public override IntPtr ObtainTextureQueue(WVR_TextureTarget target, WVR_TextureFormat format, WVR_TextureType type, uint width, uint height, int level) { return(WVR_ObtainTextureQueue_Android(target, format, type, width, height, level)); }
public static extern IntPtr WVR_ObtainTextureQueue_Android(WVR_TextureTarget target, WVR_TextureFormat format, WVR_TextureType type, uint width, uint height, int level);
public static System.IntPtr WVR_StoreRenderTextures(System.IntPtr[] texturesIDs, int size, bool eEye, WVR_TextureTarget target) { Log.i("WVR_HVR", "WVR_StoreRenderTextures()"); return(WVR_StoreRenderTexturesHVR(texturesIDs, size, eEye, target)); }
public static extern System.IntPtr WVR_StoreRenderTextures(System.Int32[] texturesIDs, int size, bool eEye, WVR_TextureTarget target);
public override IntPtr ObtainTextureQueue(WVR_TextureTarget target, WVR_TextureFormat format, WVR_TextureType type, uint width, uint height, int level) { Log.i("WVR_HVR", "ObtainTextureQueue()"); return(WVR_ObtainTextureQueue_HVR(target, format, type, width, height, level)); }