/// <summary> </summary> internal override void Write(WzFileStream fs) { fs.Write4u(0); // Size Reserve long startBlock = fs.Tell(); fs.StringPool.Write(this.Value.ClassName, 0x73, 0x1B); this.Value.Write(fs); long endBlock = fs.Tell(); fs.Seek(startBlock - 4); fs.Write4u((uint)(endBlock - startBlock)); fs.Seek(endBlock); }
/// <summary> 使用外部的的<see cref="WzFileStream"/>儲存資料 </summary> public bool Write(WzFileStream zs) { this.Hash = HashTools.GenerateArchiveVersionHash(this.Version.ToString()); // header zs.Write(new byte[] { (byte)'P', (byte)'K', (byte)'G', (byte)'1' }, 4); zs.Write8(0); //Reserve zs.Write4u(0); //Reserve zs.WriteString(this.Description); // data long off = zs.Tell(); this.DataOffset = (uint)off; zs.BaseOffset = this.DataOffset; zs.Write2u((ushort)HashTools.EncryptArchiveVersionHash(this.Hash)); this.RootDirectory.Update(); this.RootDirectory.Write(zs); long endoff = zs.Tell(); // rewrite size, offset zs.Seek(4); zs.Write8(endoff - off); zs.Write4u((uint)off); // end write zs.Flush(); return(true); }
/// <summary> 從指定的資料流中讀取<see cref="WzImage"/>的資料 </summary> /// <param name="stream"> 來源資料流 </param> public void Read(WzFileStream stream) { stream.Seek(0, true); stream.StringPool.Clear(); this.Data = WzSerialize.FromClassName(stream.StringPool.Read()); this.Data.ImageFile = this; this.Data.Read(stream); }
internal override void Write(WzFileStream zf) { // start write int count = this.Items.Count; long[] itemoff = new long[count]; this.Offset = (uint)zf.Tell(); zf.Write4(count, true); // write header for (int i = 0; i < count; i++) { WzArchiveItem item = this.Items[i]; zf.StringPool.DirectoryWrite(item.Name, item.Type, WzArchiveItemType.Reference); zf.Write4(item.Size, true); zf.Write4(item.Checksum, true); itemoff[i] = zf.Tell(); zf.Write4u(0u); // reserve } // package items for (int i = 0; i < count; i++) { this.Items[i].Write(zf); } long endoff = zf.Tell(); // rewrite offset for (int i = 0; i < count; i++) { zf.Seek(itemoff[i]); uint offKey = HashTools.GenerateOffsetKey((uint)zf.Tell(), this.Archive.DataOffset, this.Archive.Hash); uint encoff = HashTools.EncryptOffsetHash(this.Items[i].Offset, offKey, this.Archive.DataOffset); zf.Write4u(encoff); } // end write zf.Seek(endoff); }
internal bool Read(WzFileStream zs) { this.Items.Clear(); zs.Seek(this.Offset); int count = zs.Read4(true); for (int i = 0; i < count; i++) { WzArchiveItem item = null; WzArchiveItemType itemtype; string itemname = zs.StringPool.DirectoryRead(out itemtype, WzArchiveItemType.Reference); if (itemtype == WzArchiveItemType.Directory) { item = new WzDirectory(itemname); } else if (itemtype == WzArchiveItemType.File) { item = new WzFile(itemname, zs.KeyType) { Stream = zs.BaseStream }; } else { throw new InvalidDataException("Undefined item type : " + (int)itemtype); } item.Size = zs.Read4(true); item.Checksum = zs.Read4(true); uint offKey = HashTools.GenerateOffsetKey((uint)zs.Tell(), this.Archive.DataOffset, this.Archive.Hash); item.Offset = HashTools.DecryptOffsetHash(zs.Read4u(), offKey, this.Archive.DataOffset); if ((item.Offset + item.Size) > zs.Length) { return(false); } this.Add(item); } for (int i = 0; i < this.Items.Count; i++) { if (this.Items[i].Type == WzArchiveItemType.Directory) { (this.Items[i] as WzDirectory).Read(zs); } } return(true); }
/// <summary> 從指定資料流讀取腳本資料 </summary> public bool Read(WzFileStream stream) { stream.Seek(0, true); byte flag = stream.Read1u(); switch (flag) { case 1: int len = stream.Read4(true); this.Script = stream.ReadString(len, Encoding.UTF8, true); break; default: throw new NotSupportedException("Not supported flag : " + flag); } return(true); }
/// <summary> 從<see cref="WzFile"/>中讀取資料並建立<see cref="WzImage"/>實體 </summary> /// <param name="file"> </param> /// <param name="dynamic"> 是否使用動態讀取。使用動態讀取可以減少圖片和聲音佔用大量記憶體空間,但讀取速度會稍微慢一點 </param> public static WzImage FromWzFile(WzFile file, bool dynamic = false) { if (file == null) { return(null); } WzImage img = new WzImage(); WzFileStream fs = new WzFileStream(file.Stream, file.KeyType); fs.BaseOffset = file.Offset; fs.Seek(file.Offset); fs.DynamicRead = dynamic; img.Read(fs); if (!dynamic) { fs.Dispose(false); } return(img); }
/// <summary> </summary> internal override void Read(WzFileStream fs) { int blockSize = fs.Read4(); long off = fs.Tell(); string classname = fs.StringPool.Read(); WzSerialize obj = WzSerialize.FromClassName(classname, this.Name); obj.ImageFile = this.Parent.ImageFile; obj.Read(fs); if (fs.Tell() != (off + blockSize)) { fs.Seek(off + blockSize); #if DEBUG System.Console.WriteLine("沒有解析完全 : {0}", this.GetImagePath()); #endif } this.Value = obj; }