internal static _SetNodeDepth SetNodeDepth() { if (_SetNodeDepthFunc == null) { _SetNodeDepthFunc = (_SetNodeDepth)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnGuiRiverEditorCtrl_setNodeDepth"), typeof(_SetNodeDepth)); } return(_SetNodeDepthFunc); }
internal static _SetNodeDepth SetNodeDepth() { if (_SetNodeDepthFunc == null) { _SetNodeDepthFunc = (_SetNodeDepth)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnMeshRoad_setNodeDepth"), typeof(_SetNodeDepth)); } return(_SetNodeDepthFunc); }