string VictimTypeToString(VictimsMainController.VictimEnumID VictimType) { switch (VictimType) { case VictimsMainController.VictimEnumID.DRAKE: return "drakes"; case VictimsMainController.VictimEnumID.LIZARD: return "lizards"; case VictimsMainController.VictimEnumID.LOYALIST: return "loyalists"; case VictimsMainController.VictimEnumID.TROLL: return "trolls"; case VictimsMainController.VictimEnumID.UNDEAD: return "undeads"; case VictimsMainController.VictimEnumID.WOLF: return "wolf riders"; } return ""; }
void Awake() { instance = this; }