Esempio n. 1
0
 void OnTriggerStay(Collider other)
 {
     if (other.gameObject.tag == "Player")
     {
         VikingControlsScript.FreezePlayerMovement(true);
     }
 }
 void PreventMovementByAnimation()
 {
     if (VikingControlsScript.IsTryingToMove && !IsAnimationInterruptible())
     {
         VikingControlsScript.FreezePlayerMovement(true);
     }
     else if (IsInteractionInputsEnable())
     {
         VikingControlsScript.FreezePlayerMovement(false);
     }
 }