Esempio n. 1
0
 protected override void Awake()
 {
     setting = this.GetComponent <bl_SettingPropiertis>();
     if (PhotonNetwork.room != null)
     {
         OnJoined();
     }
 }
Esempio n. 2
0
    void Awake()
    {
        if (!PhotonNetwork.connected)
        {
            Application.LoadLevel(0);
            return;
        }

        GetTime();
        m_propiertis = this.GetComponent <bl_SettingPropiertis>();
        RoomMenu     = this.GetComponent <bl_RoomMenu>();
    }
Esempio n. 3
0
    void Awake()
    {
        if (!PhotonNetwork.connected)
        {
            Application.LoadLevel(0);
            return;
        }

        GetTime();
        m_propiertis = this.GetComponent<bl_SettingPropiertis>();
        RoomMenu = this.GetComponent<bl_RoomMenu>();
    }
Esempio n. 4
0
    /// <summary>
    ///
    /// </summary>
    void Awake()
    {
        if (!PhotonNetwork.connected)
        {
            bl_UtilityHelper.LoadLevel(0);
            return;
        }

        m_Manager = GetComponent <bl_GameManager>();
        GetTime();
        m_propiertis = this.GetComponent <bl_SettingPropiertis>();
        RoomMenu     = this.GetComponent <bl_RoomMenu>();
    }
Esempio n. 5
0
 protected override void Awake()
 {
     setting = this.GetComponent<bl_SettingPropiertis>();
     if (PhotonNetwork.room != null)
         OnJoined();
 }