Esempio n. 1
0
        private static bool useQ(bool gapCloser, bool shortQ, bool longQ, bool validVitals, AIHeroClient qtarget = null, bool turretCheck = false)
        {
            if (!Q1.IsReady())
            {
                return(false);
            }

            if (qtarget == null)
            {
                qtarget = QTarget;
            }

            if (!qtarget.IsKillable())
            {
                return(false);
            }

            var fuckpoppyW = EntityManager.Heroes.Enemies.Any(e => e.HasBuff("PoppyWZone") && e.IsValidTarget(300, false, qtarget.ServerPosition));

            if (fuckpoppyW)
            {
                return(false);
            }

            if (shortQ || longQ)
            {
                var vital       = VitalManager.vital(qtarget, validVitals);
                var vitalResult = VitalManager.CanQVital(vital, shortQ, longQ);

                if (vitalResult.HasValue)
                {
                    if (SkillshotDetector.SkillshotsDetected.Any(s => s.WillHit(vitalResult.Value.To2D())))
                    {
                        return(false);
                    }

                    if (turretCheck && vitalResult.Value.IsUnderEnemyTurret())
                    {
                        return(false);
                    }

                    if (vital.Vitalsector.IsInside(Player.Instance.ServerPosition) && Orbwalker.CanAutoAttack)
                    {
                        return(false);
                    }

                    return(Q2.Cast(vitalResult.Value));
                }
            }

            if (gapCloser)
            {
            }

            return(false);
        }
Esempio n. 2
0
        private Vector3?OverrideOrbwalkPosition()
        {
            if (!Config.orbwalk || !Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo))
            {
                return(null);
            }

            var target = QTarget;

            if (target == null)
            {
                return(null);
            }

            var AAvital = Config.orbAAVital && target.IsKillable(user.GetAutoAttackRange(target) * 1.15f) || !Config.orbAAVital && target.IsKillable(user.GetAutoAttackRange(target) * 1.35f);

            var vital = VitalManager.vital(target);

            if (vital == null)
            {
                return(null);
            }

            var orbRVital = Config.orbUltVital && vital.IsRVital || !Config.orbUltVital;
            var validpos  = !vital.OrbWalkVitalPos.IsWall() && !vital.OrbWalkVitalPos.IsBuilding();

            if (!validpos)
            {
                return(null);
            }

            if (orbRVital && AAvital)
            {
                return(vital.OrbWalkVitalPos);
            }

            return(null);
        }