Esempio n. 1
0
    public void OnMouseUp()
    {
        if (theDiceRoller.DiceTotal != 0)
        {
            //Debug.Log(gracz);
            if ((this.tag == "Player2" && target.gracz == 2) || (this.tag == "Player1" && target.gracz == 1))
            {
                zapasowe = currentTile;
                int spacesToMove = theDiceRoller.DiceTotal;

                for (int i = 0; i < spacesToMove; i++)
                {
                    if (currentTile == null)
                    {
                        currentTile = StartingTile;
                    }
                    else
                    {
                        if (currentTile.NextTiles == null || currentTile.NextTiles.Length == 0)
                        {
                            break;
                        }

                        else
                        {
                            if (this.tag == "Player1")
                            {
                                currentTile = currentTile.NextTiles[0];
                            }
                            else if (this.tag == "Player2" && currentTile.NextTiles.Length != 2)
                            {
                                currentTile = currentTile.NextTiles[0];
                            }
                            else
                            {
                                currentTile = currentTile.NextTiles[1];
                            }
                        }
                    }
                }



                if (currentTile.NextTiles.Length != 0 || currentTile.NextTiles == null)
                {
                    if (this.tag == "Player1" && currentTile.zajete != 1 || this.tag == "Player2" && currentTile.zajete != 2)
                    {
                        this.transform.position = currentTile.transform.position;
                        this.transform.Translate(0, .65f, 0);
                        rzuty();
                    }
                    else
                    {
                        currentTile = zapasowe;
                    }
                }
                else
                {
                    Destroy(gameObject);
                    Debug.Log("score!");
                    currentTile        = zapasowe;
                    currentTile.zajete = 0;
                    rzuty();
                    if (target.gracz == 1)
                    {
                        target.piony1--;
                        winner.sprawdz(target.piony1);
                        Debug.Log(target.piony1);
                    }
                    else
                    {
                        target.piony2--;
                        winner.sprawdz(target.piony2);
                        Debug.Log(target.piony2);
                    }
                }
            }

            //if (currentTile.NextTiles.Length != 0)
            //{
            // if (this.tag == "Player1" && a == 1)
            //{
            //if (a == 1 && this.tag == "Player1")


            //}
            //// else if (this.tag == "Player2" && a == 2)
            //{
            // this.transform.position = currentTile.transform.position;
            //this.transform.Translate(0, .65f, 0);
            // target.cyferka();
            //target1.wyzeruj();
            //theDiceRoller.blokuj = false;
            //  theDiceRoller.DiceTotal = 0;
            // a = 1;
            //}
            //else if(this.tag =="Player1" && a==2)
            //else if(this.tag =="Player1" && a==1)



            //}
            /// else
            //{
            //    Destroy(gameObject);
            //}



            //Debug.Log(currentTile.zajete);
        }
        //Debug.Log(gracz);
    }