Esempio n. 1
0
        public GamePadWrapper(DependencyObject owner)
        {
            _owner = owner;
            WpfGamePad.AddThumbLeftChangeHandler(owner, OnBlockPosChanged);
            WpfGamePad.AddTriggerLeftChangeHandler(owner, OnChangeCase);
            WpfGamePad.AddTriggerRightChangeHandler(owner, OnChangeSymbols);

            WpfGamePad.AddButtonADownHandler(owner, OnCharUp);
            WpfGamePad.AddButtonBDownHandler(owner, OnCharRight);
            WpfGamePad.AddButtonXDownHandler(owner, OnCharLeft);
            WpfGamePad.AddButtonYDownHandler(owner, OnCharDown);
            WpfGamePad.AddDPadLeftDownHandler(owner, OnMoveLeftDown);
            WpfGamePad.AddDPadRightDownHandler(owner, OnMoveRightDown);
            WpfGamePad.AddDPadDownDownHandler(owner, OnEnterDown);
            WpfGamePad.AddButtonStartDownHandler(owner, OnEnterDown);
            WpfGamePad.AddButtonLeftShoulderDownHandler(owner, OnDeleteDown);
            WpfGamePad.AddButtonRightShoulderDownHandler(owner, OnSpaceDown);

            WpfGamePad.AddDPadLeftUpHandler(owner, OnMoveLeftUp);
            WpfGamePad.AddDPadRightUpHandler(owner, OnMoveRightUp);
            WpfGamePad.AddDPadDownUpHandler(owner, OnEnterUp);
            WpfGamePad.AddButtonStartUpHandler(owner, OnEnterUp);
            WpfGamePad.AddButtonLeftShoulderUpHandler(owner, OnDeleteUp);
            WpfGamePad.AddButtonRightShoulderUpHandler(owner, OnSpaceUp);
        }
Esempio n. 2
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        public void Dispose()
        {
            WpfGamePad.RemoveButtonRightStickDownHandler(_owner, OnHideLegend);
            WpfGamePad.RemoveThumbLeftChangeHandler(_owner, OnBlockPosChanged);
            WpfGamePad.RemoveThumbRightChangeHandler(_owner, OnRightThumbChanged);
            WpfGamePad.RemoveTriggerLeftChangeHandler(_owner, OnChangeCase);
            WpfGamePad.RemoveTriggerRightChangeHandler(_owner, OnChangeSymbols);

            WpfGamePad.RemoveButtonADownHandler(_owner, OnCharUp);
            WpfGamePad.RemoveButtonBDownHandler(_owner, OnCharRight);
            WpfGamePad.RemoveButtonXDownHandler(_owner, OnCharLeft);
            WpfGamePad.RemoveButtonYDownHandler(_owner, OnCharDown);
            WpfGamePad.RemoveDPadLeftDownHandler(_owner, OnMoveLeftDown);
            WpfGamePad.RemoveDPadRightDownHandler(_owner, OnMoveRightDown);
            WpfGamePad.RemoveDPadDownDownHandler(_owner, OnEnterDown);
            WpfGamePad.RemoveButtonStartDownHandler(_owner, OnEnterDown);
            WpfGamePad.RemoveButtonLeftShoulderDownHandler(_owner, OnDeleteDown);
            WpfGamePad.RemoveButtonRightShoulderDownHandler(_owner, OnSpaceDown);

            WpfGamePad.AddDPadLeftUpHandler(_owner, OnMoveLeftUp);
            WpfGamePad.AddDPadRightUpHandler(_owner, OnMoveRightUp);
            WpfGamePad.AddDPadDownUpHandler(_owner, OnEnterUp);
            WpfGamePad.AddButtonStartUpHandler(_owner, OnEnterUp);
            WpfGamePad.AddButtonLeftShoulderUpHandler(_owner, OnDeleteUp);
            WpfGamePad.AddButtonRightShoulderUpHandler(_owner, OnSpaceUp);
        }
Esempio n. 3
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        public void Disable()
        {
            BlockNavigator.SetIsDisabled(this, false);
            WpfGamePad.RemoveThumbLeftChangeHandler(this, OnLeftThumbChanged);
            WpfGamePad.RemoveButtonADownHandler(this, OnButtonA);
            WpfGamePad.RemoveButtonBDownHandler(this, OnButtonB);
            WpfGamePad.SetIsFocused(this, false);
            WpfGamePad.SetRegistered(this, false);

            CenterHighlight.Visibility = Visibility.Collapsed;
        }
Esempio n. 4
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        public void Enable()
        {
            BlockNavigator.SetIsDisabled(this, true);
            WpfGamePad.AddThumbLeftChangeHandler(this, OnLeftThumbChanged);
            WpfGamePad.AddButtonADownHandler(this, OnButtonA);
            WpfGamePad.AddButtonBDownHandler(this, OnButtonB);
            WpfGamePad.SetRegistered(this, true);
            WpfGamePad.SetIsFocused(this, true);

            CenterHighlight.Visibility = Visibility.Visible;
            HighlightKnob.Visibility   = Visibility.Collapsed;
            _activeButtonIndex         = -1;

            Canvas.SetLeft(CenterHighlight, _centerHighlightCanvasSize.X / 2 - CenterHighlight.Width / 2);
            Canvas.SetTop(CenterHighlight, _centerHighlightCanvasSize.Y / 2 - CenterHighlight.Height / 2);
        }