/** * Get the second ground anchor. */ public b2Vec2 GetGroundAnchorB() { //return m_ground.m_xf.position + m_groundAnchor2; b2Vec2 a = m_ground.GetPosition().Copy(); a.Add(m_groundAnchor2); return(a); }
/** * Get the second ground anchor. */ public b2Vec2 GetGroundAnchorB() { //return m_ground.m_xf.position + m_groundAnchor2; b2Vec2 a = m_ground.GetPosition().Copy(); a.Add(m_groundAnchor2); return(a); }