private bool SelectContentPackage(GUITickBox tickBox) { var contentPackage = tickBox.UserData as ContentPackage; if (contentPackage.CorePackage) { if (tickBox.Selected) { //make sure no other core packages are selected SelectedContentPackages.RemoveWhere(cp => cp.CorePackage && cp != contentPackage); SelectedContentPackages.Add(contentPackage); foreach (GUITickBox otherTickBox in tickBox.Parent.Children) { ContentPackage otherContentPackage = otherTickBox.UserData as ContentPackage; if (otherContentPackage == contentPackage) { continue; } otherTickBox.Selected = SelectedContentPackages.Contains(otherContentPackage); } } else if (SelectedContentPackages.Contains(contentPackage)) { //core packages cannot be deselected, only switched by selecting another core package new GUIMessageBox(TextManager.Get("Warning"), TextManager.Get("CorePackageRequiredWarning")); tickBox.Selected = true; return(true); } } else { if (tickBox.Selected) { SelectedContentPackages.Add(contentPackage); } else { SelectedContentPackages.Remove(contentPackage); } } UnsavedSettings = true; return(true); }
public void EnsureCoreContentPackageSelected() { if (SelectedContentPackages.Any(cp => cp.CorePackage)) { return; } if (GameMain.VanillaContent != null) { SelectedContentPackages.Add(GameMain.VanillaContent); } else { var availablePackage = ContentPackage.List.FirstOrDefault(cp => cp.IsCompatible() && cp.CorePackage); if (availablePackage != null) { SelectedContentPackages.Add(availablePackage); } } }
public void CreateSettingsFrame(Tab selectedTab = Tab.Graphics) { settingsFrame = new GUIFrame(new RectTransform(new Vector2(0.8f, 0.8f), GUI.Canvas, Anchor.Center)); var settingsFramePadding = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.9f), settingsFrame.RectTransform, Anchor.TopCenter) { RelativeOffset = new Vector2(0.0f, 0.05f) }) { RelativeSpacing = 0.01f, IsHorizontal = true }; /// General tab -------------------------------------------------------------- var leftPanel = new GUILayoutGroup(new RectTransform(new Vector2(0.25f, 1.0f), settingsFramePadding.RectTransform, Anchor.TopLeft)); new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftPanel.RectTransform), TextManager.Get("Settings"), textAlignment: Alignment.TopLeft, font: GUI.LargeFont); var generalLayoutGroup = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 1.0f), leftPanel.RectTransform, Anchor.TopLeft)); new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), generalLayoutGroup.RectTransform), TextManager.Get("ContentPackages")); var contentPackageList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.75f), generalLayoutGroup.RectTransform)) { CanBeFocused = false, ScrollBarVisible = true }; foreach (ContentPackage contentPackage in ContentPackage.List) { var tickBox = new GUITickBox(new RectTransform(new Point(32, 32), contentPackageList.Content.RectTransform), contentPackage.Name) { UserData = contentPackage, OnSelected = SelectContentPackage, Selected = SelectedContentPackages.Contains(contentPackage) }; if (!contentPackage.IsCompatible()) { tickBox.TextColor = Color.Red; tickBox.Enabled = false; tickBox.ToolTip = TextManager.Get(contentPackage.GameVersion <= new Version(0, 0, 0, 0) ? "IncompatibleContentPackageUnknownVersion" : "IncompatibleContentPackage") .Replace("[packagename]", contentPackage.Name) .Replace("[packageversion]", contentPackage.GameVersion.ToString()) .Replace("[gameversion]", GameMain.Version.ToString()); } else if (contentPackage.CorePackage && !contentPackage.ContainsRequiredCorePackageFiles(out List <ContentType> missingContentTypes)) { tickBox.TextColor = Color.Red; tickBox.Enabled = false; tickBox.ToolTip = TextManager.Get("ContentPackageMissingCoreFiles") .Replace("[packagename]", contentPackage.Name) .Replace("[missingfiletypes]", string.Join(", ", missingContentTypes)); } } new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.045f), generalLayoutGroup.RectTransform), TextManager.Get("Language")); var languageDD = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.045f), generalLayoutGroup.RectTransform)); foreach (string language in TextManager.AvailableLanguages) { languageDD.AddItem(TextManager.Get("Language." + language), language); } languageDD.SelectItem(TextManager.Language); languageDD.OnSelected = (guiComponent, obj) => { string newLanguage = obj as string; if (newLanguage == Language) { return(true); } UnsavedSettings = true; Language = newLanguage; new GUIMessageBox(TextManager.Get("RestartRequiredLabel"), TextManager.Get("RestartRequiredLanguage")); return(true); }; var rightPanel = new GUILayoutGroup(new RectTransform(new Vector2(0.99f - leftPanel.RectTransform.RelativeSize.X, 0.95f), settingsFramePadding.RectTransform, Anchor.TopLeft)); var tabButtonHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.05f), rightPanel.RectTransform, Anchor.TopCenter), isHorizontal: true); var paddedFrame = new GUIFrame(new RectTransform(new Vector2(1.0f, 1.0f), rightPanel.RectTransform, Anchor.Center), style: null); tabs = new GUIFrame[Enum.GetValues(typeof(Tab)).Length]; tabButtons = new GUIButton[tabs.Length]; foreach (Tab tab in Enum.GetValues(typeof(Tab))) { tabs[(int)tab] = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.91f), paddedFrame.RectTransform), style: "InnerFrame") { UserData = tab }; tabButtons[(int)tab] = new GUIButton(new RectTransform(new Vector2(0.25f, 1.0f), tabButtonHolder.RectTransform), TextManager.Get("SettingsTab." + tab.ToString()), style: "GUITabButton") { UserData = tab, OnClicked = (bt, userdata) => { SelectTab((Tab)userdata); return(true); } }; } var buttonArea = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.08f), paddedFrame.RectTransform, Anchor.BottomCenter), style: null); /// Graphics tab -------------------------------------------------------------- var leftColumn = new GUILayoutGroup(new RectTransform(new Vector2(0.46f, 0.95f), tabs[(int)Tab.Graphics].RectTransform, Anchor.TopLeft) { RelativeOffset = new Vector2(0.025f, 0.02f) }) { RelativeSpacing = 0.01f }; var rightColumn = new GUILayoutGroup(new RectTransform(new Vector2(0.46f, 0.95f), tabs[(int)Tab.Graphics].RectTransform, Anchor.TopRight) { RelativeOffset = new Vector2(0.025f, 0.02f) }) { RelativeSpacing = 0.01f }; var supportedDisplayModes = new List <DisplayMode>(); foreach (DisplayMode mode in GraphicsAdapter.DefaultAdapter.SupportedDisplayModes) { if (supportedDisplayModes.Any(m => m.Width == mode.Width && m.Height == mode.Height)) { continue; } #if OSX // Monogame currently doesn't support retina displays // so we need to disable resolutions above the viewport size. // In a bundled .app you just disable HiDPI in the info.plist // but that's probably not gonna happen. if (mode.Width > GameMain.Instance.GraphicsDevice.DisplayMode.Width || mode.Height > GameMain.Instance.GraphicsDevice.DisplayMode.Height) { continue; } #endif supportedDisplayModes.Add(mode); } new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("Resolution")); var resolutionDD = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), elementCount: supportedDisplayModes.Count) { OnSelected = SelectResolution, #if OSX ButtonEnabled = GameMain.Config.WindowMode == WindowMode.Windowed #endif }; foreach (DisplayMode mode in supportedDisplayModes) { if (mode.Width < MinSupportedResolution.X || mode.Height < MinSupportedResolution.Y) { continue; } resolutionDD.AddItem(mode.Width + "x" + mode.Height, mode); if (GraphicsWidth == mode.Width && GraphicsHeight == mode.Height) { resolutionDD.SelectItem(mode); } } if (resolutionDD.SelectedItemData == null) { resolutionDD.SelectItem(GraphicsAdapter.DefaultAdapter.SupportedDisplayModes.Last()); } new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("DisplayMode")); var displayModeDD = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform)); displayModeDD.AddItem(TextManager.Get("Fullscreen"), WindowMode.Fullscreen); displayModeDD.AddItem(TextManager.Get("Windowed"), WindowMode.Windowed); #if (!OSX) displayModeDD.AddItem(TextManager.Get("BorderlessWindowed"), WindowMode.BorderlessWindowed); displayModeDD.SelectItem(GameMain.Config.WindowMode); #else // Fullscreen option will just set itself to borderless on macOS. if (GameMain.Config.WindowMode == WindowMode.BorderlessWindowed) { displayModeDD.SelectItem(WindowMode.Fullscreen); } else { displayModeDD.SelectItem(GameMain.Config.WindowMode); } #endif displayModeDD.OnSelected = (guiComponent, obj) => { UnsavedSettings = true; GameMain.Config.WindowMode = (WindowMode)guiComponent.UserData; #if OSX resolutionDD.ButtonEnabled = GameMain.Config.WindowMode == WindowMode.Windowed; #endif return(true); }; GUITickBox vsyncTickBox = new GUITickBox(new RectTransform(new Point(32, 32), leftColumn.RectTransform), TextManager.Get("EnableVSync")) { ToolTip = TextManager.Get("EnableVSyncToolTip"), OnSelected = (GUITickBox box) => { VSyncEnabled = box.Selected; GameMain.GraphicsDeviceManager.SynchronizeWithVerticalRetrace = VSyncEnabled; GameMain.GraphicsDeviceManager.ApplyChanges(); UnsavedSettings = true; return(true); }, Selected = VSyncEnabled }; GUITextBlock particleLimitText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("ParticleLimit")); GUIScrollBar particleScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), barSize: 0.1f) { UserData = particleLimitText, BarScroll = (ParticleLimit - 200) / 1300.0f, OnMoved = (scrollBar, scroll) => { ChangeSliderText(scrollBar, scroll); ParticleLimit = 200 + (int)(scroll * 1300.0f); return(true); }, Step = 0.1f }; particleScrollBar.OnMoved(particleScrollBar, particleScrollBar.BarScroll); new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("LosEffect")); var losModeDD = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform)); losModeDD.AddItem(TextManager.Get("LosModeNone"), LosMode.None); losModeDD.AddItem(TextManager.Get("LosModeTransparent"), LosMode.Transparent); losModeDD.AddItem(TextManager.Get("LosModeOpaque"), LosMode.Opaque); losModeDD.SelectItem(GameMain.Config.LosMode); losModeDD.OnSelected = (guiComponent, obj) => { UnsavedSettings = true; GameMain.Config.LosMode = (LosMode)guiComponent.UserData; //don't allow changing los mode when playing as a client if (GameMain.Client == null) { GameMain.LightManager.LosMode = GameMain.Config.LosMode; } return(true); }; GUITextBlock LightText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("LightMapScale")) { ToolTip = TextManager.Get("LightMapScaleToolTip") }; GUIScrollBar lightScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), barSize: 0.1f) { UserData = LightText, ToolTip = TextManager.Get("LightMapScaleToolTip"), BarScroll = MathUtils.InverseLerp(0.2f, 1.0f, LightMapScale), OnMoved = (scrollBar, barScroll) => { ChangeSliderText(scrollBar, barScroll); LightMapScale = MathHelper.Lerp(0.2f, 1.0f, barScroll); UnsavedSettings = true; return(true); }, Step = 0.25f }; lightScrollBar.OnMoved(lightScrollBar, lightScrollBar.BarScroll); new GUITickBox(new RectTransform(new Point(32, 32), rightColumn.RectTransform), TextManager.Get("SpecularLighting")) { ToolTip = TextManager.Get("SpecularLightingToolTip"), Selected = SpecularityEnabled, OnSelected = (tickBox) => { SpecularityEnabled = tickBox.Selected; UnsavedSettings = true; return(true); } }; new GUITickBox(new RectTransform(new Point(32, 32), rightColumn.RectTransform), TextManager.Get("ChromaticAberration")) { ToolTip = TextManager.Get("ChromaticAberrationToolTip"), Selected = ChromaticAberrationEnabled, OnSelected = (tickBox) => { ChromaticAberrationEnabled = tickBox.Selected; UnsavedSettings = true; return(true); } }; GUITextBlock HUDScaleText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("HUDScale")); GUIScrollBar HUDScaleScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), barSize: 0.1f) { UserData = HUDScaleText, BarScroll = (HUDScale - MinHUDScale) / (MaxHUDScale - MinHUDScale), OnMoved = (scrollBar, scroll) => { ChangeSliderText(scrollBar, scroll); HUDScale = MathHelper.Lerp(MinHUDScale, MaxHUDScale, scroll); UnsavedSettings = true; OnHUDScaleChanged?.Invoke(); return(true); }, Step = 0.05f }; HUDScaleScrollBar.OnMoved(HUDScaleScrollBar, HUDScaleScrollBar.BarScroll); GUITextBlock inventoryScaleText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("InventoryScale")); GUIScrollBar inventoryScaleScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), barSize: 0.1f) { UserData = inventoryScaleText, BarScroll = (InventoryScale - MinInventoryScale) / (MaxInventoryScale - MinInventoryScale), OnMoved = (scrollBar, scroll) => { ChangeSliderText(scrollBar, scroll); InventoryScale = MathHelper.Lerp(MinInventoryScale, MaxInventoryScale, scroll); UnsavedSettings = true; return(true); }, Step = 0.05f }; inventoryScaleScrollBar.OnMoved(inventoryScaleScrollBar, inventoryScaleScrollBar.BarScroll); /// Audio tab ---------------------------------------------------------------- var audioSliders = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), tabs[(int)Tab.Audio].RectTransform, Anchor.TopCenter) { RelativeOffset = new Vector2(0.0f, 0.02f) }) { RelativeSpacing = 0.01f }; GUITextBlock soundVolumeText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform), TextManager.Get("SoundVolume")); GUIScrollBar soundScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform), barSize: 0.05f) { UserData = soundVolumeText, BarScroll = SoundVolume, OnMoved = (scrollBar, scroll) => { ChangeSliderText(scrollBar, scroll); SoundVolume = scroll; return(true); }, Step = 0.05f }; soundScrollBar.OnMoved(soundScrollBar, soundScrollBar.BarScroll); GUITextBlock musicVolumeText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform), TextManager.Get("MusicVolume")); GUIScrollBar musicScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform), barSize: 0.05f) { UserData = musicVolumeText, BarScroll = MusicVolume, OnMoved = (scrollBar, scroll) => { ChangeSliderText(scrollBar, scroll); MusicVolume = scroll; return(true); }, Step = 0.05f }; musicScrollBar.OnMoved(musicScrollBar, musicScrollBar.BarScroll); GUITextBlock voiceChatVolumeText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform), TextManager.Get("VoiceChatVolume")); GUIScrollBar voiceChatScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform), barSize: 0.05f) { UserData = voiceChatVolumeText, BarScroll = VoiceChatVolume, OnMoved = (scrollBar, scroll) => { ChangeSliderText(scrollBar, scroll); VoiceChatVolume = scroll; return(true); }, Step = 0.05f }; voiceChatScrollBar.OnMoved(voiceChatScrollBar, voiceChatScrollBar.BarScroll); GUITickBox muteOnFocusLostBox = new GUITickBox(new RectTransform(new Point(32, 32), audioSliders.RectTransform), TextManager.Get("MuteOnFocusLost")); muteOnFocusLostBox.Selected = MuteOnFocusLost; muteOnFocusLostBox.ToolTip = TextManager.Get("MuteOnFocusLostToolTip"); muteOnFocusLostBox.OnSelected = (tickBox) => { MuteOnFocusLost = tickBox.Selected; UnsavedSettings = true; return(true); }; new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform), TextManager.Get("VoiceChat")); IList <string> deviceNames = Alc.GetString((IntPtr)null, AlcGetStringList.CaptureDeviceSpecifier); foreach (string name in deviceNames) { DebugConsole.NewMessage(name + " " + name.Length.ToString(), Color.Lime); } if (string.IsNullOrWhiteSpace(VoiceCaptureDevice)) { VoiceCaptureDevice = deviceNames[0]; } #if (!OSX) var deviceList = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform), VoiceCaptureDevice, deviceNames.Count); foreach (string name in deviceNames) { deviceList.AddItem(name, name); } deviceList.OnSelected = (GUIComponent selected, object obj) => { string name = obj as string; if (VoiceCaptureDevice == name) { return(true); } VoipCapture.ChangeCaptureDevice(name); return(true); }; #else var suavemente = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform), TextManager.Get("CurrentDevice") + ": " + VoiceCaptureDevice) { ToolTip = TextManager.Get("CurrentDeviceToolTip.OSX"), TextAlignment = Alignment.CenterX }; new GUIButton(new RectTransform(new Vector2(1.0f, 0.15f), audioSliders.RectTransform), TextManager.Get("RefreshDefaultDevice")) { ToolTip = TextManager.Get("RefreshDefaultDeviceToolTip"), OnClicked = (bt, userdata) => { deviceNames = Alc.GetString((IntPtr)null, AlcGetStringList.CaptureDeviceSpecifier); if (VoiceCaptureDevice == deviceNames[0]) { return(true); } VoipCapture.ChangeCaptureDevice(deviceNames[0]); suavemente.Text = TextManager.Get("CurrentDevice") + ": " + VoiceCaptureDevice; suavemente.Flash(Color.Blue); return(true); } }; #endif //var radioButtonFrame = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.12f), audioSliders.RectTransform)); GUIRadioButtonGroup voiceMode = new GUIRadioButtonGroup(); for (int i = 0; i < 3; i++) { string langStr = "VoiceMode." + ((VoiceMode)i).ToString(); var tick = new GUITickBox(new RectTransform(new Point(32, 32), audioSliders.RectTransform), TextManager.Get(langStr)) { ToolTip = TextManager.Get(langStr + "ToolTip") }; voiceMode.AddRadioButton((VoiceMode)i, tick); } var micVolumeText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform), TextManager.Get("MicrophoneVolume")); var micVolumeSlider = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform), barSize: 0.05f) { UserData = micVolumeText, BarScroll = (float)Math.Sqrt(MathUtils.InverseLerp(0.2f, 5.0f, MicrophoneVolume)), OnMoved = (scrollBar, scroll) => { MicrophoneVolume = MathHelper.Lerp(0.2f, 5.0f, scroll * scroll); MicrophoneVolume = (float)Math.Round(MicrophoneVolume, 1); ChangeSliderText(scrollBar, MicrophoneVolume); scrollBar.Step = 0.05f; return(true); }, Step = 0.05f }; micVolumeSlider.OnMoved(micVolumeSlider, micVolumeSlider.BarScroll); var extraVoiceSettingsContainer = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.2f), audioSliders.RectTransform, Anchor.BottomCenter), style: null); var voiceInputContainer = new GUILayoutGroup(new RectTransform(Vector2.One, extraVoiceSettingsContainer.RectTransform, Anchor.BottomCenter)); new GUITextBlock(new RectTransform(new Vector2(0.6f, 0.25f), voiceInputContainer.RectTransform), TextManager.Get("InputType.Voice") + ": "); var voiceKeyBox = new GUITextBox(new RectTransform(new Vector2(0.4f, 0.25f), voiceInputContainer.RectTransform, Anchor.TopRight), text: keyMapping[(int)InputType.Voice].ToString()) { UserData = InputType.Voice }; voiceKeyBox.OnSelected += KeyBoxSelected; voiceKeyBox.SelectedColor = Color.Gold * 0.3f; var voiceActivityGroup = new GUILayoutGroup(new RectTransform(Vector2.One, extraVoiceSettingsContainer.RectTransform)); GUITextBlock noiseGateText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.25f), voiceActivityGroup.RectTransform), TextManager.Get("NoiseGateThreshold")) { TextGetter = () => { return(TextManager.Get("NoiseGateThreshold") + " " + ((int)NoiseGateThreshold).ToString() + " dB"); } }; var dbMeter = new GUIProgressBar(new RectTransform(new Vector2(1.0f, 0.25f), voiceActivityGroup.RectTransform), 0.0f, Color.Lime); dbMeter.ProgressGetter = () => { if (VoipCapture.Instance == null) { return(0.0f); } dbMeter.Color = VoipCapture.Instance.LastdB > NoiseGateThreshold ? Color.Lime : Color.Orange; //TODO: i'm a filthy hack return(((float)VoipCapture.Instance.LastdB + 100.0f) / 100.0f); }; var noiseGateSlider = new GUIScrollBar(new RectTransform(Vector2.One, dbMeter.RectTransform, Anchor.Center), color: Color.White, barSize: 0.03f); noiseGateSlider.Frame.Visible = false; noiseGateSlider.Step = 0.01f; noiseGateSlider.Range = new Vector2(-100.0f, 0.0f); noiseGateSlider.BarScrollValue = NoiseGateThreshold; noiseGateSlider.OnMoved = (GUIScrollBar scrollBar, float barScroll) => { NoiseGateThreshold = scrollBar.BarScrollValue; UnsavedSettings = true; return(true); }; voiceMode.OnSelect = (GUIRadioButtonGroup rbg, Enum value) => { if (rbg.Selected != null && rbg.Selected.Equals(value)) { return; } try { VoiceMode vMode = (VoiceMode)value; VoiceSetting = vMode; if (vMode == VoiceMode.Activity) { voiceActivityGroup.Visible = true; if (GameMain.Client == null && VoipCapture.Instance == null) { VoipCapture.Create(GameMain.Config.VoiceCaptureDevice); if (VoipCapture.Instance == null) { VoiceSetting = vMode = VoiceMode.Disabled; voiceInputContainer.Visible = false; voiceActivityGroup.Visible = false; return; } } } else { voiceActivityGroup.Visible = false; if (GameMain.Client == null) { VoipCapture.Instance?.Dispose(); } } voiceInputContainer.Visible = (vMode == VoiceMode.PushToTalk); UnsavedSettings = true; } catch (Exception e) { DebugConsole.ThrowError("Failed to set voice capture mode.", e); GameAnalyticsManager.AddErrorEventOnce("SetVoiceCaptureMode", GameAnalyticsSDK.Net.EGAErrorSeverity.Error, "Failed to set voice capture mode. " + e.Message + "\n" + e.StackTrace); VoiceSetting = VoiceMode.Disabled; } }; voiceMode.Selected = VoiceSetting; /// Controls tab ------------------------------------------------------------- var controlsLayoutGroup = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), tabs[(int)Tab.Controls].RectTransform, Anchor.TopCenter) { RelativeOffset = new Vector2(0.0f, 0.02f) }) { RelativeSpacing = 0.01f }; GUITextBlock aimAssistText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), controlsLayoutGroup.RectTransform), TextManager.Get("AimAssist")) { ToolTip = TextManager.Get("AimAssistToolTip") }; GUIScrollBar aimAssistSlider = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), controlsLayoutGroup.RectTransform), barSize: 0.05f) { UserData = aimAssistText, BarScroll = MathUtils.InverseLerp(0.0f, 5.0f, AimAssistAmount), ToolTip = TextManager.Get("AimAssistToolTip"), OnMoved = (scrollBar, scroll) => { ChangeSliderText(scrollBar, scroll); AimAssistAmount = MathHelper.Lerp(0.0f, 5.0f, scroll); return(true); }, Step = 0.1f }; aimAssistSlider.OnMoved(aimAssistSlider, aimAssistSlider.BarScroll); new GUITickBox(new RectTransform(new Point(32, 32), controlsLayoutGroup.RectTransform), TextManager.Get("EnableMouseLook")) { ToolTip = TextManager.Get("EnableMouseLookToolTip"), Selected = EnableMouseLook, OnSelected = (tickBox) => { EnableMouseLook = tickBox.Selected; UnsavedSettings = true; return(true); } }; var inputFrame = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.75f), controlsLayoutGroup.RectTransform), isHorizontal: true) { Stretch = true, RelativeSpacing = 0.03f }; var inputColumnLeft = new GUILayoutGroup(new RectTransform(new Vector2(0.5f, 1.0f), inputFrame.RectTransform)) { Stretch = true, RelativeSpacing = 0.02f }; var inputColumnRight = new GUILayoutGroup(new RectTransform(new Vector2(0.5f, 1.0f), inputFrame.RectTransform)) { Stretch = true, RelativeSpacing = 0.02f }; var inputNames = Enum.GetValues(typeof(InputType)); for (int i = 0; i < inputNames.Length; i++) { var inputContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.06f), (i <= (inputNames.Length / 2.2f) ? inputColumnLeft : inputColumnRight).RectTransform)) { Stretch = true, IsHorizontal = true, RelativeSpacing = 0.05f, Color = new Color(12, 14, 15, 215) }; new GUITextBlock(new RectTransform(new Vector2(0.3f, 1.0f), inputContainer.RectTransform, Anchor.TopLeft) { MinSize = new Point(150, 0) }, TextManager.Get("InputType." + ((InputType)i)) + ": ", font: GUI.SmallFont) { ForceUpperCase = true }; var keyBox = new GUITextBox(new RectTransform(new Vector2(0.7f, 1.0f), inputContainer.RectTransform), text: keyMapping[i].ToString(), font: GUI.SmallFont) { UserData = i }; keyBox.OnSelected += KeyBoxSelected; keyBox.SelectedColor = Color.Gold * 0.3f; } var resetControlsHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.07f), controlsLayoutGroup.RectTransform), isHorizontal: true) { RelativeSpacing = 0.02f }; new GUIButton(new RectTransform(new Vector2(0.3f, 1.0f), resetControlsHolder.RectTransform), TextManager.Get("SetDefaultBindings")) { ToolTip = TextManager.Get("SetDefaultBindingsToolTip"), OnClicked = (button, data) => { ResetControls(legacy: false); return(true); } }; new GUIButton(new RectTransform(new Vector2(0.3f, 1.0f), resetControlsHolder.RectTransform), TextManager.Get("SetLegacyBindings")) { ToolTip = TextManager.Get("SetLegacyBindingsToolTip"), OnClicked = (button, data) => { ResetControls(legacy: true); return(true); } }; //spacing new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), generalLayoutGroup.RectTransform), style: null); new GUIButton(new RectTransform(new Vector2(0.3f, 1.0f), buttonArea.RectTransform, Anchor.BottomLeft), TextManager.Get("Cancel"), style: "GUIButtonLarge") { IgnoreLayoutGroups = true, OnClicked = (x, y) => { if (UnsavedSettings) { LoadPlayerConfig(); } if (Screen.Selected == GameMain.MainMenuScreen) { GameMain.MainMenuScreen.ReturnToMainMenu(null, null); } GUI.SettingsMenuOpen = false; return(true); } }; new GUIButton(new RectTransform(new Vector2(0.3f, 1.0f), buttonArea.RectTransform, Anchor.BottomCenter), TextManager.Get("Reset"), style: "GUIButtonLarge") { IgnoreLayoutGroups = true, OnClicked = (button, data) => { // TODO: add a prompt LoadDefaultConfig(); CheckBindings(true); RefreshItemMessages(); ApplySettings(); if (Screen.Selected == GameMain.MainMenuScreen) { GameMain.MainMenuScreen.ResetSettingsFrame(currentTab); } else { ResetSettingsFrame(); CreateSettingsFrame(currentTab); } return(true); } }; applyButton = new GUIButton(new RectTransform(new Vector2(0.3f, 1.0f), buttonArea.RectTransform, Anchor.BottomRight), TextManager.Get("ApplySettingsButton"), style: "GUIButtonLarge") { IgnoreLayoutGroups = true, Enabled = false }; applyButton.OnClicked = ApplyClicked; UnsavedSettings = false; // Reset unsaved settings to false once the UI has been created SelectTab(selectedTab); }
private void LoadDefaultConfig(bool setLanguage = true) { XDocument doc = XMLExtensions.TryLoadXml(savePath); if (setLanguage || string.IsNullOrEmpty(Language)) { Language = doc.Root.GetAttributeString("language", "English"); } MasterServerUrl = doc.Root.GetAttributeString("masterserverurl", ""); AutoCheckUpdates = doc.Root.GetAttributeBool("autocheckupdates", true); WasGameUpdated = doc.Root.GetAttributeBool("wasgameupdated", false); VerboseLogging = doc.Root.GetAttributeBool("verboselogging", false); SaveDebugConsoleLogs = doc.Root.GetAttributeBool("savedebugconsolelogs", false); QuickStartSubmarineName = doc.Root.GetAttributeString("quickstartsub", ""); if (doc == null) { GraphicsWidth = 1024; GraphicsHeight = 678; MasterServerUrl = ""; SelectedContentPackages.Add(ContentPackage.List.Any() ? ContentPackage.List[0] : new ContentPackage("")); jobPreferences = new List <string>(); foreach (JobPrefab job in JobPrefab.List) { jobPreferences.Add(job.Identifier); } return; } XElement graphicsMode = doc.Root.Element("graphicsmode"); GraphicsWidth = 0; GraphicsHeight = 0; VSyncEnabled = graphicsMode.GetAttributeBool("vsync", true); XElement graphicsSettings = doc.Root.Element("graphicssettings"); ParticleLimit = graphicsSettings.GetAttributeInt("particlelimit", 1500); LightMapScale = MathHelper.Clamp(graphicsSettings.GetAttributeFloat("lightmapscale", 0.5f), 0.1f, 1.0f); SpecularityEnabled = graphicsSettings.GetAttributeBool("specularity", true); ChromaticAberrationEnabled = graphicsSettings.GetAttributeBool("chromaticaberration", true); HUDScale = graphicsSettings.GetAttributeFloat("hudscale", 1.0f); InventoryScale = graphicsSettings.GetAttributeFloat("inventoryscale", 1.0f); var losModeStr = graphicsSettings.GetAttributeString("losmode", "Transparent"); if (!Enum.TryParse(losModeStr, out losMode)) { losMode = LosMode.Transparent; } #if CLIENT if (GraphicsWidth == 0 || GraphicsHeight == 0) { GraphicsWidth = GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Width; GraphicsHeight = GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Height; } #endif var windowModeStr = graphicsMode.GetAttributeString("displaymode", "Fullscreen"); if (!Enum.TryParse(windowModeStr, out WindowMode wm)) { wm = WindowMode.Fullscreen; } WindowMode = wm; useSteamMatchmaking = doc.Root.GetAttributeBool("usesteammatchmaking", true); requireSteamAuthentication = doc.Root.GetAttributeBool("requiresteamauthentication", true); AutoUpdateWorkshopItems = doc.Root.GetAttributeBool("autoupdateworkshopitems", true); #if DEBUG EnableSplashScreen = false; #else EnableSplashScreen = doc.Root.GetAttributeBool("enablesplashscreen", true); #endif AimAssistAmount = doc.Root.GetAttributeFloat("aimassistamount", 0.5f); SetDefaultBindings(doc, legacy: false); foreach (XElement subElement in doc.Root.Elements()) { switch (subElement.Name.ToString().ToLowerInvariant()) { case "keymapping": LoadKeyBinds(subElement); break; case "gameplay": jobPreferences = new List <string>(); foreach (XElement ele in subElement.Element("jobpreferences").Elements("job")) { string jobIdentifier = ele.GetAttributeString("identifier", ""); if (string.IsNullOrEmpty(jobIdentifier)) { continue; } jobPreferences.Add(jobIdentifier); } break; case "player": defaultPlayerName = subElement.GetAttributeString("name", ""); CharacterHeadIndex = subElement.GetAttributeInt("headindex", CharacterHeadIndex); if (Enum.TryParse(subElement.GetAttributeString("gender", "none"), true, out Gender g)) { CharacterGender = g; } if (Enum.TryParse(subElement.GetAttributeString("race", "white"), true, out Race r)) { CharacterRace = r; } else { CharacterRace = Race.White; } CharacterHairIndex = subElement.GetAttributeInt("hairindex", -1); CharacterBeardIndex = subElement.GetAttributeInt("beardindex", -1); CharacterMoustacheIndex = subElement.GetAttributeInt("moustacheindex", -1); CharacterFaceAttachmentIndex = subElement.GetAttributeInt("faceattachmentindex", -1); break; } } List <string> missingPackagePaths = new List <string>(); List <ContentPackage> incompatiblePackages = new List <ContentPackage>(); foreach (XElement subElement in doc.Root.Elements()) { switch (subElement.Name.ToString().ToLowerInvariant()) { case "contentpackage": string path = System.IO.Path.GetFullPath(subElement.GetAttributeString("path", "")); var matchingContentPackage = ContentPackage.List.Find(cp => System.IO.Path.GetFullPath(cp.Path) == path); if (matchingContentPackage == null) { missingPackagePaths.Add(path); } else if (!matchingContentPackage.IsCompatible()) { incompatiblePackages.Add(matchingContentPackage); } else { SelectedContentPackages.Add(matchingContentPackage); } break; } } TextManager.LoadTextPacks(SelectedContentPackages); //display error messages after all content packages have been loaded //to make sure the package that contains text files has been loaded before we attempt to use TextManager foreach (string missingPackagePath in missingPackagePaths) { DebugConsole.ThrowError(TextManager.GetWithVariable("ContentPackageNotFound", "[packagepath]", missingPackagePath)); } foreach (ContentPackage incompatiblePackage in incompatiblePackages) { DebugConsole.ThrowError(TextManager.GetWithVariables(incompatiblePackage.GameVersion <= new Version(0, 0, 0, 0) ? "IncompatibleContentPackageUnknownVersion" : "IncompatibleContentPackage", new string[3] { "[packagename]", "[packageversion]", "[gameversion]" }, new string[3] { incompatiblePackage.Name, incompatiblePackage.GameVersion.ToString(), GameMain.Version.ToString() })); } foreach (ContentPackage contentPackage in SelectedContentPackages) { bool packageOk = contentPackage.VerifyFiles(out List <string> errorMessages); if (!packageOk) { DebugConsole.ThrowError("Error in content package \"" + contentPackage.Name + "\":\n" + string.Join("\n", errorMessages)); continue; } foreach (ContentFile file in contentPackage.Files) { ToolBox.IsProperFilenameCase(file.Path); } } if (!SelectedContentPackages.Any()) { var availablePackage = ContentPackage.List.FirstOrDefault(cp => cp.IsCompatible() && cp.CorePackage); if (availablePackage != null) { SelectedContentPackages.Add(availablePackage); } } //save to get rid of the invalid selected packages in the config file if (missingPackagePaths.Count > 0 || incompatiblePackages.Count > 0) { SaveNewPlayerConfig(); } }
private void LoadContentPackages(IEnumerable <string> contentPackagePaths) { var missingPackagePaths = new List <string>(); var incompatiblePackages = new List <ContentPackage>(); SelectedContentPackages.Clear(); foreach (string path in contentPackagePaths) { var matchingContentPackage = ContentPackage.List.Find(cp => System.IO.Path.GetFullPath(cp.Path) == path); if (matchingContentPackage == null) { missingPackagePaths.Add(path); } else if (!matchingContentPackage.IsCompatible()) { incompatiblePackages.Add(matchingContentPackage); } else { SelectedContentPackages.Add(matchingContentPackage); } } TextManager.LoadTextPacks(SelectedContentPackages); foreach (ContentPackage contentPackage in SelectedContentPackages) { bool packageOk = contentPackage.VerifyFiles(out List <string> errorMessages); if (!packageOk) { DebugConsole.ThrowError("Error in content package \"" + contentPackage.Name + "\":\n" + string.Join("\n", errorMessages)); continue; } foreach (ContentFile file in contentPackage.Files) { ToolBox.IsProperFilenameCase(file.Path); } } EnsureCoreContentPackageSelected(); //save to get rid of the invalid selected packages in the config file if (missingPackagePaths.Count > 0 || incompatiblePackages.Count > 0) { SaveNewPlayerConfig(); } //display error messages after all content packages have been loaded //to make sure the package that contains text files has been loaded before we attempt to use TextManager foreach (string missingPackagePath in missingPackagePaths) { DebugConsole.ThrowError(TextManager.GetWithVariable("ContentPackageNotFound", "[packagepath]", missingPackagePath)); } foreach (ContentPackage incompatiblePackage in incompatiblePackages) { DebugConsole.ThrowError(TextManager.GetWithVariables(incompatiblePackage.GameVersion <= new Version(0, 0, 0, 0) ? "IncompatibleContentPackageUnknownVersion" : "IncompatibleContentPackage", new string[3] { "[packagename]", "[packageversion]", "[gameversion]" }, new string[3] { incompatiblePackage.Name, incompatiblePackage.GameVersion.ToString(), GameMain.Version.ToString() })); } }
private void LoadContentPackages(IEnumerable <string> contentPackagePaths) { var missingPackagePaths = new List <string>(); var incompatiblePackages = new List <ContentPackage>(); SelectedContentPackages.Clear(); foreach (string path in contentPackagePaths) { var matchingContentPackage = ContentPackage.List.Find(cp => System.IO.Path.GetFullPath(cp.Path) == path); if (matchingContentPackage == null) { missingPackagePaths.Add(path); } else if (!matchingContentPackage.IsCompatible()) { incompatiblePackages.Add(matchingContentPackage); } else { SelectedContentPackages.Add(matchingContentPackage); } } TextManager.LoadTextPacks(SelectedContentPackages); foreach (ContentPackage contentPackage in SelectedContentPackages) { foreach (ContentFile file in contentPackage.Files) { if (!System.IO.File.Exists(file.Path)) { DebugConsole.ThrowError("Error in content package \"" + contentPackage.Name + "\" - file \"" + file.Path + "\" not found."); continue; } ToolBox.IsProperFilenameCase(file.Path); } } if (!SelectedContentPackages.Any()) { var availablePackage = ContentPackage.List.FirstOrDefault(cp => cp.IsCompatible() && cp.CorePackage); if (availablePackage != null) { SelectedContentPackages.Add(availablePackage); } } //save to get rid of the invalid selected packages in the config file if (missingPackagePaths.Count > 0 || incompatiblePackages.Count > 0) { SaveNewPlayerConfig(); } //display error messages after all content packages have been loaded //to make sure the package that contains text files has been loaded before we attempt to use TextManager foreach (string missingPackagePath in missingPackagePaths) { DebugConsole.ThrowError(TextManager.Get("ContentPackageNotFound").Replace("[packagepath]", missingPackagePath)); } foreach (ContentPackage incompatiblePackage in incompatiblePackages) { DebugConsole.ThrowError(TextManager.Get(incompatiblePackage.GameVersion <= new Version(0, 0, 0, 0) ? "IncompatibleContentPackageUnknownVersion" : "IncompatibleContentPackage") .Replace("[packagename]", incompatiblePackage.Name) .Replace("[packageversion]", incompatiblePackage.GameVersion.ToString()) .Replace("[gameversion]", GameMain.Version.ToString())); } }
public void LoadDefaultConfig() { XDocument doc = XMLExtensions.TryLoadXml(savePath); Language = doc.Root.GetAttributeString("language", "English"); MasterServerUrl = doc.Root.GetAttributeString("masterserverurl", ""); AutoCheckUpdates = doc.Root.GetAttributeBool("autocheckupdates", true); WasGameUpdated = doc.Root.GetAttributeBool("wasgameupdated", false); VerboseLogging = doc.Root.GetAttributeBool("verboselogging", false); SaveDebugConsoleLogs = doc.Root.GetAttributeBool("savedebugconsolelogs", false); #if DEBUG UseSteam = doc.Root.GetAttributeBool("usesteam", true); #endif QuickStartSubmarineName = doc.Root.GetAttributeString("quickstartsub", ""); if (doc == null) { GraphicsWidth = 1024; GraphicsHeight = 678; MasterServerUrl = ""; SelectedContentPackages.Add(ContentPackage.List.Any() ? ContentPackage.List[0] : new ContentPackage("")); jobPreferences = new List <string>(); foreach (JobPrefab job in JobPrefab.List) { jobPreferences.Add(job.Identifier); } return; } XElement graphicsMode = doc.Root.Element("graphicsmode"); GraphicsWidth = 0; GraphicsHeight = 0; VSyncEnabled = graphicsMode.GetAttributeBool("vsync", true); XElement graphicsSettings = doc.Root.Element("graphicssettings"); ParticleLimit = graphicsSettings.GetAttributeInt("particlelimit", 1500); LightMapScale = MathHelper.Clamp(graphicsSettings.GetAttributeFloat("lightmapscale", 0.5f), 0.1f, 1.0f); SpecularityEnabled = graphicsSettings.GetAttributeBool("specularity", true); ChromaticAberrationEnabled = graphicsSettings.GetAttributeBool("chromaticaberration", true); HUDScale = graphicsSettings.GetAttributeFloat("hudscale", 1.0f); InventoryScale = graphicsSettings.GetAttributeFloat("inventoryscale", 1.0f); var losModeStr = graphicsSettings.GetAttributeString("losmode", "Transparent"); if (!Enum.TryParse(losModeStr, out losMode)) { losMode = LosMode.Transparent; } #if CLIENT if (GraphicsWidth == 0 || GraphicsHeight == 0) { GraphicsWidth = GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Width; GraphicsHeight = GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Height; } #endif var windowModeStr = graphicsMode.GetAttributeString("displaymode", "Fullscreen"); if (!Enum.TryParse(windowModeStr, out WindowMode wm)) { wm = WindowMode.Fullscreen; } WindowMode = wm; useSteamMatchmaking = doc.Root.GetAttributeBool("usesteammatchmaking", true); requireSteamAuthentication = doc.Root.GetAttributeBool("requiresteamauthentication", true); AutoUpdateWorkshopItems = doc.Root.GetAttributeBool("autoupdateworkshopitems", true); #if DEBUG EnableSplashScreen = false; #else EnableSplashScreen = doc.Root.GetAttributeBool("enablesplashscreen", true); #endif AimAssistAmount = doc.Root.GetAttributeFloat("aimassistamount", 0.5f); keyMapping = new KeyOrMouse[Enum.GetNames(typeof(InputType)).Length]; keyMapping[(int)InputType.Up] = new KeyOrMouse(Keys.W); keyMapping[(int)InputType.Down] = new KeyOrMouse(Keys.S); keyMapping[(int)InputType.Left] = new KeyOrMouse(Keys.A); keyMapping[(int)InputType.Right] = new KeyOrMouse(Keys.D); keyMapping[(int)InputType.Run] = new KeyOrMouse(Keys.LeftShift); keyMapping[(int)InputType.InfoTab] = new KeyOrMouse(Keys.Tab); keyMapping[(int)InputType.Chat] = new KeyOrMouse(Keys.T); keyMapping[(int)InputType.RadioChat] = new KeyOrMouse(Keys.Y); keyMapping[(int)InputType.CrewOrders] = new KeyOrMouse(Keys.C); keyMapping[(int)InputType.Select] = new KeyOrMouse(Keys.E); keyMapping[(int)InputType.SelectNextCharacter] = new KeyOrMouse(Keys.Tab); keyMapping[(int)InputType.SelectPreviousCharacter] = new KeyOrMouse(Keys.Q); keyMapping[(int)InputType.Voice] = new KeyOrMouse(Keys.V); keyMapping[(int)InputType.Use] = new KeyOrMouse(0); keyMapping[(int)InputType.Aim] = new KeyOrMouse(1); foreach (XElement subElement in doc.Root.Elements()) { switch (subElement.Name.ToString().ToLowerInvariant()) { case "keymapping": foreach (XAttribute attribute in subElement.Attributes()) { if (Enum.TryParse(attribute.Name.ToString(), true, out InputType inputType)) { if (int.TryParse(attribute.Value.ToString(), out int mouseButton)) { keyMapping[(int)inputType] = new KeyOrMouse(mouseButton); } else { if (Enum.TryParse(attribute.Value.ToString(), true, out Keys key)) { keyMapping[(int)inputType] = new KeyOrMouse(key); } } } } break; case "gameplay": jobPreferences = new List <string>(); foreach (XElement ele in subElement.Element("jobpreferences").Elements("job")) { string jobIdentifier = ele.GetAttributeString("identifier", ""); if (string.IsNullOrEmpty(jobIdentifier)) { continue; } jobPreferences.Add(jobIdentifier); } break; case "player": defaultPlayerName = subElement.GetAttributeString("name", ""); CharacterHeadIndex = subElement.GetAttributeInt("headindex", CharacterHeadIndex); if (Enum.TryParse(subElement.GetAttributeString("gender", "none"), true, out Gender g)) { CharacterGender = g; } if (Enum.TryParse(subElement.GetAttributeString("race", "white"), true, out Race r)) { CharacterRace = r; } else { CharacterRace = Race.White; } CharacterHairIndex = subElement.GetAttributeInt("hairindex", -1); CharacterBeardIndex = subElement.GetAttributeInt("beardindex", -1); CharacterMoustacheIndex = subElement.GetAttributeInt("moustacheindex", -1); CharacterFaceAttachmentIndex = subElement.GetAttributeInt("faceattachmentindex", -1); break; } } foreach (InputType inputType in Enum.GetValues(typeof(InputType))) { if (keyMapping[(int)inputType] == null) { DebugConsole.ThrowError("Key binding for the input type \"" + inputType + " not set!"); keyMapping[(int)inputType] = new KeyOrMouse(Keys.D1); } } List <string> missingPackagePaths = new List <string>(); List <ContentPackage> incompatiblePackages = new List <ContentPackage>(); foreach (XElement subElement in doc.Root.Elements()) { switch (subElement.Name.ToString().ToLowerInvariant()) { case "contentpackage": string path = System.IO.Path.GetFullPath(subElement.GetAttributeString("path", "")); var matchingContentPackage = ContentPackage.List.Find(cp => System.IO.Path.GetFullPath(cp.Path) == path); if (matchingContentPackage == null) { missingPackagePaths.Add(path); } else if (!matchingContentPackage.IsCompatible()) { incompatiblePackages.Add(matchingContentPackage); } else { SelectedContentPackages.Add(matchingContentPackage); } break; } } TextManager.LoadTextPacks(SelectedContentPackages); //display error messages after all content packages have been loaded //to make sure the package that contains text files has been loaded before we attempt to use TextManager foreach (string missingPackagePath in missingPackagePaths) { DebugConsole.ThrowError(TextManager.Get("ContentPackageNotFound").Replace("[packagepath]", missingPackagePath)); } foreach (ContentPackage incompatiblePackage in incompatiblePackages) { DebugConsole.ThrowError(TextManager.Get(incompatiblePackage.GameVersion <= new Version(0, 0, 0, 0) ? "IncompatibleContentPackageUnknownVersion" : "IncompatibleContentPackage") .Replace("[packagename]", incompatiblePackage.Name) .Replace("[packageversion]", incompatiblePackage.GameVersion.ToString()) .Replace("[gameversion]", GameMain.Version.ToString())); } foreach (ContentPackage contentPackage in SelectedContentPackages) { foreach (ContentFile file in contentPackage.Files) { if (!System.IO.File.Exists(file.Path)) { DebugConsole.ThrowError("Error in content package \"" + contentPackage.Name + "\" - file \"" + file.Path + "\" not found."); continue; } ToolBox.IsProperFilenameCase(file.Path); } } if (!SelectedContentPackages.Any()) { var availablePackage = ContentPackage.List.FirstOrDefault(cp => cp.IsCompatible() && cp.CorePackage); if (availablePackage != null) { SelectedContentPackages.Add(availablePackage); } } //save to get rid of the invalid selected packages in the config file if (missingPackagePaths.Count > 0 || incompatiblePackages.Count > 0) { SaveNewPlayerConfig(); } }
private void CreateSettingsFrame() { settingsFrame = new GUIFrame(new RectTransform(new Point(500, 500), GUI.Canvas, Anchor.Center)); new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), settingsFrame.RectTransform), TextManager.Get("Settings"), textAlignment: Alignment.Center, font: GUI.LargeFont); var paddedFrame = new GUIFrame(new RectTransform(new Vector2(0.9f, 0.8f), settingsFrame.RectTransform, Anchor.Center) { RelativeOffset = new Vector2(0.0f, 0.06f) }, style: null); var tabButtonHolder = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.05f), settingsFrame.RectTransform, Anchor.TopCenter) { RelativeOffset = new Vector2(0.0f, 0.1f) }, isHorizontal: true); tabs = new GUIFrame[Enum.GetValues(typeof(Tab)).Length]; tabButtons = new GUIButton[tabs.Length]; foreach (Tab tab in Enum.GetValues(typeof(Tab))) { tabs[(int)tab] = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.91f), paddedFrame.RectTransform), style: "InnerFrame") { UserData = tab }; tabButtons[(int)tab] = new GUIButton(new RectTransform(new Vector2(0.25f, 1.0f), tabButtonHolder.RectTransform), tab.ToString()) { UserData = tab, OnClicked = (bt, userdata) => { SelectTab((Tab)userdata); return(true); } }; } var buttonArea = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.08f), paddedFrame.RectTransform, Anchor.BottomCenter), style: null); /// Graphics tab -------------------------------------------------------------- var leftColumn = new GUILayoutGroup(new RectTransform(new Vector2(0.46f, 0.95f), tabs[(int)Tab.Graphics].RectTransform, Anchor.CenterLeft) { RelativeOffset = new Vector2(0.02f, 0.0f) }) { RelativeSpacing = 0.01f, Stretch = true }; var rightColumn = new GUILayoutGroup(new RectTransform(new Vector2(0.46f, 0.95f), tabs[(int)Tab.Graphics].RectTransform, Anchor.CenterRight) { RelativeOffset = new Vector2(0.02f, 0.0f) }) { RelativeSpacing = 0.01f, Stretch = true }; var supportedDisplayModes = new List <DisplayMode>(); foreach (DisplayMode mode in GraphicsAdapter.DefaultAdapter.SupportedDisplayModes) { if (supportedDisplayModes.Any(m => m.Width == mode.Width && m.Height == mode.Height)) { continue; } supportedDisplayModes.Add(mode); } new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("Resolution")); var resolutionDD = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), elementCount: supportedDisplayModes.Count) { OnSelected = SelectResolution }; foreach (DisplayMode mode in supportedDisplayModes) { resolutionDD.AddItem(mode.Width + "x" + mode.Height, mode); if (GraphicsWidth == mode.Width && GraphicsHeight == mode.Height) { resolutionDD.SelectItem(mode); } } if (resolutionDD.SelectedItemData == null) { resolutionDD.SelectItem(GraphicsAdapter.DefaultAdapter.SupportedDisplayModes.Last()); } new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("DisplayMode")); var displayModeDD = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform)); displayModeDD.AddItem(TextManager.Get("Fullscreen"), WindowMode.Fullscreen); displayModeDD.AddItem(TextManager.Get("Windowed"), WindowMode.Windowed); displayModeDD.AddItem(TextManager.Get("BorderlessWindowed"), WindowMode.BorderlessWindowed); displayModeDD.SelectItem(GameMain.Config.WindowMode); displayModeDD.OnSelected = (guiComponent, obj) => { UnsavedSettings = true; GameMain.Config.WindowMode = (WindowMode)guiComponent.UserData; return(true); }; //spacing new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), leftColumn.RectTransform), style: null); GUITickBox vsyncTickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("EnableVSync")) { OnSelected = (GUITickBox box) => { VSyncEnabled = box.Selected; GameMain.GraphicsDeviceManager.SynchronizeWithVerticalRetrace = VSyncEnabled; GameMain.GraphicsDeviceManager.ApplyChanges(); UnsavedSettings = true; return(true); }, Selected = VSyncEnabled }; //spacing new GUIFrame(new RectTransform(new Vector2(1.0f, 0.5f), leftColumn.RectTransform), style: null); GUITextBlock particleLimitText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("ParticleLimit")); GUIScrollBar particleScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), barSize: 0.1f) { UserData = particleLimitText, BarScroll = (ParticleLimit - 200) / 1300.0f, OnMoved = (scrollBar, scroll) => { ChangeSliderText(scrollBar, scroll); ParticleLimit = 200 + (int)(scroll * 1300.0f); return(true); }, Step = 0.1f }; particleScrollBar.OnMoved(particleScrollBar, particleScrollBar.BarScroll); //spacing new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), rightColumn.RectTransform), style: null); new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("LosEffect")); var losModeDD = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform)); losModeDD.AddItem(TextManager.Get("LosModeNone"), LosMode.None); losModeDD.AddItem(TextManager.Get("LosModeTransparent"), LosMode.Transparent); losModeDD.AddItem(TextManager.Get("LosModeOpaque"), LosMode.Opaque); losModeDD.SelectItem(GameMain.Config.LosMode); losModeDD.OnSelected = (guiComponent, obj) => { UnsavedSettings = true; GameMain.Config.LosMode = (LosMode)guiComponent.UserData; //don't allow changing los mode when playing as a client if (GameMain.Client == null) { GameMain.LightManager.LosMode = GameMain.Config.LosMode; } return(true); }; //spacing new GUIFrame(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), style: null); GUITextBlock LightText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("LightMapScale")) { ToolTip = TextManager.Get("LightMapScaleToolTip") }; GUIScrollBar lightScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), barSize: 0.1f) { UserData = LightText, ToolTip = TextManager.Get("LightMapScaleToolTip"), BarScroll = MathUtils.InverseLerp(0.2f, 1.0f, LightMapScale), OnMoved = (scrollBar, barScroll) => { ChangeSliderText(scrollBar, barScroll); LightMapScale = MathHelper.Lerp(0.2f, 1.0f, barScroll); UnsavedSettings = true; return(true); }, Step = 0.25f }; lightScrollBar.OnMoved(lightScrollBar, lightScrollBar.BarScroll); //spacing new GUIFrame(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), style: null); new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("SpecularLighting")) { ToolTip = TextManager.Get("SpecularLightingToolTip"), Selected = SpecularityEnabled, OnSelected = (tickBox) => { SpecularityEnabled = tickBox.Selected; UnsavedSettings = true; return(true); } }; //spacing new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), rightColumn.RectTransform), style: null); new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("ChromaticAberration")) { ToolTip = TextManager.Get("ChromaticAberrationToolTip"), Selected = ChromaticAberrationEnabled, OnSelected = (tickBox) => { ChromaticAberrationEnabled = tickBox.Selected; UnsavedSettings = true; return(true); } }; //spacing new GUIFrame(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), style: null); GUITextBlock HUDScaleText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("HUDScale")); GUIScrollBar HUDScaleScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), barSize: 0.1f) { UserData = HUDScaleText, BarScroll = (HUDScale - MinHUDScale) / (MaxHUDScale - MinHUDScale), OnMoved = (scrollBar, scroll) => { ChangeSliderText(scrollBar, scroll); HUDScale = MathHelper.Lerp(MinHUDScale, MaxHUDScale, scroll); UnsavedSettings = true; OnHUDScaleChanged?.Invoke(); return(true); }, Step = 0.05f }; HUDScaleScrollBar.OnMoved(HUDScaleScrollBar, HUDScaleScrollBar.BarScroll); //spacing new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), rightColumn.RectTransform), style: null); GUITextBlock inventoryScaleText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("InventoryScale")); GUIScrollBar inventoryScaleScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), barSize: 0.1f) { UserData = inventoryScaleText, BarScroll = (InventoryScale - MinInventoryScale) / (MaxInventoryScale - MinInventoryScale), OnMoved = (scrollBar, scroll) => { ChangeSliderText(scrollBar, scroll); InventoryScale = MathHelper.Lerp(MinInventoryScale, MaxInventoryScale, scroll); UnsavedSettings = true; return(true); }, Step = 0.05f }; inventoryScaleScrollBar.OnMoved(inventoryScaleScrollBar, inventoryScaleScrollBar.BarScroll); //spacing new GUIFrame(new RectTransform(new Vector2(1.0f, 0.2f), rightColumn.RectTransform), style: null); /// General tab -------------------------------------------------------------- leftColumn = new GUILayoutGroup(new RectTransform(new Vector2(0.46f, 0.95f), tabs[(int)Tab.General].RectTransform, Anchor.CenterLeft) { RelativeOffset = new Vector2(0.02f, 0.0f) }) { RelativeSpacing = 0.01f, Stretch = true }; rightColumn = new GUILayoutGroup(new RectTransform(new Vector2(0.46f, 0.95f), tabs[(int)Tab.General].RectTransform, Anchor.CenterRight) { RelativeOffset = new Vector2(0.02f, 0.0f) }) { RelativeSpacing = 0.01f, Stretch = true }; new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("ContentPackages")); var contentPackageList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.4f), leftColumn.RectTransform)) { CanBeFocused = false }; foreach (ContentPackage contentPackage in ContentPackage.List) { var tickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.1f), contentPackageList.Content.RectTransform, minSize: new Point(0, 15)), contentPackage.Name) { UserData = contentPackage, OnSelected = SelectContentPackage, Selected = SelectedContentPackages.Contains(contentPackage) }; if (!contentPackage.IsCompatible()) { tickBox.TextColor = Color.Red; tickBox.Enabled = false; tickBox.ToolTip = TextManager.Get(contentPackage.GameVersion <= new Version(0, 0, 0, 0) ? "IncompatibleContentPackageUnknownVersion" : "IncompatibleContentPackage") .Replace("[packagename]", contentPackage.Name) .Replace("[packageversion]", contentPackage.GameVersion.ToString()) .Replace("[gameversion]", GameMain.Version.ToString()); } else if (contentPackage.CorePackage && !contentPackage.ContainsRequiredCorePackageFiles(out List <ContentType> missingContentTypes)) { tickBox.TextColor = Color.Red; tickBox.Enabled = false; tickBox.ToolTip = TextManager.Get("ContentPackageMissingCoreFiles") .Replace("[packagename]", contentPackage.Name) .Replace("[missingfiletypes]", string.Join(", ", missingContentTypes)); } } //spacing new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), leftColumn.RectTransform), style: null); new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("Language")); var languageDD = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform)); foreach (string language in TextManager.AvailableLanguages) { languageDD.AddItem(language, language); } languageDD.SelectItem(TextManager.Language); languageDD.OnSelected = (guiComponent, obj) => { string newLanguage = obj as string; if (newLanguage == Language) { return(true); } UnsavedSettings = true; Language = newLanguage; new GUIMessageBox(TextManager.Get("RestartRequiredLabel"), TextManager.Get("RestartRequiredLanguage")); return(true); }; //spacing new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), leftColumn.RectTransform), style: null); GUITextBlock soundVolumeText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("SoundVolume")); GUIScrollBar soundScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), barSize: 0.1f) { UserData = soundVolumeText, BarScroll = SoundVolume, OnMoved = (scrollBar, scroll) => { ChangeSliderText(scrollBar, scroll); SoundVolume = scroll; return(true); }, Step = 0.05f }; soundScrollBar.OnMoved(soundScrollBar, soundScrollBar.BarScroll); GUITextBlock musicVolumeText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("MusicVolume")); GUIScrollBar musicScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), barSize: 0.1f) { UserData = musicVolumeText, BarScroll = MusicVolume, OnMoved = (scrollBar, scroll) => { ChangeSliderText(scrollBar, scroll); MusicVolume = scroll; return(true); }, Step = 0.05f }; musicScrollBar.OnMoved(musicScrollBar, musicScrollBar.BarScroll); new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("Controls")); var inputFrame = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.8f), rightColumn.RectTransform)) { Stretch = true }; var inputNames = Enum.GetValues(typeof(InputType)); for (int i = 0; i < inputNames.Length; i++) { var inputContainer = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.06f), inputFrame.RectTransform), style: null); new GUITextBlock(new RectTransform(new Vector2(0.6f, 1.0f), inputContainer.RectTransform), TextManager.Get("InputType." + ((InputType)i)) + ": ", font: GUI.SmallFont); var keyBox = new GUITextBox(new RectTransform(new Vector2(0.4f, 1.0f), inputContainer.RectTransform, Anchor.TopRight), text: keyMapping[i].ToString(), font: GUI.SmallFont) { UserData = i }; keyBox.OnSelected += KeyBoxSelected; keyBox.SelectedColor = Color.Gold * 0.3f; } GUITextBlock aimAssistText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("AimAssist")); GUIScrollBar aimAssistSlider = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), barSize: 0.1f) { UserData = aimAssistText, BarScroll = MathUtils.InverseLerp(0.0f, 5.0f, AimAssistAmount), OnMoved = (scrollBar, scroll) => { ChangeSliderText(scrollBar, scroll); AimAssistAmount = MathHelper.Lerp(0.0f, 5.0f, scroll); return(true); }, Step = 0.1f }; aimAssistSlider.OnMoved(aimAssistSlider, aimAssistSlider.BarScroll); new GUIButton(new RectTransform(new Vector2(0.4f, 1.0f), buttonArea.RectTransform, Anchor.BottomLeft), TextManager.Get("Cancel")) { IgnoreLayoutGroups = true, OnClicked = (x, y) => { if (GameMain.Config.UnsavedSettings) { GameMain.Config.Load("config.xml"); } if (Screen.Selected == GameMain.MainMenuScreen) { GameMain.MainMenuScreen.SelectTab(0); } GUI.SettingsMenuOpen = false; return(true); } }; applyButton = new GUIButton(new RectTransform(new Vector2(0.4f, 1.0f), buttonArea.RectTransform, Anchor.BottomRight), TextManager.Get("ApplySettingsButton")) { IgnoreLayoutGroups = true, Enabled = false }; applyButton.OnClicked = ApplyClicked; SelectTab(Tab.General); }