private void StartWar(WarProgressRecord warReport) { GetBattleResultResponse response = JsonReader.Deserialize<GetBattleResultResponse>(this.testText.text); warReport.WarResult = response.warResult; warReport.WarResponse = response; LoadWarSceneManager.instance.LoadWar(warReport, WarRequestTypes.PVP); }
private void Start() { this.warProgress = WarManager.instance.WarProgress; this.warResult = this.warProgress.WarResult; this.UpdateFleetInfo(); this.UpdateStep3Info(); this.ShowResult(); this.PlayResultAudio(); base.Invoke("UpdateGetFromWar", this.UpdateGetFromWarWaitTime); base.Invoke("UpdateMVPAvatar", 0.5f); }
private void StartWar(WarProgressRecord warReport) { this.warReport = warReport; this.StartWarEnd(); }
private void CreateTestData() { WarProgressRecord record = new WarProgressRecord(); WarManager.instance.StartWar(record, true); }