internal override bool Write(WzFileStream stream) { bool hasprop = this.CanvasProperty.Count > 0; stream.Write1u(this.Unknow1_Byte); stream.WriteBool(hasprop); if (hasprop) { this.CanvasProperty.Write(stream); } stream.Write4(this.Width, true); stream.Write4(this.Height, true); stream.Write4((int)this.Format, true); stream.Write1u(this.Scale); stream.Write4(this.Unknow2_Int); stream.Write4(this.mCanvasData.Length); stream.Write(this.mCanvasData); return(true); }