private void StartWar(WarProgressRecord warReport)
 {
     GetBattleResultResponse response = JsonReader.Deserialize<GetBattleResultResponse>(this.testText.text);
     warReport.WarResult = response.warResult;
     warReport.WarResponse = response;
     LoadWarSceneManager.instance.LoadWar(warReport, WarRequestTypes.PVP);
 }
 private void Start()
 {
     this.warProgress = WarManager.instance.WarProgress;
     this.warResult = this.warProgress.WarResult;
     this.UpdateFleetInfo();
     this.UpdateStep3Info();
     this.ShowResult();
     this.PlayResultAudio();
     base.Invoke("UpdateGetFromWar", this.UpdateGetFromWarWaitTime);
     base.Invoke("UpdateMVPAvatar", 0.5f);
 }
 private void StartWar(WarProgressRecord warReport)
 {
     this.warReport = warReport;
     this.StartWarEnd();
 }
 private void CreateTestData()
 {
     WarProgressRecord record = new WarProgressRecord();
     WarManager.instance.StartWar(record, true);
 }