public void HandCollisions() { AABB leftHandAABB = GetHandAABB(); if (_grabbedVirus == null) { if (float.IsNaN(_handCenter.X)) { return; } _world.QueryAABB(AABBVirusHandCollision, ref leftHandAABB); if (_grabbedVirus != null) { _grabbedVirus.Grabbed(); CreateVirusSprings(); } } }