Esempio n. 1
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        public override void Initialize()
        {
            game = new WaveOculusDemoProject.Game();
            game.Initialize(this);

            this.Window.AddFlags(WindowManagerFlags.KeepScreenOn);
        }
Esempio n. 2
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        public override void Initialize()
        {
            base.Initialize();

            // Initialize
            game = new WaveOculusDemoProject.Game();
            game.Initialize(this);
        }
Esempio n. 3
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        public override void Initialize()
        {
            base.Initialize();

            // Initialize
            game = new WaveOculusDemoProject.Game();
            game.Initialize(this);
        }
Esempio n. 4
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        public override void Initialize()
        {
            base.Initialize();

            this.Adapter.SupportedOrientations = DisplayOrientation.LandscapeLeft | DisplayOrientation.LandscapeRight;

            game = new WaveOculusDemoProject.Game();
            game.Initialize(this);
        }
Esempio n. 5
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        public override void Initialize()
        {
            base.Initialize();

            this.Adapter.SupportedOrientations = DisplayOrientation.LandscapeLeft | DisplayOrientation.LandscapeRight;

            game = new WaveOculusDemoProject.Game();
            game.Initialize(this);
        }
Esempio n. 6
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 public override void Initialize()
 {
     this.game = new WaveOculusDemoProject.Game();
     this.game.Initialize(this);
 }
Esempio n. 7
0
 public override void Initialize()
 {
     this.game = new WaveOculusDemoProject.Game();
     this.game.Initialize(this);
 }