Beispiel #1
0
        public override void Initialize()
        {
            game = new WaveOculusDemoProject.Game();
            game.Initialize(this);

            this.Window.AddFlags(WindowManagerFlags.KeepScreenOn);
        }
Beispiel #2
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        public override void Initialize()
        {
            base.Initialize();

            // Initialize
            game = new WaveOculusDemoProject.Game();
            game.Initialize(this);
        }
Beispiel #3
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        public override void Initialize()
        {
            base.Initialize();

            // Initialize
            game = new WaveOculusDemoProject.Game();
            game.Initialize(this);
        }
Beispiel #4
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        public override void Initialize()
        {
            base.Initialize();

            this.Adapter.SupportedOrientations = DisplayOrientation.LandscapeLeft | DisplayOrientation.LandscapeRight;

            game = new WaveOculusDemoProject.Game();
            game.Initialize(this);
        }
Beispiel #5
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        public override void Initialize()
        {
            base.Initialize();

            this.Adapter.SupportedOrientations = DisplayOrientation.LandscapeLeft | DisplayOrientation.LandscapeRight;

            game = new WaveOculusDemoProject.Game();
            game.Initialize(this);
        }
Beispiel #6
0
 public override void Initialize()
 {
     this.game = new WaveOculusDemoProject.Game();
     this.game.Initialize(this);
 }
Beispiel #7
0
 public override void Initialize()
 {
     this.game = new WaveOculusDemoProject.Game();
     this.game.Initialize(this);
 }