Esempio n. 1
0
 public void UpgradeGem()
 {
     if (comboable && gemScript.UpgradedPrefab != null)
     {
         Debug.Log(this.transform.position + " upgraded gem");
         gemScript.DestroyGem();
         Gem = gemScript.SpawnGemCopy(this.transform, gemScript.UpgradedPrefab);
         gemScript.SetGemProperties(this.transform.position, gem);
     }
 }
    //Button Action
    void ChangeSquareGem()
    {
        GameObject newGem       = (GameObject)GetGemPoolObjects()[selection];
        GameObject newBaseGem   = (GameObject)GetGemPoolObjects()[selection];
        baseGem    newGemScript = newGem.GetComponent <baseGem>();

        square.GemScript.DestroyGem(false);
        newGemScript.SetGemProperties(square.transform.position, newGem, square.transform);
        square.Gem       = newGemScript.SpawnGemCopy(square.transform, newGemScript.GemGO, newBaseGem);
        square.gemPrefab = newGemScript.GemGO;
    }
Esempio n. 3
0
 public void UpgradeGem()
 {
     if (gemScript.UpgradedPrefab != null)
     {
         StartCoroutine(gemScript.DestroyGem(true));
         if (gemScript.basePrefab == null)
         {
             Debug.Log("Base Prefab Null");
         }
         if (gemScript.UpgradedPrefab == null)
         {
             Debug.Log("Upgraded Prefab Null");
         }
         Gem = gemScript.SpawnGemCopy(this.transform, gemScript.UpgradedPrefab, gemScript.basePrefab);
         if (Gem)
         {
             gemScript.SetGemProperties(this.transform.position, gem, this.transform);
         }
     }
 }