Esempio n. 1
0
 // Use this for initialization
 void Start()
 {
     _Instance             = this;
     XieTongSprite         = GetComponent <UISprite>();
     XieTongSprite.enabled = false;
     gameObject.SetActive(false);
 }
 void CloseXieTongMode()
 {
     if (!IsActiveXieTong)
     {
         return;
     }
     IsActiveXieTong = false;
     XieTongInfoCtrl.GetInstance().HiddenXieTongInfo();
 }
    void ActiveXieTongMode()
    {
        if (!StartBtCtrl.GetInstanceP2().CheckIsActivePlayer())
        {
            return;
        }

        if (IsActiveXieTong)
        {
            return;
        }
        IsActiveXieTong = true;
        XieTongInfoCtrl.GetInstance().ShowXieTongInfo();
    }