/// <summary> /// /// </summary> /// <param name="gpX"></param> /// <param name="lbGame"></param> /// <param name="gamePath"></param> /// <remarks> /// Modifie le lbgame /// </remarks> private void Make_EnhanceBackup(GameDataCont gdC, LBGame lbGame, string gamePath) { lbGame.ApplicationPath = DxPath.To_RelativeOrNull(Common.Config.HLaunchBoxPath, gdC.DefaultApp?.CurrentPath); lbGame.ManualPath = DxPath.To_RelativeOrNull(Common.Config.HLaunchBoxPath, gdC.DefaultManual?.CurrentPath); lbGame.MusicPath = DxPath.To_RelativeOrNull(Common.Config.HLaunchBoxPath, gdC.DefaultMusic?.CurrentPath); lbGame.VideoPath = DxPath.To_RelativeOrNull(Common.Config.HLaunchBoxPath, gdC.DefaultVideo?.CurrentPath); lbGame.ThemeVideoPath = DxPath.To_RelativeOrNull(Common.Config.HLaunchBoxPath, gdC.DefaultThemeVideo?.CurrentPath); XML_Games.EnhancedBackup(_XMLPlatformFile, lbGame, gamePath); }