public static void Load()
    {
        _gameData         = new VirusGameData();
        CurDifficultLevel = DifficultLevel.Difficult;
        InitCoinValue();

        if (VirusGameMrg.Instance.m_UIMrg.m_MapManage != null)
        {
            VirusGameMrg.Instance.m_UIMrg.m_MapManage.Init();
        }
    }
Esempio n. 2
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 public static void Load()
 {
     _gameData         = new VirusGameData();
     CurDifficultLevel = DifficultLevel.Difficult;
 }
Esempio n. 3
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 public static void SaveGameData(VirusGameData gameData)
 {
     SaveData <VirusGameData>(gameData, "game.json");
 }