void GuildInfoResult( byte[] _packet) { body_SC_GUILD_INFO_RESULT info = new body_SC_GUILD_INFO_RESULT(); info.PacketBytesToClass( _packet); if( null == AsHudDlgMgr.Instance.GuildDlg) { Debug.LogWarning( "Guild dlg is not exist"); AsCommonSender.isSendGuild = false; return; } AsGuildDlg guildDlg = AsHudDlgMgr.Instance.GuildDlg.gameObject.GetComponentInChildren<AsGuildDlg>(); guildDlg.InitInfoTab( info); AsCommonSender.isSendGuild = false; }
public void InitInfoTab( body_SC_GUILD_INFO_RESULT data) { // guildData = data; panelManager.Init( AsGuildPanelManager.eGuildPanelState.Information, data); }