Esempio n. 1
0
    void LaunchSlime()
    {
        YeetSlime yS = GameObject.Instantiate(Resources.Load <GameObject>(PrefabsDir.slimeDir)).GetComponent <YeetSlime>();

        yS.transform.position = new Vector3(7, 12, 0);
        yS.Init();
        yS.Launched(new Vector2(0, 1));
    }
Esempio n. 2
0
    void LaunchSlime()
    {
        YeetSlime yS = GameObject.Instantiate(Resources.Load <YeetSlime>(PrefabsDir.slimeDir)).GetComponent <YeetSlime>();

        yS.gameObject.GetComponent <Rigidbody2D>().AddForce((transform.position + new Vector3(transform.position.x, transform.position.y - 1, 0).normalized));
    }