// private Hunger hunger; void Start() { work = new WorkDesire(GetComponent <NPCAI>(), this); GetComponent <NPCAI>().AddDesire(work); // hunger = new Hunger(); bool jobSearchResult = Jobsearch(); if (!jobSearchResult) { StartCoroutine(JobDelay(jobSearchZyclusTime)); } citizenCounter++; citizenID = citizenCounter; DBCharsAndBuildings.GetInstance().RegistrationCitizen(this); }
// private Hunger hunger; void Start() { work = new WorkDesire(GetComponent<NPCAI>(),this); GetComponent<NPCAI>().AddDesire(work); // hunger = new Hunger(); bool jobSearchResult = Jobsearch (); if(!jobSearchResult){ StartCoroutine(JobDelay(jobSearchZyclusTime)); } citizenCounter ++; citizenID = citizenCounter; DBCharsAndBuildings.GetInstance().RegistrationCitizen(this); }