protected override void Awake() { setting = this.GetComponent <bl_SettingPropiertis>(); if (PhotonNetwork.room != null) { OnJoined(); } }
void Awake() { if (!PhotonNetwork.connected) { Application.LoadLevel(0); return; } GetTime(); m_propiertis = this.GetComponent <bl_SettingPropiertis>(); RoomMenu = this.GetComponent <bl_RoomMenu>(); }
void Awake() { if (!PhotonNetwork.connected) { Application.LoadLevel(0); return; } GetTime(); m_propiertis = this.GetComponent<bl_SettingPropiertis>(); RoomMenu = this.GetComponent<bl_RoomMenu>(); }
/// <summary> /// /// </summary> void Awake() { if (!PhotonNetwork.connected) { bl_UtilityHelper.LoadLevel(0); return; } m_Manager = GetComponent <bl_GameManager>(); GetTime(); m_propiertis = this.GetComponent <bl_SettingPropiertis>(); RoomMenu = this.GetComponent <bl_RoomMenu>(); }
protected override void Awake() { setting = this.GetComponent<bl_SettingPropiertis>(); if (PhotonNetwork.room != null) OnJoined(); }