public VoxelCollider GetGeometry()
 {
     if (Geometry == null)
     {
         Geometry = GetComponent <VoxelCollider>();
     }
     return(Geometry);
 }
Esempio n. 2
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 void Awake()
 {
     Target = (VoxelCollider)target;
     Target.GetContainer().gameObject.hideFlags = HideFlags.None;
 }