentObject.getId()].modSpriterObject(this.tempObjects[i]);
                if (this.transitionFixed)
                {
                    this.tempObjects[i].copyValuesTo(this.lastFrame.getObjects()[i]);
                }
                else
                {
                    this.tempObjects[i].copyValuesTo(this.lastTempFrame.getObjects()[i]);
                }
            }
            else
            {
                parent = this.tempParent;
            }
            if (!this.tempObjects[i].hasParent())
            {
                this.tempObjects[i].setX(this.tempObjects[i].getX() + this.pivotX);
                this.tempObjects[i].setY(this.tempObjects[i].getY() + this.pivotY);
            }
            this.translateRelative(this.tempObjects[i], parent);
            if (this.moddedObjects[currentObject.getId()].getRef() != null)
            {
                this.tempObjects[i].setRef(this.moddedObjects[currentObject.getId()].getRef());
            }
            /*if (this.moddedObjects[currentObject.getId()].getLoader() != null)
            {
                this.tempObjects[i].setLoader(this.moddedObjects[currentObject.getId()].getLoader
                    ());
            }*/
            this.tempObjects[i].copyValuesTo(dI);
            this.setInstructionRef(dI, this.tempObjects[i], nextObject);
        }